On Actor child order change signal, forces relayout of container.
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / utc-Dali-Layouting.cpp
index b15a2e8..75b42b8 100644 (file)
@@ -24,6 +24,8 @@
 #include <dali-toolkit/devel-api/layouting/absolute-layout.h>
 #include <dali-toolkit/devel-api/layouting/linear-layout.h>
 
+#include <../custom-layout.h>
+
 #include <layout-utils.h>
 
 using namespace Dali;
@@ -593,6 +595,52 @@ int UtcDaliLayouting_HboxLayout07(void)
   END_TEST;
 }
 
+int UtcDaliLayouting_HboxLayout08(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline(" UtcDaliLayouting_HboxLayout08 - Test layout animation");
+
+  Stage stage = Stage::GetCurrent();
+
+  auto rootControl = Control::New();
+  auto absoluteLayout = AbsoluteLayout::New();
+  absoluteLayout.SetAnimateLayout( true );
+  DevelControl::SetLayout( rootControl, absoluteLayout );
+  rootControl.SetName( "AbsoluteLayout" );
+  stage.Add( rootControl );
+
+  Control control1 = CreateLeafControl( 40, 40 );
+  rootControl.Add( control1 );
+
+  auto hbox = Control::New();
+  auto hboxLayout = LinearLayout::New();
+  hboxLayout.SetOrientation( LinearLayout::Orientation::HORIZONTAL );
+  DevelControl::SetLayout( hbox, hboxLayout );
+  hbox.SetName( "HBox" );
+
+  Control control2 = CreateLeafControl( 40, 40 );
+  hbox.Add( control2 );
+
+  hbox.SetParentOrigin( ParentOrigin::CENTER );
+  hbox.SetAnchorPoint( AnchorPoint::CENTER );
+  rootControl.Add( hbox );
+
+  DALI_TEST_EQUALS( absoluteLayout.IsLayoutAnimated(), true, TEST_LOCATION );
+  DALI_TEST_EQUALS( DevelControl::GetLayout( control1 ).IsLayoutAnimated(), true, TEST_LOCATION );
+  DALI_TEST_EQUALS( hboxLayout.IsLayoutAnimated(), false, TEST_LOCATION );
+  DALI_TEST_EQUALS( DevelControl::GetLayout( control2 ).IsLayoutAnimated(), false, TEST_LOCATION );
+
+  hboxLayout.SetAnimateLayout( true );
+  absoluteLayout.SetAnimateLayout( false );
+
+  DALI_TEST_EQUALS( absoluteLayout.IsLayoutAnimated(), false, TEST_LOCATION );
+  DALI_TEST_EQUALS( DevelControl::GetLayout( control1 ).IsLayoutAnimated(), false, TEST_LOCATION );
+  DALI_TEST_EQUALS( hboxLayout.IsLayoutAnimated(), true, TEST_LOCATION );
+  DALI_TEST_EQUALS( DevelControl::GetLayout( control2 ).IsLayoutAnimated(), true, TEST_LOCATION );
+
+  END_TEST;
+}
+
 // Padding tests
 
 int UtcDaliLayouting_HboxLayout_Padding01(void)
@@ -1080,3 +1128,67 @@ int UtcDaliLayouting_VboxLayout03(void)
 
   END_TEST;
 }
+
+
+
+int UtcDaliLayouting_RelayoutOnChildOrderChanged(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline(" UtcDaliLayouting_RelayoutOnChildOrderChanged");
+  tet_infoline(" Test that if the sibling order changes, the container is re-laid out automatically");
+
+  Stage stage = Stage::GetCurrent();
+
+  auto hbox = Control::New();
+  auto hboxLayout = Test::CustomLayout::New();
+  DevelControl::SetLayout( hbox, hboxLayout );
+  hbox.SetName( "HBox");
+
+  std::vector< Control > controls;
+  controls.push_back( CreateLeafControl( 40, 40 ) );
+  controls.push_back( CreateLeafControl( 60, 40 ) );
+  controls.push_back( CreateLeafControl( 80, 40 ) );
+  controls.push_back( CreateLeafControl( 100, 40 ) );
+
+  for( auto&& iter : controls )
+  {
+    hbox.Add( iter );
+  }
+  hbox.SetParentOrigin( ParentOrigin::CENTER );
+  hbox.SetAnchorPoint( AnchorPoint::CENTER );
+  stage.Add( hbox );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  // hbox centers elements vertically, it fills test harness stage, which is 480x800.
+  // hbox left justifies elements
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 40.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 100.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 180.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  controls[0].RaiseToTop(); // 0->3; 1, 2, 3, 0
+  controls[2].Lower();      // 2->1; 2, 1, 3, 0
+
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 80.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 140.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 240.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  END_TEST;
+}