Changes after touch changes to Core
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / utc-Dali-PushButton.cpp
index f785c63..fe2ac1d 100644 (file)
@@ -65,13 +65,53 @@ static bool PushButtonReleased( Button button )
   return true;
 }
 
-const Dali::TouchPoint pointDownInside( 0, TouchPoint::Down, 240, 400 );
-const Dali::TouchPoint pointUpInside( 0, TouchPoint::Up, 240, 400 );
-const Dali::TouchPoint pointLeave( 0, TouchPoint::Leave, 240, 400 );
-const Dali::TouchPoint pointEnter( 0, TouchPoint::Motion, 240, 400 );
-const Dali::TouchPoint pointMotionOut( 0, TouchPoint::Motion, 10, 10 );
-const Dali::TouchPoint pointDownOutside( 0, TouchPoint::Down, 10, 10 );
-const Dali::TouchPoint pointUpOutside( 0, TouchPoint::Up, 10, 10 );
+Dali::Integration::Point GetPointDownInside()
+{
+  Dali::Integration::Point point;
+  point.SetState( PointState::DOWN );
+  point.SetScreenPosition( Vector2( 240, 400 ) );
+  return point;
+}
+
+Dali::Integration::Point GetPointUpInside()
+{
+  Dali::Integration::Point point;
+  point.SetState( PointState::UP );
+  point.SetScreenPosition( Vector2( 240, 400 ) );
+  return point;
+}
+
+Dali::Integration::Point GetPointLeave()
+{
+  Dali::Integration::Point point;
+  point.SetState( PointState::LEAVE );
+  point.SetScreenPosition( Vector2( 240, 400 ) );
+  return point;
+}
+
+Dali::Integration::Point GetPointEnter()
+{
+  Dali::Integration::Point point;
+  point.SetState( PointState::MOTION );
+  point.SetScreenPosition( Vector2( 240, 400 ) );
+  return point;
+}
+
+Dali::Integration::Point GetPointDownOutside()
+{
+  Dali::Integration::Point point;
+  point.SetState( PointState::DOWN );
+  point.SetScreenPosition( Vector2( 10, 10 ) );
+  return point;
+}
+
+Dali::Integration::Point GetPointUpOutside()
+{
+  Dali::Integration::Point point;
+  point.SetState( PointState::UP );
+  point.SetScreenPosition( Vector2( 10, 10 ) );
+  return point;
+}
 
 Image CreateSolidColorImage( const Vector4& color, unsigned int width, unsigned int height )
 {
@@ -386,7 +426,7 @@ int UtcDaliPushButtonPressed(void)
   pushButton.PressedSignal().Connect( &PushButtonPressed );
 
   Dali::Integration::TouchEvent eventDown;
-  eventDown.AddPoint( pointDownInside );
+  eventDown.AddPoint( GetPointDownInside() );
 
   // flush the queue and render once
   application.SendNotification();
@@ -422,11 +462,11 @@ int UtcDaliPushButtonReleased(void)
 
   gPushButtonReleased = false;
   event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointDownInside );
+  event.AddPoint( GetPointDownInside() );
   application.ProcessEvent( event );
 
   event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointUpInside );
+  event.AddPoint( GetPointUpInside() );
   application.ProcessEvent( event );
 
   DALI_TEST_CHECK( gPushButtonReleased );
@@ -435,11 +475,11 @@ int UtcDaliPushButtonReleased(void)
 
   gPushButtonReleased = false;
   event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointDownOutside );
+  event.AddPoint( GetPointDownOutside() );
   application.ProcessEvent( event );
 
   event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointUpOutside );
+  event.AddPoint( GetPointUpOutside() );
   application.ProcessEvent( event );
 
   DALI_TEST_CHECK( !gPushButtonReleased );
@@ -448,15 +488,15 @@ int UtcDaliPushButtonReleased(void)
 
   gPushButtonReleased = false;
   event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointDownInside );
+  event.AddPoint( GetPointDownInside() );
   application.ProcessEvent( event );
 
   event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointLeave );
+  event.AddPoint( GetPointLeave() );
   application.ProcessEvent( event );
 
   event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointUpOutside );
+  event.AddPoint( GetPointUpOutside() );
   application.ProcessEvent( event );
 
   DALI_TEST_CHECK( gPushButtonReleased );
@@ -465,15 +505,15 @@ int UtcDaliPushButtonReleased(void)
 
   gPushButtonReleased = false;
   event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointDownOutside );
+  event.AddPoint( GetPointDownOutside() );
   application.ProcessEvent( event );
 
   event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointEnter );
+  event.AddPoint( GetPointEnter() );
   application.ProcessEvent( event );
 
   event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointUpInside );
+  event.AddPoint( GetPointUpInside() );
   application.ProcessEvent( event );
 
   DALI_TEST_CHECK( !gPushButtonReleased );
@@ -505,11 +545,11 @@ int UtcDaliPushButtonSelected(void)
 
   gPushButtonSelectedState = false;
   event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointDownInside );
+  event.AddPoint( GetPointDownInside() );
   application.ProcessEvent( event );
 
   event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointUpInside );
+  event.AddPoint( GetPointUpInside() );
   application.ProcessEvent( event );
 
   DALI_TEST_CHECK( !gPushButtonSelectedState );
@@ -520,21 +560,21 @@ int UtcDaliPushButtonSelected(void)
   // Test2. Touch point down and up inside the button twice.
   gPushButtonSelectedState = false;
   event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointDownInside );
+  event.AddPoint( GetPointDownInside() );
   application.ProcessEvent( event );
 
   event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointUpInside );
+  event.AddPoint( GetPointUpInside() );
   application.ProcessEvent( event );
 
   DALI_TEST_CHECK( gPushButtonSelectedState );
 
   event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointDownInside );
+  event.AddPoint( GetPointDownInside() );
   application.ProcessEvent( event );
 
   event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointUpInside );
+  event.AddPoint( GetPointUpInside() );
   application.ProcessEvent( event );
 
   DALI_TEST_CHECK( !gPushButtonSelectedState );
@@ -543,11 +583,11 @@ int UtcDaliPushButtonSelected(void)
 
   gPushButtonSelectedState = false;
   event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointDownOutside );
+  event.AddPoint( GetPointDownOutside() );
   application.ProcessEvent( event );
 
   event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointUpOutside );
+  event.AddPoint( GetPointUpOutside() );
   application.ProcessEvent( event );
 
   DALI_TEST_CHECK( !gPushButtonSelectedState );
@@ -556,15 +596,15 @@ int UtcDaliPushButtonSelected(void)
 
   gPushButtonSelectedState = false;
   event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointDownInside );
+  event.AddPoint( GetPointDownInside() );
   application.ProcessEvent( event );
 
   event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointLeave );
+  event.AddPoint( GetPointLeave() );
   application.ProcessEvent( event );
 
   event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointUpOutside );
+  event.AddPoint( GetPointUpOutside() );
   application.ProcessEvent( event );
 
   DALI_TEST_CHECK( !gPushButtonSelectedState );
@@ -573,15 +613,15 @@ int UtcDaliPushButtonSelected(void)
 
   gPushButtonSelectedState = false;
   event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointDownOutside );
+  event.AddPoint( GetPointDownOutside() );
   application.ProcessEvent( event );
 
   event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointEnter );
+  event.AddPoint( GetPointEnter() );
   application.ProcessEvent( event );
 
   event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointUpInside );
+  event.AddPoint( GetPointUpInside() );
   application.ProcessEvent( event );
 
   DALI_TEST_CHECK( !gPushButtonSelectedState );