Added test cases and removed dead code
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / utc-Dali-ScrollView.cpp
index ee941cc..3b4038e 100644 (file)
@@ -44,10 +44,24 @@ static void TestCallback(BaseHandle handle)
   gObjectCreatedCallBackCalled = true;
 }
 
+struct CallbackFunctor
+{
+  CallbackFunctor(bool* callbackFlag)
+  : mCallbackFlag( callbackFlag )
+  {
+  }
+
+  void operator()()
+  {
+    *mCallbackFlag = true;
+  }
+  bool* mCallbackFlag;
+};
 
 const int MILLISECONDS_PER_SECOND = 1000;
 const int RENDER_FRAME_INTERVAL = 16;                           ///< Duration of each frame in ms. (at approx 60FPS)
 const int RENDER_ANIMATION_TEST_DURATION_MS = 1000;             ///< 1000ms to test animation
+
 const int RENDER_DELAY_SCROLL = 1000;                           ///< duration to wait for any scroll to complete.
 
 // For Clamp Signal testing...
@@ -311,10 +325,10 @@ int UtcDaliScrollViewDestructorP(void)
   END_TEST;
 }
 
-int UtcDaliToolkitScrollViewNewP(void)
+int UtcDaliToolkitScrollViewNewP1(void)
 {
   ToolkitTestApplication application;
-  tet_infoline(" UtcDaliToolkitScrollViewNewP");
+  tet_infoline(" UtcDaliToolkitScrollViewNewP1");
 
   ScrollView scrollView;
 
@@ -341,6 +355,25 @@ int UtcDaliToolkitScrollViewNewP(void)
   END_TEST;
 }
 
+int UtcDaliToolkitScrollViewNewP2(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline(" UtcDaliToolkitScrollViewNewP2 - create thru type registry");
+
+  ScrollView scrollView;
+  DALI_TEST_CHECK( !scrollView );
+
+  TypeRegistry typeRegistry = TypeRegistry::Get();
+  TypeInfo scrollViewType = typeRegistry.GetTypeInfo("ScrollView");
+  BaseHandle handle = scrollViewType.CreateInstance();
+  DALI_TEST_CHECK( handle );
+
+  scrollView = ScrollView::DownCast(handle);
+  DALI_TEST_CHECK( scrollView );
+
+  END_TEST;
+}
+
 int UtcDaliToolkitScrollViewDownCastP(void)
 {
   ToolkitTestApplication application;
@@ -394,6 +427,9 @@ int UtcDaliToolkitScrollViewScrollToPositionWithDirectionBiasP(void)
 
   scrollView.SetWrapMode(true);
 
+  Property::Value wrapMode = scrollView.GetProperty( Toolkit::ScrollView::Property::WRAP_ENABLED );
+  DALI_TEST_EQUALS( wrapMode.Get<bool>(), true, TEST_LOCATION );
+
   const Vector2 target = Vector2(50.0f, 50.0f);
   const Vector2 target2 = Vector2(150.0f, 150.0f);
 
@@ -785,7 +821,7 @@ int UtcDaliToolkitScrollViewSignalsStartComplete(void)
   END_TEST;
 }
 
-int UtcDaliToolkitScrollViewSignalsUpdate(void)
+int UtcDaliToolkitScrollViewSignalsUpdate01(void)
 {
   ToolkitTestApplication application;
   tet_infoline(" UtcDaliToolkitScrollViewSignalsUpdate");
@@ -845,6 +881,73 @@ int UtcDaliToolkitScrollViewSignalsUpdate(void)
   END_TEST;
 }
 
+int UtcDaliToolkitScrollViewSignalsUpdate02(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline(" UtcDaliToolkitScrollViewSignalsUpdate");
+
+  gOnScrollStartCalled = false;
+  gOnScrollUpdateCalled = false;
+  gOnScrollCompleteCalled = false;
+
+  ScrollView scrollView = ScrollView::New();
+  Stage::GetCurrent().Add( scrollView );
+  Vector2 stageSize = Stage::GetCurrent().GetSize();
+  scrollView.SetSize(stageSize);
+  scrollView.SetParentOrigin(ParentOrigin::TOP_LEFT);
+  scrollView.SetAnchorPoint(AnchorPoint::TOP_LEFT);
+
+  // Position rulers.
+  RulerPtr rulerX = new DefaultRuler();
+  RulerPtr rulerY = new DefaultRuler();
+  rulerX->SetDomain( RulerDomain(0.0f, 1000.0f, false) );
+  rulerY->SetDomain( RulerDomain(0.0f, 1000.0f, false) );
+  scrollView.SetRulerX(rulerX);
+  scrollView.SetRulerY(rulerY);
+  Dali::ConnectionTracker tracker;
+  bool scrollStarted=false;
+  bool scrollUpdated=false;
+  bool scrollCompleted=false;
+  DALI_TEST_CHECK(scrollView.ConnectSignal( &tracker, "scrollStarted", CallbackFunctor(&scrollStarted) ));
+  DALI_TEST_CHECK(scrollView.ConnectSignal( &tracker, "scrollUpdated", CallbackFunctor(&scrollUpdated) ));
+  DALI_TEST_CHECK(scrollView.ConnectSignal( &tracker, "scrollCompleted", CallbackFunctor(&scrollCompleted) ));
+
+  Actor image = Actor::New();
+  image.SetSize(stageSize);
+  image.SetParentOrigin(ParentOrigin::TOP_LEFT);
+  image.SetAnchorPoint(AnchorPoint::TOP_LEFT);
+  scrollView.Add(image);
+
+  Wait(application);
+
+  // Do a pan starting from 100,100 and moving down diagonally.
+  Vector2 pos(100.0f, 100.0f);
+  SendPan(application, Gesture::Possible, pos);
+  SendPan(application, Gesture::Started, pos);
+  pos.x += 5.0f;
+  pos.y += 5.0f;
+  Wait(application, 100);
+
+  for(int i = 0;i<20;i++)
+  {
+    SendPan(application, Gesture::Continuing, pos);
+    pos.x += 5.0f;
+    pos.y += 5.0f;
+    Wait(application);
+  }
+
+  SendPan(application, Gesture::Finished, pos);
+  Wait(application, RENDER_DELAY_SCROLL);
+
+  DALI_TEST_CHECK(scrollStarted);
+  DALI_TEST_CHECK(scrollUpdated);
+  DALI_TEST_CHECK(scrollCompleted);
+
+  Stage::GetCurrent().Remove( scrollView );
+
+  END_TEST;
+}
+
 static Vector2 PerformGestureDiagonalSwipe(ToolkitTestApplication& application, Vector2 start, Vector2 direction, int frames, bool finish = true)
 {
   gOnScrollStartCalled = false;
@@ -2285,6 +2388,9 @@ int UtcDaliToolkitScrollViewConstraintsWrap(void)
   Wait(application, RENDER_DELAY_SCROLL);
   DALI_TEST_EQUALS( scrollView.GetCurrentScrollPosition(), target2, TEST_LOCATION );
 
+  scrollView.Remove(a);
+  Wait(application);
+
   END_TEST;
 }