if( resourcePtr )
{
- DALI_TEST_CHECK(application.GetPlatform().WasCalled(TestPlatformAbstraction::LoadResourceFunc));
+ DALI_TEST_CHECK( application.GetPlatform().WasCalled(TestPlatformAbstraction::LoadResourceFunc) ||
+ application.GetPlatform().WasCalled(TestPlatformAbstraction::LoadResourceSynchronouslyFunc ));
}
DALI_TEST_CHECK( actor.GetRendererCount() == 1u );