Vector2 start(-1.f, -1.f);
Vector2 end(1.f, 1.f);
- propertyMap.Insert("startPosition", start);
- propertyMap.Insert("endPosition", end);
- propertyMap.Insert("spreadMethod", "repeat");
+ propertyMap.Insert("startPosition", start);
+ propertyMap.Insert("endPosition", end);
+ propertyMap.Insert("spreadMethod", "REPEAT");
Property::Array stopOffsets;
stopOffsets.PushBack( 0.2f );
stopOffsets.PushBack( 0.8f );
- propertyMap.Insert("stopOffset", stopOffsets);
+ propertyMap.Insert("stopOffset", stopOffsets);
Property::Array stopColors;
stopColors.PushBack( Color::RED );
stopColors.PushBack( Color::GREEN );
- propertyMap.Insert("stopColor", stopColors);
+ propertyMap.Insert("stopColor", stopColors);
ControlRenderer controlRenderer = factory.CreateControlRenderer(propertyMap);
DALI_TEST_CHECK( controlRenderer );
Vector2 center(100.f, 100.f);
float radius = 100.f;
- propertyMap.Insert("units", "userSpace");
+ propertyMap.Insert("units", "USER_SPACE");
propertyMap.Insert("center", center);
propertyMap.Insert("radius", radius);
Vector2 start(-1.f, -1.f);
Vector2 end(1.f, 1.f);
- propertyMap.Insert("startPosition", start);
- propertyMap.Insert("endPosition", end);
- propertyMap.Insert("spreadMethod", "repeat");
+ propertyMap.Insert("startPosition", start);
+ propertyMap.Insert("endPosition", end);
+ propertyMap.Insert("spreadMethod", "REPEAT");
Property::Array stopColors;
stopColors.PushBack( Color::RED );
stopColors.PushBack( Color::GREEN );
- propertyMap.Insert("stopColor", stopColors);
+ propertyMap.Insert("stopColor", stopColors);
ControlRenderer controlRenderer = factory.CreateControlRenderer(propertyMap);
DALI_TEST_CHECK( controlRenderer );