Fix RTL direction layout for LinearLayout.
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / utc-Dali-Layouting.cpp
index 5fbe1e7..b15a2e8 100644 (file)
@@ -500,6 +500,15 @@ int UtcDaliLayouting_HboxLayout06(void)
   newHBoxLayout.SetOrientation( LinearLayout::Orientation::HORIZONTAL );
   DevelControl::SetLayout( hbox, newHBoxLayout );
 
+  hbox.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  hbox.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( hbox.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  // Change size specification
   hbox.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
   hbox.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
 
@@ -508,6 +517,79 @@ int UtcDaliLayouting_HboxLayout06(void)
 
   DALI_TEST_EQUALS( hbox.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 480.0f, 800.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
+  // Use WRAP_CONTENT again
+  hbox.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  hbox.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( hbox.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  END_TEST;
+}
+
+
+int UtcDaliLayouting_HboxLayout07(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline(" UtcDaliLayouting_HboxLayout07 - Set LTR/RTL direction");
+
+  Stage stage = Stage::GetCurrent();
+  auto hbox = Control::New();
+  auto hboxLayout = LinearLayout::New();
+  hboxLayout.SetCellPadding( LayoutSize( 10, 0 ) );
+  DevelControl::SetLayout( hbox, hboxLayout );
+  hbox.SetName( "HBox");
+
+  std::vector< Control > controls;
+  controls.push_back( CreateLeafControl( 40, 40 ) );
+  controls.push_back( CreateLeafControl( 60, 40 ) );
+  controls.push_back( CreateLeafControl( 80, 40 ) );
+  controls.push_back( CreateLeafControl( 100, 40 ) );
+
+  for( auto&& iter : controls )
+  {
+    hbox.Add( iter );
+  }
+  hbox.SetParentOrigin( ParentOrigin::CENTER );
+  hbox.SetAnchorPoint( AnchorPoint::CENTER );
+  stage.Add( hbox );
+
+  hbox.SetProperty( Actor::Property::LAYOUT_DIRECTION, LayoutDirection::LEFT_TO_RIGHT );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  // hbox centers elements vertically, it fills test harness stage, which is 480x800 from left to right.
+  // hbox left justifies elements
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 50.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 120.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 210.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  hbox.SetProperty( Actor::Property::LAYOUT_DIRECTION, LayoutDirection::RIGHT_TO_LEFT );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 470.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 400.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 310.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 200.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
   END_TEST;
 }