// Create the Popup actor
Popup popup = Popup::New();
- Stage::GetCurrent().Add( popup );
ImageActor backgroundImage = CreateSolidColorActor( Color::RED );
popup.SetBackgroundImage(backgroundImage);
// Create the Popup actor
Popup popup = Popup::New();
- Stage::GetCurrent().Add( popup );
ImageActor backgroundImage = CreateSolidColorActor( Color::RED );
popup.SetBackgroundImage(backgroundImage);
// Create the Popup actor
Popup popup = Popup::New();
- Stage::GetCurrent().Add( popup );
popup.HiddenSignal().Connect( &OnPopupHidden );
ImageActor backgroundImage = CreateSolidColorActor( Color::RED );
PushButton button1 = PushButton::New();
PushButton button2 = PushButton::New();
- button1.SetSize(DEFAULT_BUTTON_SIZE);
+ button1.SetSize(DEFAULT_BUTTON_SIZE.GetVectorXY());
popup.AddButton(button1);
- button2.SetSize(DEFAULT_BUTTON_SIZE);
+ button2.SetSize(DEFAULT_BUTTON_SIZE.GetVectorXY());
popup.AddButton(button2);
// Showing/Hiding popup, results in all child Actors being