// Set up a scrollView...
ScrollView scrollView = ScrollView::New();
- scrollView.SetScrollSnapAlphaFunction( AlphaFunctions::EaseIn );
- DALI_TEST_CHECK( scrollView.GetScrollSnapAlphaFunction() == AlphaFunctions::EaseIn );
- scrollView.SetScrollSnapAlphaFunction( AlphaFunctions::EaseOut );
- DALI_TEST_CHECK( scrollView.GetScrollSnapAlphaFunction() == AlphaFunctions::EaseOut );
-
- scrollView.SetScrollFlickAlphaFunction( AlphaFunctions::Bounce );
- DALI_TEST_CHECK( scrollView.GetScrollFlickAlphaFunction() == AlphaFunctions::Bounce );
- scrollView.SetScrollFlickAlphaFunction( AlphaFunctions::BounceBack );
- DALI_TEST_CHECK( scrollView.GetScrollFlickAlphaFunction() == AlphaFunctions::BounceBack );
+ scrollView.SetScrollSnapAlphaFunction( AlphaFunction::EASE_IN );
+ DALI_TEST_CHECK( scrollView.GetScrollSnapAlphaFunction().GetBuiltinFunction() == AlphaFunction::EASE_IN );
+ scrollView.SetScrollSnapAlphaFunction( AlphaFunction::EASE_OUT );
+ DALI_TEST_CHECK( scrollView.GetScrollSnapAlphaFunction().GetBuiltinFunction() == AlphaFunction::EASE_OUT );
+
+ scrollView.SetScrollFlickAlphaFunction( AlphaFunction::BOUNCE );
+ DALI_TEST_CHECK( scrollView.GetScrollFlickAlphaFunction().GetBuiltinFunction() == AlphaFunction::BOUNCE );
+
END_TEST;
}