Merge "Actor's position and size is not updated after DevelControl::SetLayout." into...
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / utc-Dali-Layouting.cpp
index a9712d0..28ada5a 100644 (file)
 #include <iostream>
 #include <stdlib.h>
 #include <dali-toolkit-test-suite-utils.h>
+#include <toolkit-event-thread-callback.h>
 
 #include <dali-toolkit/dali-toolkit.h>
 #include <dali-toolkit/devel-api/controls/control-devel.h>
 #include <dali-toolkit/devel-api/layouting/absolute-layout.h>
 #include <dali-toolkit/devel-api/layouting/linear-layout.h>
+#include <dali-toolkit/devel-api/layouting/layout-item-impl.h>
+#include <dali-toolkit/devel-api/layouting/layout-group-impl.h>
+#include <dali/devel-api/actors/actor-devel.h>
 
 #include <../custom-layout.h>
 
 using namespace Dali;
 using namespace Toolkit;
 
+namespace
+{
+
+void TestLayoutItemOrder( std::vector< Control >& controls, LayoutGroup& layoutGroup )
+{
+  for( auto&& iter : controls )
+  {
+    unsigned int siblingOrder = static_cast< unsigned int>( iter.GetProperty< int >( DevelActor::Property::SIBLING_ORDER ) );
+    DALI_TEST_EQUALS( layoutGroup.GetChildAt( siblingOrder ), DevelControl::GetLayout( iter ), TEST_LOCATION );
+  }
+}
+
+// Turns the given control into a Root layout control and adds it to the stage.
+void SetupRootLayoutControl( Control& rootControl )
+{
+  rootControl = Control::New();
+  auto absoluteLayout = AbsoluteLayout::New();
+  DevelControl::SetLayout( rootControl, absoluteLayout );
+  rootControl.SetName( "RootAbsoluteLayout" );
+  Stage stage = Stage::GetCurrent();
+  stage.Add( rootControl );
+}
+
+} // unnamed namespace
+
 void utc_dali_toolkit_layouting_startup(void)
 {
   test_return_value = TET_UNDEF;
@@ -63,6 +92,7 @@ int UtcDaliLayouting_HboxLayout01(void)
   {
     hbox.Add( iter );
   }
+
   hbox.SetParentOrigin( ParentOrigin::CENTER );
   hbox.SetAnchorPoint( AnchorPoint::CENTER );
   stage.Add( hbox );
@@ -531,7 +561,6 @@ int UtcDaliLayouting_HboxLayout06(void)
   END_TEST;
 }
 
-
 int UtcDaliLayouting_HboxLayout07(void)
 {
   ToolkitTestApplication application;
@@ -630,7 +659,9 @@ int UtcDaliLayouting_HboxLayout08(void)
   DALI_TEST_EQUALS( hboxLayout.IsLayoutAnimated(), false, TEST_LOCATION );
   DALI_TEST_EQUALS( DevelControl::GetLayout( control2 ).IsLayoutAnimated(), false, TEST_LOCATION );
 
+  tet_infoline(" Set hBoxLayout to animate");
   hboxLayout.SetAnimateLayout( true );
+  tet_infoline(" Set absoluteLayout not to animate");
   absoluteLayout.SetAnimateLayout( false );
 
   DALI_TEST_EQUALS( absoluteLayout.IsLayoutAnimated(), false, TEST_LOCATION );
@@ -641,12 +672,10 @@ int UtcDaliLayouting_HboxLayout08(void)
   END_TEST;
 }
 
-// Padding tests
-
-int UtcDaliLayouting_HboxLayout_Padding01(void)
+int UtcDaliLayouting_HboxLayout09(void)
 {
   ToolkitTestApplication application;
-  tet_infoline("UtcDaliLayouting_HboxLayout_Padding01 - Adding Padding to a single child");
+  tet_infoline(" UtcDaliLayouting_HboxLayout07 - Set alignment");
 
   Stage stage = Stage::GetCurrent();
   auto hbox = Control::New();
@@ -656,13 +685,7 @@ int UtcDaliLayouting_HboxLayout_Padding01(void)
 
   std::vector< Control > controls;
   controls.push_back( CreateLeafControl( 40, 40 ) );
-  controls.push_back( CreateLeafControl( 60, 40 ) );
-  controls.push_back( CreateLeafControl( 80, 40 ) );
-  controls.push_back( CreateLeafControl( 100, 40 ) );
-
-  const Extents CONTROL_PADDING = Extents(5, 10, 20, 2 );
-  tet_printf( "\nAdding Padding to control at index %u \n", 1 );
-  controls[1].SetProperty(Toolkit::Control::Property::PADDING, CONTROL_PADDING );
+  controls.push_back( CreateLeafControl( 60, 60 ) );
 
   for( auto&& iter : controls )
   {
@@ -672,221 +695,1591 @@ int UtcDaliLayouting_HboxLayout_Padding01(void)
   hbox.SetAnchorPoint( AnchorPoint::CENTER );
   stage.Add( hbox );
 
+  // Check default orientation
+  DALI_TEST_EQUALS( static_cast<unsigned int>( hboxLayout.GetOrientation() ), static_cast<unsigned int>( LinearLayout::Orientation::HORIZONTAL ), TEST_LOCATION );
+  // Check default alignment
+  DALI_TEST_EQUALS( hboxLayout.GetAlignment(), ( Dali::Toolkit::LinearLayout::Alignment::BEGIN | Dali::Toolkit::LinearLayout::Alignment::CENTER_VERTICAL ), TEST_LOCATION );
+
+  hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::BEGIN );
+
   // Ensure layouting happens
   application.SendNotification();
   application.Render();
 
-  // hbox centers elements vertically, it fills test harness stage, which is 480x800.
-  // hbox left justifies elements
-  tet_infoline("Test Child Actor Position");
-  float xPositionOfControlBeingTested = 0.0f;
-  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested,
-                                                                                            380.0f,
-                                                                                            0.0f ), 0.0001f, TEST_LOCATION );
-  xPositionOfControlBeingTested += 40.0f;
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 40.0f, 370.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
-  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested,
-                                                                                            380.0f - ( ( CONTROL_PADDING.top + CONTROL_PADDING.bottom) * 0.5f ),                                                                                            0.0f ),
-                                                                                            0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
-  xPositionOfControlBeingTested += 60.0f + CONTROL_PADDING.start + CONTROL_PADDING.end;
-  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::END );
 
-  xPositionOfControlBeingTested += 80.0f;
-  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested,380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 380.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 420.0f, 370.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
-  tet_infoline("Test Child Actor Size");
   DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
-  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f + CONTROL_PADDING.start + CONTROL_PADDING.end,
-                                                                                        40.0f + CONTROL_PADDING.top + CONTROL_PADDING.bottom , 0.0f ),
-                                                                                        0.0001f, TEST_LOCATION );
+  hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::CENTER_HORIZONTAL );
 
-  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
 
-  END_TEST;
-}
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 190.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 230.0f, 370.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
-int UtcDaliLayouting_HboxLayout_Padding02(void)
-{
-  ToolkitTestApplication application;
-  tet_infoline("UtcDaliLayouting_HboxLayout_Padding02 - Adding Padding to a all children");
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
-  Stage stage = Stage::GetCurrent();
-  auto hbox = Control::New();
-  auto hboxLayout = LinearLayout::New();
-  DevelControl::SetLayout( hbox, hboxLayout );
-  hbox.SetName( "HBox");
+  hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::BEGIN | Dali::Toolkit::LinearLayout::Alignment::TOP );
 
-  std::vector< Control > controls;
-  controls.push_back( CreateLeafControl( 40, 40 ) );
-  controls.push_back( CreateLeafControl( 60, 40 ) );
-  controls.push_back( CreateLeafControl( 80, 40 ) );
-  controls.push_back( CreateLeafControl( 100, 40 ) );
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
 
-  const Extents CONTROL_PADDING = Extents(5, 10, 20, 2 );
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 40.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
-  for( auto&& iter : controls )
-  {
-    iter.SetProperty(Toolkit::Control::Property::PADDING, CONTROL_PADDING );
-    hbox.Add( iter );
-  }
-  hbox.SetParentOrigin( ParentOrigin::CENTER );
-  hbox.SetAnchorPoint( AnchorPoint::CENTER );
-  stage.Add( hbox );
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::END | Dali::Toolkit::LinearLayout::Alignment::TOP );
 
   // Ensure layouting happens
   application.SendNotification();
   application.Render();
 
-  // hbox centers elements vertically, it fills test harness stage, which is 480x800.
-  // hbox left justifies elements
-  tet_infoline("Test Child Actor Position");
-  float xPositionOfControlBeingTested = 0.0f;
-  float yPositionOfControlBeingTested = ( 800.0f * 0.5) - ( 0.5 * ( 40.0f + CONTROL_PADDING.top + CONTROL_PADDING.bottom ) );
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 380.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 420.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
-  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested,
-                                                                                            yPositionOfControlBeingTested,
-                                                                                            0.0f ), 0.0001f, TEST_LOCATION );
-  xPositionOfControlBeingTested += 40.0f + CONTROL_PADDING.start + CONTROL_PADDING.end;
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
-  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested,
-                                                                                            yPositionOfControlBeingTested,
-                                                                                            0.0f ),
-                                                                                            0.0001f, TEST_LOCATION );
+  hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::CENTER_HORIZONTAL | Dali::Toolkit::LinearLayout::Alignment::TOP );
 
-  xPositionOfControlBeingTested += 60.0f + CONTROL_PADDING.start + CONTROL_PADDING.end;
-  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested,
-                                                                                            yPositionOfControlBeingTested,
-                                                                                            0.0f ), 0.0001f, TEST_LOCATION );
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
 
-  xPositionOfControlBeingTested += 80.0f + CONTROL_PADDING.start + CONTROL_PADDING.end;
-  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested,
-                                                                                            yPositionOfControlBeingTested,
-                                                                                            0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 190.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 230.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
-  tet_infoline("Test Child Actor Size");
-  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f + CONTROL_PADDING.start + CONTROL_PADDING.end,
-                                                                                        40.0f + CONTROL_PADDING.top + CONTROL_PADDING.bottom,
-                                                                                        0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
-  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f + CONTROL_PADDING.start + CONTROL_PADDING.end,
-                                                                                        40.0f + CONTROL_PADDING.top + CONTROL_PADDING.bottom,
-                                                                                        0.0f ), 0.0001f, TEST_LOCATION );
+  hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::BEGIN | Dali::Toolkit::LinearLayout::Alignment::BOTTOM );
 
-  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f + CONTROL_PADDING.start + CONTROL_PADDING.end ,
-                                                                                        40.0f + CONTROL_PADDING.top + CONTROL_PADDING.bottom,
-                                                                                        0.0f ), 0.0001f, TEST_LOCATION );
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
 
-  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f + CONTROL_PADDING.start + CONTROL_PADDING.end,
-                                                                                        40.0f + CONTROL_PADDING.top + CONTROL_PADDING.bottom,
-                                                                                        0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 760.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 40.0f, 740.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
-  END_TEST;
-}
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
+  hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::END | Dali::Toolkit::LinearLayout::Alignment::BOTTOM );
 
-int UtcDaliLayouting_HboxLayout_Padding03(void)
-{
-  ToolkitTestApplication application;
-  tet_infoline("UtcDaliLayouting_HboxLayout_Padding03 - Changing padding on a single child");
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
 
-  Stage stage = Stage::GetCurrent();
-  auto hbox = Control::New();
-  auto hboxLayout = LinearLayout::New();
-  DevelControl::SetLayout( hbox, hboxLayout );
-  hbox.SetName( "HBox");
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 380.0f, 760.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 420.0f, 740.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
-  std::vector< Control > controls;
-  controls.push_back( CreateLeafControl( 40, 40 ) );
-  controls.push_back( CreateLeafControl( 40, 40 ) );
-  controls.push_back( CreateLeafControl( 40, 40 ) );
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
-  const Extents CONTROL_PADDING = Extents(5, 10, 20, 2 );
-  tet_printf( "\nAdding Padding to control at index 1 \n" );
-  controls[1].SetProperty(Toolkit::Control::Property::PADDING, CONTROL_PADDING );
+  hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::CENTER_HORIZONTAL | Dali::Toolkit::LinearLayout::Alignment::BOTTOM );
 
-  for( auto&& iter : controls )
-  {
-    hbox.Add( iter );
-  }
-  hbox.SetParentOrigin( ParentOrigin::CENTER );
-  hbox.SetAnchorPoint( AnchorPoint::CENTER );
-  stage.Add( hbox );
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 190.0f, 760.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 230.0f, 740.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::CENTER_HORIZONTAL | Dali::Toolkit::LinearLayout::Alignment::CENTER_VERTICAL );
 
   // Ensure layouting happens
   application.SendNotification();
   application.Render();
 
-  // hbox centers elements vertically, it fills test harness stage, which is 480x800.
-  // hbox left justifies elements
-  tet_infoline("Test Child Actor Position");
-  float xPositionOfControlBeingTested = 0.0f;
-  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested,
-                                                                                            380.0f,
-                                                                                            0.0f ), 0.0001f, TEST_LOCATION );
-  xPositionOfControlBeingTested += 40.0f;
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 190.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 230.0f, 370.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
-  DALI_TEST_EQUALS( controls[ 1 ].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested,
-                                                                                            380.0f - ( ( CONTROL_PADDING.top + CONTROL_PADDING.bottom) * 0.5f ),                                                                                            0.0f ),
-                                                                                            0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
-  xPositionOfControlBeingTested += 40.0f + CONTROL_PADDING.start + CONTROL_PADDING.end;
-  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  hboxLayout.SetOrientation( LinearLayout::Orientation::VERTICAL );
+  hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::BEGIN );
 
-  const Extents NEW_CONTROL_PADDING = Extents(10, 10, 20, 2 );
-  tet_printf( "\nChanging Padding to control at index 1 \n" );
-  controls[1].SetProperty(Toolkit::Control::Property::PADDING, NEW_CONTROL_PADDING );
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 350.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 390.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::END );
 
   // Ensure layouting happens
   application.SendNotification();
   application.Render();
 
-  xPositionOfControlBeingTested = 0.0f; // reset
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 440.0f, 350.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 420.0f, 390.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
-  tet_infoline("Test Child Actor Position");
-  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested,
-                                                                                            380.0f,
-                                                                                            0.0f ), 0.0001f, TEST_LOCATION );
-  xPositionOfControlBeingTested += 40.0f;
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
-  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested,
-                                                                                            380.0f - ( ( NEW_CONTROL_PADDING.top + NEW_CONTROL_PADDING.bottom) * 0.5f ),                                                                                            0.0f ),
-                                                                                            0.0001f, TEST_LOCATION );
+  hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::CENTER_HORIZONTAL );
 
-  xPositionOfControlBeingTested += 40.0f + NEW_CONTROL_PADDING.start + NEW_CONTROL_PADDING.end;
-  tet_printf( "\nIf x position %u then change has not been processed \n", 40 + 40 + CONTROL_PADDING.start + CONTROL_PADDING.end );
-  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
 
-  tet_infoline("Test Child Actor Size");
-  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ) , Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 220.0f, 350.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 210.0f, 390.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
-  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ) , Vector3( 40.0f + NEW_CONTROL_PADDING.start + NEW_CONTROL_PADDING.end,
-                                                                                        40.0f + NEW_CONTROL_PADDING.top + NEW_CONTROL_PADDING.bottom , 0.0f ),
-                                                                                        0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
-  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ) , Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::BEGIN | Dali::Toolkit::LinearLayout::Alignment::TOP );
 
-  END_TEST;
-}
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
 
-int UtcDaliLayouting_HboxLayout_Padding04(void)
-{
-  ToolkitTestApplication application;
-  tet_infoline("UtcDaliLayouting_HboxLayout_Padding04 - Adding Padding to the hbox");
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
-  // Adding padding to the layout should offset the positioning of the children.
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
-  const Extents LAYOUT_PADDING = Extents(5, 10, 20, 2 );
-  const Size CONTROL_SIZE = Size( 40, 40 );
+  hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::END | Dali::Toolkit::LinearLayout::Alignment::TOP );
 
-  Stage stage = Stage::GetCurrent();
-  // Create a root layout, ideally Dali would have a default layout in the root layer.
-  // Without this root layer the LinearLayout (or any other layout) will not
-  // honour WIDTH_SPECIFICATION or HEIGHT_SPECIFICATION settings.
-  // It uses the default stage size and ideally should have a layout added to it.
-  auto rootLayoutControl = Control::New();
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 440.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 420.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::CENTER_HORIZONTAL | Dali::Toolkit::LinearLayout::Alignment::TOP );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 220.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 210.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::BEGIN | Dali::Toolkit::LinearLayout::Alignment::BOTTOM );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 700.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 740.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::END | Dali::Toolkit::LinearLayout::Alignment::BOTTOM );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 440.0f, 700.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 420.0f, 740.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::CENTER_HORIZONTAL | Dali::Toolkit::LinearLayout::Alignment::BOTTOM );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 220.0f, 700.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 210.0f, 740.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  hboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::CENTER_HORIZONTAL | Dali::Toolkit::LinearLayout::Alignment::CENTER_VERTICAL );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 220.0f, 350.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 210.0f, 390.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  END_TEST;
+}
+
+int UtcDaliLayouting_HboxLayout_Weight(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline( " UtcDaliLayouting_HboxLayout_Weight - Test LinearLayout weight horizontally" );
+
+  Stage stage = Stage::GetCurrent();
+  auto hbox = Control::New();
+  auto hboxLayout = LinearLayout::New();
+  DevelControl::SetLayout( hbox, hboxLayout );
+  hbox.SetName( "HBox" );
+
+  std::vector<Control> controls;
+  controls.push_back( CreateLeafControl( 40, 40 ) );
+  controls.push_back( CreateLeafControl( 60, 40 ) );
+  controls.push_back( CreateLeafControl( 80, 40 ) );
+  controls.push_back( CreateLeafControl( 100, 40 ) );
+
+  // Set weight for each leaf to use quarter of available space
+  // 480 * 0.25, 480 * 0.25, 480 * 0.25, 480 * 0.25,
+  // width spec has to be set to 0 so not to consume any extra space.
+  for( auto&& iter : controls )
+  {
+    iter.SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.25f );
+    iter.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, 0 );
+    iter.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+    hbox.Add( iter );
+  }
+
+  hbox.SetParentOrigin( ParentOrigin::CENTER );
+  hbox.SetAnchorPoint( AnchorPoint::CENTER );
+  stage.Add( hbox );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 120.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 240.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 360.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 120.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 120.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 120.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 120.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  // Set weight for 3, 4 leafs to use all remaining available space after 1, 2 content sized leafs.
+  // 40, 60, (480 - 40 - 60) * 0.5, (480 - 40 - 60) * 0.5
+  controls[0].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  controls[0].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+  controls[1].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  controls[1].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+  controls[2].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.5f );
+  controls[3].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.5f );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 40.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 100.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 290.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 190.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 190.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  // Add intrinsic width for 3rd leaf so now we should get
+  // 40, 60, (480 - 40 - 60 - 80) * 0.5 + 80, (480 - 40 - 60 - 80) * 0.5
+  controls[2].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, 80 );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 40.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 100.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 330.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 230.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 150.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  controls[0].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, 0 );
+  controls[0].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.25f );
+  controls[1].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, 0 );
+  controls[1].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.5f );
+  controls[2].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, 0 );
+  controls[2].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.25f );
+  controls[3].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, 40 );
+  controls[3].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 110.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 330.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 440.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 110.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 220.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 110.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  // WRAP_CONTENT doesn't affect weight
+  controls[0].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  controls[0].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+  controls[1].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  controls[1].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+  controls[2].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  controls[2].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+  controls[3].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  controls[3].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 1 );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 40.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 100.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 180.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 300.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  // MATCH_PARENT doesn't affect weight
+  for( auto&& iter : controls )
+  {
+    iter.SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.25f );
+    iter.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
+    iter.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
+  }
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 120.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 240.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 360.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 120.0f, 800.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 120.0f, 800.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 120.0f, 800.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 120.0f, 800.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  const Extents CONTROL_MARGIN = Extents( 10, 10, 0, 0 );
+  for( auto&& iter : controls )
+  {
+    iter.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+    iter.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+    iter.SetProperty( Toolkit::Control::Property::MARGIN, CONTROL_MARGIN );
+  }
+
+  controls[0].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+  controls[1].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+  controls[2].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+  controls[3].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 1 );
+
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 10.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 70.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 150.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 250.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 220.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  END_TEST;
+}
+
+int UtcDaliLayouting_VboxLayout_Weight(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline( " UtcDaliLayouting_VboxLayout_Weight - Test LinearLayout weight vertically" );
+
+  Stage stage = Stage::GetCurrent();
+  auto vbox = Control::New();
+  auto vboxLayout = LinearLayout::New();
+  vboxLayout.SetOrientation( Dali::Toolkit::LinearLayout::Orientation::VERTICAL );
+  DevelControl::SetLayout( vbox, vboxLayout );
+  vbox.SetName( "VBox" );
+
+  std::vector<Control> controls;
+  controls.push_back( CreateLeafControl( 40, 40 ) );
+  controls.push_back( CreateLeafControl( 60, 60 ) );
+  controls.push_back( CreateLeafControl( 80, 80 ) );
+  controls.push_back( CreateLeafControl( 100, 100 ) );
+
+  // Set weight for each leaf to use quarter of available space
+  // 800 * 0.25, 800 * 0.25, 800 * 0.25, 800 * 0.25,
+  // width spec has to be set to 0 so not to consume any extra space.
+  for( auto&& iter : controls )
+  {
+    iter.SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.25f );
+    iter.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+    iter.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, 0 );
+    vbox.Add( iter );
+  }
+
+  vbox.SetParentOrigin( ParentOrigin::CENTER );
+  vbox.SetAnchorPoint( AnchorPoint::CENTER );
+  stage.Add( vbox );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 200.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 400.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 600.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 200.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 200.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 200.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 200.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  // Set weight for 3, 4 leafs to use all remaining available space after 1, 2 content sized leafs.
+  // 40, 60, (800 - 40 - 60) * 0.5, (800 - 40 - 60) * 0.5
+  controls[0].SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  controls[0].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+  controls[1].SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  controls[1].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+  controls[2].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.5f );
+  controls[3].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.5f );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 100.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 450.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 350.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 350.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  // Add intrinsic width for 3rd leaf so now we should get
+  // 40, 60, (800 - 40 - 60 - 100) * 0.5 + 100, (800 - 40 - 60 - 100) * 0.5
+  controls[2].SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, 100 );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 100.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 500.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 400.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 300.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  controls[0].SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, 0 );
+  controls[0].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.25f );
+  controls[1].SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, 0 );
+  controls[1].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.5f );
+  controls[2].SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, 0 );
+  controls[2].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.25f );
+  controls[3].SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, 100 );
+  controls[3].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 175.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 525.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 700.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 175.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 350.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 175.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 100.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  // WRAP_CONTENT doesn't affect weight
+  controls[0].SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  controls[0].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+  controls[1].SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  controls[1].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+  controls[2].SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  controls[2].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+  controls[3].SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  controls[3].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 1 );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 100.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 180.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 80.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 620.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  // MATCH_PARENT doesn't affect weight
+  for( auto&& iter : controls )
+  {
+    iter.SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.25f );
+    iter.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
+    iter.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
+  }
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 200.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 400.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 600.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 480.0f, 200.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 480.0f, 200.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 480.0f, 200.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 480.0f, 200.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  const Extents CONTROL_MARGIN = Extents( 0, 0, 10, 10 );
+  for( auto&& iter : controls )
+  {
+    iter.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+    iter.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+    iter.SetProperty( Toolkit::Control::Property::MARGIN, CONTROL_MARGIN );
+  }
+
+  controls[0].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+  controls[1].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+  controls[2].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+  controls[3].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 1 );
+
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 10.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 70.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 150.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 250.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 80.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 540.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  END_TEST;
+}
+
+int UtcDaliLayouting_NestedLinearLayout_Weight(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline("UtcDaliLayouting_NestedLinearLayout_Weight - test weighted children with wrapped parent");
+
+  Stage stage = Stage::GetCurrent();
+  auto rootControl = Control::New();
+  rootControl.SetName( "AbsoluteLayout");
+  auto rootLayout = AbsoluteLayout::New();
+  DevelControl::SetLayout( rootControl, rootLayout );
+  rootControl.SetAnchorPoint( AnchorPoint::CENTER );
+  rootControl.SetParentOrigin( ParentOrigin::CENTER );
+  stage.Add( rootControl );
+
+  auto hbox = Control::New();
+  auto hboxLayout = LinearLayout::New();
+  DevelControl::SetLayout( hbox, hboxLayout );
+  hbox.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  hbox.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+
+  std::vector< Control > controls;
+  controls.push_back( CreateLeafControl( 40, 40 ) );
+  controls.push_back( CreateLeafControl( 60, 60 ) );
+
+  // set equal share of wrapped content width (40 + 60 = 100) for both children 100 * 0.5, 100 * 0.5
+  for( auto&& iter : controls )
+  {
+    iter.SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.5f );
+    iter.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, 0 );
+    iter.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+    hbox.Add( iter );
+  }
+
+  hbox.SetParentOrigin( ParentOrigin::CENTER );
+  hbox.SetAnchorPoint( AnchorPoint::CENTER );
+  rootControl.Add( hbox );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( hbox.GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( hbox.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 10.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 50.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 50.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 50.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  hboxLayout.SetOrientation(Dali::Toolkit::LinearLayout::Orientation::VERTICAL);
+
+  // set equal share of wrapped content height (40 + 60 = 100) for both children 100 * 0.5, 100 * 0.5
+  for( auto&& iter : controls )
+  {
+    iter.SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.5f );
+    iter.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+    iter.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, 0 );
+  }
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( hbox.GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( hbox.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 100.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 50.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 50.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 50.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  END_TEST;
+}
+
+
+namespace
+{
+const char* TEST_IMAGE_FILE_NAME =  TEST_RESOURCE_DIR  "/broken.png";
+}
+
+int UtcDaliLayouting_HboxLayout_ImageView(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline(" UtcDaliLayouting_HboxLayout - Use image view for leaf");
+
+  Stage stage = Stage::GetCurrent();
+  auto hbox = Control::New();
+  auto hboxLayout = LinearLayout::New();
+  DevelControl::SetLayout( hbox, hboxLayout );
+  hbox.SetName( "HBox" );
+
+  std::string url = CreateImageURL( Vector4( 0, 255, 0, 255), ImageDimensions( 100, 100 ) );
+  ImageView imageView = CreateImageView( url, ImageDimensions() );
+
+  hbox.SetParentOrigin( ParentOrigin::CENTER );
+  hbox.SetAnchorPoint( AnchorPoint::CENTER );
+  hbox.Add( imageView );
+  stage.Add( hbox );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( imageView.GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 350.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( imageView.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 100.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  url = CreateImageURL( Vector4( 0, 255, 0, 255), ImageDimensions( 200, 200 ) );
+  imageView.SetImage( url );
+
+  // Ensure layouting happenss
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( imageView.GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 300.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( imageView.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 200.0f, 200.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  imageView.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  imageView.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
+
+  // Ensure layouting happenss
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( imageView.GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( imageView.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 200.0f, 800.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  imageView.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
+  imageView.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+
+  // Ensure layouting happenss
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( imageView.GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 300.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( imageView.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 480.0f, 200.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  imageView.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  imageView.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+
+  Image image = FrameBufferImage::New( 50, 50, Pixel::RGBA8888 );
+  imageView.SetImage( image );
+
+  // Ensure layouting happenss
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( imageView.GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 375.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( imageView.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 50.0f, 50.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  Property::Map imagePropertyMap;
+  imagePropertyMap[ Toolkit::Visual::Property::TYPE ] = Toolkit::Visual::IMAGE;
+  imagePropertyMap[ ImageVisual::Property::URL ] = TEST_IMAGE_FILE_NAME;
+  imagePropertyMap[ ImageVisual::Property::DESIRED_WIDTH ] = 150;
+  imagePropertyMap[ ImageVisual::Property::DESIRED_HEIGHT ] = 150;
+  imageView.SetProperty( Toolkit::ImageView::Property::IMAGE, imagePropertyMap );
+
+  DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
+  // Ensure layouting happenss
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( imageView.GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 325.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( imageView.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 150.0f, 150.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  END_TEST;
+}
+
+int UtcDaliLayouting_HboxLayout_TextLabel(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline(" UtcDaliLayouting_HboxLayout - Use text label for leaf");
+
+  Stage stage = Stage::GetCurrent();
+
+  auto hbox = Control::New();
+  auto hboxLayout = LinearLayout::New();
+  DevelControl::SetLayout( hbox, hboxLayout );
+  hbox.SetName( "HBox" );
+  hbox.SetParentOrigin( ParentOrigin::CENTER );
+  hbox.SetAnchorPoint( AnchorPoint::CENTER );
+
+  std::vector< Control > controls;
+  TextLabel textLabel = CreateTextLabel( "W" );
+  controls.push_back( textLabel );
+  hbox.Add( textLabel );
+  stage.Add( hbox );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( textLabel.GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 368.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( textLabel.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 54.0f, 64.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  textLabel.SetProperty( TextLabel::Property::TEXT, "WWWW" );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 368.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 216.0f, 64.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  textLabel.SetProperty( TextLabel::Property::POINT_SIZE, 10.0f );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 382.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 120.0f, 36.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  controls[0].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  controls[0].SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 120.0f, 800.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  controls[0].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
+  controls[0].SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 382.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 480.0f, 36.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  END_TEST;
+}
+
+// Padding tests
+
+int UtcDaliLayouting_HboxLayout_Padding01(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline("UtcDaliLayouting_HboxLayout_Padding01 - Adding Padding to a single child");
+
+  Stage stage = Stage::GetCurrent();
+  auto hbox = Control::New();
+  auto hboxLayout = LinearLayout::New();
+  DevelControl::SetLayout( hbox, hboxLayout );
+  hbox.SetName( "HBox");
+
+  std::vector< Control > controls;
+  controls.push_back( CreateLeafControl( 40, 40 ) );
+  controls.push_back( CreateLeafControl( 60, 40 ) );
+  controls.push_back( CreateLeafControl( 80, 40 ) );
+  controls.push_back( CreateLeafControl( 100, 40 ) );
+
+  const Extents CONTROL_PADDING = Extents(5, 10, 20, 2 );
+  tet_printf( "\nAdding Padding to control at index %u \n", 1 );
+  controls[1].SetProperty(Toolkit::Control::Property::PADDING, CONTROL_PADDING );
+
+  for( auto&& iter : controls )
+  {
+    hbox.Add( iter );
+  }
+  hbox.SetParentOrigin( ParentOrigin::CENTER );
+  hbox.SetAnchorPoint( AnchorPoint::CENTER );
+  stage.Add( hbox );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  // hbox centers elements vertically, it fills test harness stage, which is 480x800.
+  // hbox left justifies elements
+  tet_infoline("Test Child Actor Position");
+  float xPositionOfControlBeingTested = 0.0f;
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested,
+                                                                                            380.0f,
+                                                                                            0.0f ), 0.0001f, TEST_LOCATION );
+  xPositionOfControlBeingTested += 40.0f;
+
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested,
+                                                                                            380.0f - ( ( CONTROL_PADDING.top + CONTROL_PADDING.bottom) * 0.5f ),                                                                                            0.0f ),
+                                                                                            0.0001f, TEST_LOCATION );
+
+  xPositionOfControlBeingTested += 60.0f + CONTROL_PADDING.start + CONTROL_PADDING.end;
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  xPositionOfControlBeingTested += 80.0f;
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested,380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  tet_infoline("Test Child Actor Size");
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f + CONTROL_PADDING.start + CONTROL_PADDING.end,
+                                                                                        40.0f + CONTROL_PADDING.top + CONTROL_PADDING.bottom , 0.0f ),
+                                                                                        0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  END_TEST;
+}
+
+int UtcDaliLayouting_HboxLayout_Padding02(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline("UtcDaliLayouting_HboxLayout_Padding02 - Adding Padding to a all children");
+
+  Stage stage = Stage::GetCurrent();
+  auto hbox = Control::New();
+  auto hboxLayout = LinearLayout::New();
+  DevelControl::SetLayout( hbox, hboxLayout );
+  hbox.SetName( "HBox");
+
+  std::vector< Control > controls;
+  controls.push_back( CreateLeafControl( 40, 40 ) );
+  controls.push_back( CreateLeafControl( 60, 40 ) );
+  controls.push_back( CreateLeafControl( 80, 40 ) );
+  controls.push_back( CreateLeafControl( 100, 40 ) );
+
+  const Extents CONTROL_PADDING = Extents(5, 10, 20, 2 );
+
+  for( auto&& iter : controls )
+  {
+    iter.SetProperty(Toolkit::Control::Property::PADDING, CONTROL_PADDING );
+    hbox.Add( iter );
+  }
+  hbox.SetParentOrigin( ParentOrigin::CENTER );
+  hbox.SetAnchorPoint( AnchorPoint::CENTER );
+  stage.Add( hbox );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  // hbox centers elements vertically, it fills test harness stage, which is 480x800.
+  // hbox left justifies elements
+  tet_infoline("Test Child Actor Position");
+  float xPositionOfControlBeingTested = 0.0f;
+  float yPositionOfControlBeingTested = ( 800.0f * 0.5) - ( 0.5 * ( 40.0f + CONTROL_PADDING.top + CONTROL_PADDING.bottom ) );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested,
+                                                                                            yPositionOfControlBeingTested,
+                                                                                            0.0f ), 0.0001f, TEST_LOCATION );
+  xPositionOfControlBeingTested += 40.0f + CONTROL_PADDING.start + CONTROL_PADDING.end;
+
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested,
+                                                                                            yPositionOfControlBeingTested,
+                                                                                            0.0f ),
+                                                                                            0.0001f, TEST_LOCATION );
+
+  xPositionOfControlBeingTested += 60.0f + CONTROL_PADDING.start + CONTROL_PADDING.end;
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested,
+                                                                                            yPositionOfControlBeingTested,
+                                                                                            0.0f ), 0.0001f, TEST_LOCATION );
+
+  xPositionOfControlBeingTested += 80.0f + CONTROL_PADDING.start + CONTROL_PADDING.end;
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested,
+                                                                                            yPositionOfControlBeingTested,
+                                                                                            0.0f ), 0.0001f, TEST_LOCATION );
+
+  tet_infoline("Test Child Actor Size");
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f + CONTROL_PADDING.start + CONTROL_PADDING.end,
+                                                                                        40.0f + CONTROL_PADDING.top + CONTROL_PADDING.bottom,
+                                                                                        0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f + CONTROL_PADDING.start + CONTROL_PADDING.end,
+                                                                                        40.0f + CONTROL_PADDING.top + CONTROL_PADDING.bottom,
+                                                                                        0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f + CONTROL_PADDING.start + CONTROL_PADDING.end ,
+                                                                                        40.0f + CONTROL_PADDING.top + CONTROL_PADDING.bottom,
+                                                                                        0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f + CONTROL_PADDING.start + CONTROL_PADDING.end,
+                                                                                        40.0f + CONTROL_PADDING.top + CONTROL_PADDING.bottom,
+                                                                                        0.0f ), 0.0001f, TEST_LOCATION );
+
+  END_TEST;
+}
+
+
+int UtcDaliLayouting_HboxLayout_Padding03(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline("UtcDaliLayouting_HboxLayout_Padding03 - Changing padding on a single child");
+
+  Stage stage = Stage::GetCurrent();
+  auto hbox = Control::New();
+  auto hboxLayout = LinearLayout::New();
+  DevelControl::SetLayout( hbox, hboxLayout );
+  hbox.SetName( "HBox");
+
+  std::vector< Control > controls;
+  controls.push_back( CreateLeafControl( 40, 40 ) );
+  controls.push_back( CreateLeafControl( 40, 40 ) );
+  controls.push_back( CreateLeafControl( 40, 40 ) );
+
+  const Extents CONTROL_PADDING = Extents(5, 10, 20, 2 );
+  tet_printf( "\nAdding Padding to control at index 1 \n" );
+  controls[1].SetProperty(Toolkit::Control::Property::PADDING, CONTROL_PADDING );
+
+  for( auto&& iter : controls )
+  {
+    hbox.Add( iter );
+  }
+  hbox.SetParentOrigin( ParentOrigin::CENTER );
+  hbox.SetAnchorPoint( AnchorPoint::CENTER );
+  stage.Add( hbox );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  // hbox centers elements vertically, it fills test harness stage, which is 480x800.
+  // hbox left justifies elements
+  tet_infoline("Test Child Actor Position");
+  float xPositionOfControlBeingTested = 0.0f;
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested,
+                                                                                            380.0f,
+                                                                                            0.0f ), 0.0001f, TEST_LOCATION );
+  xPositionOfControlBeingTested += 40.0f;
+
+  DALI_TEST_EQUALS( controls[ 1 ].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested,
+                                                                                            380.0f - ( ( CONTROL_PADDING.top + CONTROL_PADDING.bottom) * 0.5f ),                                                                                            0.0f ),
+                                                                                            0.0001f, TEST_LOCATION );
+
+  xPositionOfControlBeingTested += 40.0f + CONTROL_PADDING.start + CONTROL_PADDING.end;
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  const Extents NEW_CONTROL_PADDING = Extents(10, 10, 20, 2 );
+  tet_printf( "\nChanging Padding to control at index 1 \n" );
+  controls[1].SetProperty(Toolkit::Control::Property::PADDING, NEW_CONTROL_PADDING );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  xPositionOfControlBeingTested = 0.0f; // reset
+
+  tet_infoline("Test Child Actor Position");
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested,
+                                                                                            380.0f,
+                                                                                            0.0f ), 0.0001f, TEST_LOCATION );
+  xPositionOfControlBeingTested += 40.0f;
+
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested,
+                                                                                            380.0f - ( ( NEW_CONTROL_PADDING.top + NEW_CONTROL_PADDING.bottom) * 0.5f ),                                                                                            0.0f ),
+                                                                                            0.0001f, TEST_LOCATION );
+
+  xPositionOfControlBeingTested += 40.0f + NEW_CONTROL_PADDING.start + NEW_CONTROL_PADDING.end;
+  tet_printf( "\nIf x position %u then change has not been processed \n", 40 + 40 + CONTROL_PADDING.start + CONTROL_PADDING.end );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  tet_infoline("Test Child Actor Size");
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ) , Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ) , Vector3( 40.0f + NEW_CONTROL_PADDING.start + NEW_CONTROL_PADDING.end,
+                                                                                        40.0f + NEW_CONTROL_PADDING.top + NEW_CONTROL_PADDING.bottom , 0.0f ),
+                                                                                        0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ) , Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  END_TEST;
+}
+
+int UtcDaliLayouting_HboxLayout_Padding04(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline("UtcDaliLayouting_HboxLayout_Padding04 - Adding Padding to the hbox");
+
+  // Adding padding to the layout should offset the positioning of the children.
+
+  const Extents LAYOUT_PADDING = Extents(5, 10, 20, 2 );
+  const Size CONTROL_SIZE = Size( 40, 40 );
+
+  Stage stage = Stage::GetCurrent();
+  // Create a root layout, ideally Dali would have a default layout in the root layer.
+  // Without this root layer the LinearLayout (or any other layout) will not
+  // honour WIDTH_SPECIFICATION or HEIGHT_SPECIFICATION settings.
+  // It uses the default stage size and ideally should have a layout added to it.
+  auto rootLayoutControl = Control::New();
+  rootLayoutControl.SetName( "AbsoluteLayout");
+  auto rootLayout = AbsoluteLayout::New();
+  DevelControl::SetLayout( rootLayoutControl, rootLayout );
+  rootLayoutControl.SetAnchorPoint( AnchorPoint::CENTER );
+  rootLayoutControl.SetParentOrigin( ParentOrigin::CENTER );
+  stage.Add( rootLayoutControl );
+
+  auto hbox = Control::New();
+  auto hboxLayout = LinearLayout::New();
+  hboxLayout.SetOrientation( LinearLayout::Orientation::HORIZONTAL );
+  DevelControl::SetLayout( hbox, hboxLayout );
+  hbox.SetName( "HBox");
+  hbox.SetProperty(Toolkit::Control::Property::PADDING, LAYOUT_PADDING );
+  hbox.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  hbox.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+
+  std::vector< Control > controls;
+  controls.push_back( CreateLeafControl( CONTROL_SIZE.width, CONTROL_SIZE.height ) );
+  controls.push_back( CreateLeafControl( CONTROL_SIZE.width, CONTROL_SIZE.height ) );
+  controls.push_back( CreateLeafControl( CONTROL_SIZE.width, CONTROL_SIZE.height ) );
+  controls.push_back( CreateLeafControl( CONTROL_SIZE.width, CONTROL_SIZE.height ) );
+
+  for( auto&& iter : controls )
+  {
+    hbox.Add( iter );
+  }
+
+  hbox.SetParentOrigin( ParentOrigin::CENTER );
+  hbox.SetAnchorPoint( AnchorPoint::CENTER );
+  rootLayoutControl.Add( hbox );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  // Extra update needed to Relayout one more time. Catches any position updates, false positive without this seen.
+  application.SendNotification();
+
+  // hbox centers elements vertically, it fills test harness stage, which is 480x800.
+  // hbox left justifies elements
+  tet_infoline("Test Child Actor Position");
+
+  auto controlXPosition=0.0f;
+
+  controlXPosition = LAYOUT_PADDING.start;  // First child positioned at offset defined by the padding
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( LAYOUT_PADDING.start,
+                                                                                            LAYOUT_PADDING.top,
+                                                                                            0.0f ), 0.0001f, TEST_LOCATION );
+
+  controlXPosition+=CONTROL_SIZE.width; // Second child positioned is the position of the first child + the first child's width.
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( controlXPosition,
+                                                                                            LAYOUT_PADDING.top,
+                                                                                            0.0f ),
+                                                                                            0.0001f, TEST_LOCATION );
+
+  controlXPosition+=CONTROL_SIZE.width; // Third child positioned adjacent to second
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( controlXPosition,
+                                                                                            LAYOUT_PADDING.top,
+                                                                                            0.0f ), 0.0001f, TEST_LOCATION );
+
+  controlXPosition+=CONTROL_SIZE.width; // Forth passed adjacent to the third
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( controlXPosition,
+                                                                                            LAYOUT_PADDING.top,
+                                                                                            0.0f ), 0.0001f, TEST_LOCATION );
+
+  auto totalControlsWidth = CONTROL_SIZE.width * controls.size();
+  auto totalControlsHeight = CONTROL_SIZE.height;
+
+  DALI_TEST_EQUALS( hbox.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( totalControlsWidth + LAYOUT_PADDING.start + LAYOUT_PADDING.end,
+                                                                                 totalControlsHeight + LAYOUT_PADDING.top + LAYOUT_PADDING.bottom,
+                                                                                 0.0f ), 0.0001f, TEST_LOCATION );
+
+
+  END_TEST;
+}
+
+int UtcDaliLayouting_HboxLayout_Padding05(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline("UtcDaliLayouting_HboxLayout_Padding05 - Changing the hbox Padding");
+
+  // Adding padding to the layout should offset the positioning of the children.
+
+  const Extents LAYOUT_PADDING = Extents(5, 10, 20, 2 );
+  const Size CONTROL_SIZE = Size( 40, 40 );
+
+  Stage stage = Stage::GetCurrent();
+  // Create a root layout, ideally Dali would have a default layout in the root layer.
+  // Without this root layer the LinearLayout (or any other layout) will not
+  // honour WIDTH_SPECIFICATION or HEIGHT_SPECIFICATION settings.
+  // It uses the default stage size and ideally should have a layout added to it.
+  auto rootLayoutControl = Control::New();
+  rootLayoutControl.SetName( "AbsoluteLayout");
+  auto rootLayout = AbsoluteLayout::New();
+  DevelControl::SetLayout( rootLayoutControl, rootLayout );
+  rootLayoutControl.SetAnchorPoint( AnchorPoint::CENTER );
+  rootLayoutControl.SetParentOrigin( ParentOrigin::CENTER );
+  stage.Add( rootLayoutControl );
+
+  auto hbox = Control::New();
+  auto hboxLayout = LinearLayout::New();
+  hboxLayout.SetOrientation( LinearLayout::Orientation::HORIZONTAL );
+  DevelControl::SetLayout( hbox, hboxLayout );
+  hbox.SetName( "HBox");
+  hbox.SetProperty(Toolkit::Control::Property::PADDING, LAYOUT_PADDING );
+  hbox.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  hbox.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+
+  std::vector< Control > controls;
+  controls.push_back( CreateLeafControl( CONTROL_SIZE.width, CONTROL_SIZE.height ) );
+  controls.push_back( CreateLeafControl( CONTROL_SIZE.width, CONTROL_SIZE.height ) );
+  controls.push_back( CreateLeafControl( CONTROL_SIZE.width, CONTROL_SIZE.height ) );
+  controls.push_back( CreateLeafControl( CONTROL_SIZE.width, CONTROL_SIZE.height ) );
+
+  for( auto&& iter : controls )
+  {
+    hbox.Add( iter );
+  }
+
+  hbox.SetParentOrigin( ParentOrigin::CENTER );
+  hbox.SetAnchorPoint( AnchorPoint::CENTER );
+  rootLayoutControl.Add( hbox );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  // Extra update needed to Relayout one more time. Catches any position updates, false positive without this seen.
+  application.SendNotification();
+
+  // hbox centers elements vertically, it fills test harness stage, which is 480x800.
+  // hbox left justifies elements
+  tet_infoline("Test Child Actor Position");
+
+  auto controlXPosition=0.0f;
+
+  controlXPosition = LAYOUT_PADDING.start;  // First child positioned at offset defined by the padding
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( LAYOUT_PADDING.start,
+                                                                                            LAYOUT_PADDING.top,
+                                                                                            0.0f ), 0.0001f, TEST_LOCATION );
+
+  controlXPosition+=CONTROL_SIZE.width; // Second child positioned is the position of the first child + the first child's width.
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( controlXPosition,
+                                                                                            LAYOUT_PADDING.top,
+                                                                                            0.0f ),
+                                                                                            0.0001f, TEST_LOCATION );
+
+  controlXPosition+=CONTROL_SIZE.width; // Third child positioned adjacent to second
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( controlXPosition,
+                                                                                            LAYOUT_PADDING.top,
+                                                                                            0.0f ), 0.0001f, TEST_LOCATION );
+
+  controlXPosition+=CONTROL_SIZE.width; // Forth passed adjacent to the third
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( controlXPosition,
+                                                                                            LAYOUT_PADDING.top,
+                                                                                            0.0f ), 0.0001f, TEST_LOCATION );
+
+  auto totalControlsWidth = CONTROL_SIZE.width * controls.size();
+  auto totalControlsHeight = CONTROL_SIZE.height;
+
+  DALI_TEST_EQUALS( hbox.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( totalControlsWidth + LAYOUT_PADDING.start + LAYOUT_PADDING.end,
+                                                                                 totalControlsHeight + LAYOUT_PADDING.top + LAYOUT_PADDING.bottom,
+                                                                                 0.0f ), 0.0001f, TEST_LOCATION );
+
+  // Change layout padding
+  const Extents NEW_LAYOUT_PADDING = Extents(5, 20, 10, 2 );
+  tet_printf( "\nChanging Padding to control at index 1 \n" );
+  hbox.SetProperty(Toolkit::Control::Property::PADDING, NEW_LAYOUT_PADDING );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  // Extra update needed to Relayout one more time. Catches any position updates, false positive without this seen.
+  application.SendNotification();
+
+  controlXPosition = NEW_LAYOUT_PADDING.start;  // First child positioned at offset defined by the padding
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( NEW_LAYOUT_PADDING.start,
+                                                                                            NEW_LAYOUT_PADDING.top,
+                                                                                            0.0f ), 0.0001f, TEST_LOCATION );
+
+  controlXPosition+=CONTROL_SIZE.width; // Second child positioned is the position of the first child + the first child's width.
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( controlXPosition,
+                                                                                            NEW_LAYOUT_PADDING.top,
+                                                                                            0.0f ),
+                                                                                            0.0001f, TEST_LOCATION );
+
+  controlXPosition+=CONTROL_SIZE.width; // Third child positioned adjacent to second
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( controlXPosition,
+                                                                                            NEW_LAYOUT_PADDING.top,
+                                                                                            0.0f ), 0.0001f, TEST_LOCATION );
+
+  controlXPosition+=CONTROL_SIZE.width; // Forth passed adjacent to the third
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( controlXPosition,
+                                                                                            NEW_LAYOUT_PADDING.top,
+                                                                                            0.0f ), 0.0001f, TEST_LOCATION );
+  totalControlsWidth = CONTROL_SIZE.width * controls.size();
+  totalControlsHeight = CONTROL_SIZE.height;
+
+  DALI_TEST_EQUALS( hbox.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( totalControlsWidth + NEW_LAYOUT_PADDING.start + NEW_LAYOUT_PADDING.end,
+                                                                                 totalControlsHeight + NEW_LAYOUT_PADDING.top + NEW_LAYOUT_PADDING.bottom,
+                                                                                 0.0f ), 0.0001f, TEST_LOCATION );
+  END_TEST;
+}
+
+// Margin Tests
+
+int UtcDaliLayouting_HboxLayout_Margin01(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline("UtcDaliLayouting_HboxLayout_Margin01 - Adding a margin to a single child");
+
+  Stage stage = Stage::GetCurrent();
+  auto hbox = Control::New();
+  auto hboxLayout = LinearLayout::New();
+  DevelControl::SetLayout( hbox, hboxLayout );
+  hbox.SetName( "HBox");
+
+  std::vector< Control > controls;
+  controls.push_back( CreateLeafControl( 40, 40 ) );
+  controls.push_back( CreateLeafControl( 60, 40 ) );
+  controls.push_back( CreateLeafControl( 80, 40 ) );
+  controls.push_back( CreateLeafControl( 100, 40 ) );
+
+  const Extents CONTROL_MARGIN = Extents(5, 10, 20, 0 );
+  tet_printf( "\nAdding Margin to control at index 1 \n" );
+  controls[1].SetProperty(Toolkit::Control::Property::MARGIN, CONTROL_MARGIN );
+
+  for( auto&& iter : controls )
+  {
+    hbox.Add( iter );
+  }
+  hbox.SetParentOrigin( ParentOrigin::CENTER );
+  hbox.SetAnchorPoint( AnchorPoint::CENTER );
+  stage.Add( hbox );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  // hbox centers elements vertically, it fills test harness stage, which is 480x800.
+  // hbox left justifies elements
+  tet_infoline("Test Child Actor Position");
+  auto xPositionOfControlBeingTested = 0.0f;
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested,
+                                                                                            380.0f,
+                                                                                            0.0f ), 0.0001f, TEST_LOCATION );
+  xPositionOfControlBeingTested += 40.0f + CONTROL_MARGIN.start;
+
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested,
+                                                                                            380.0f + CONTROL_MARGIN.top, 0.0f ),
+                                                                                            0.0001f, TEST_LOCATION );
+
+  xPositionOfControlBeingTested += 60.0f + CONTROL_MARGIN.end;
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  xPositionOfControlBeingTested += 80.0f;
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested,380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  tet_infoline("Test Child Actor Size is the same after Margin added");
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 40.0f , 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  END_TEST;
+}
+
+
+int UtcDaliLayouting_VboxLayout01(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline(" UtcDaliLayouting_VboxLayout01");
+
+  Stage stage = Stage::GetCurrent();
+  auto vbox = Control::New();
+  auto vboxLayout = LinearLayout::New();
+  vboxLayout.SetOrientation( LinearLayout::Orientation::VERTICAL );
+  vboxLayout.SetAlignment( LinearLayout::Alignment::TOP | LinearLayout::Alignment::CENTER_HORIZONTAL );
+  DevelControl::SetLayout( vbox, vboxLayout );
+  vbox.SetName( "Vbox");
+
+  std::vector< Control > controls;
+  controls.push_back( CreateLeafControl( 40, 40 ) );
+  controls.push_back( CreateLeafControl( 60, 60 ) );
+  controls.push_back( CreateLeafControl( 80, 80 ) );
+  controls.push_back( CreateLeafControl( 100, 100 ) );
+
+  for( auto&& iter : controls )
+  {
+    vbox.Add( iter );
+  }
+  vbox.SetParentOrigin( ParentOrigin::CENTER );
+  vbox.SetAnchorPoint( AnchorPoint::CENTER );
+  stage.Add( vbox );
+
+  controls[2].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
+
+  // Check it.
+  DALI_TEST_EQUALS( controls[2].GetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION ), Property::Value( ChildLayoutData::MATCH_PARENT ), TEST_LOCATION );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  // vbox centers elements horizontally, it fills test harness stage, which is 480x800.
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 220.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 210.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 100.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 190.0f, 180.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 480.0f, 80.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 100.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  END_TEST;
+}
+
+int UtcDaliLayouting_VboxLayout02(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline(" UtcDaliLayouting_VboxLayout01");
+
+  Stage stage = Stage::GetCurrent();
+
+  // @todo Can't set specification properties on root control. Really need to make LayoutController a root
+  // LayoutGroup for this to happen automatically.
+  //
+  // For this test, add an hbox instead
+  auto rootControl = Control::New();
+  auto absoluteLayout = AbsoluteLayout::New();
+  DevelControl::SetLayout( rootControl, absoluteLayout );
+  rootControl.SetName( "AbsoluteLayout");
+  stage.Add( rootControl );
+
+  auto vbox = Control::New();
+  auto vboxLayout = LinearLayout::New();
+  vboxLayout.SetOrientation( LinearLayout::Orientation::VERTICAL );
+  vboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::TOP | Dali::Toolkit::LinearLayout::Alignment::CENTER_HORIZONTAL );
+  DevelControl::SetLayout( vbox, vboxLayout );
+  vbox.SetName( "Vbox");
+  rootControl.Add( vbox );
+
+  vbox.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  vbox.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
+
+  std::vector< Control > controls;
+  controls.push_back( CreateLeafControl( 40, 40 ) );
+  controls.push_back( CreateLeafControl( 60, 60 ) );
+  controls.push_back( CreateLeafControl( 80, 80 ) );
+  controls.push_back( CreateLeafControl( 100, 100 ) );
+
+  for( auto&& iter : controls )
+  {
+    vbox.Add( iter );
+  }
+  vbox.SetParentOrigin( ParentOrigin::CENTER );
+  vbox.SetAnchorPoint( AnchorPoint::CENTER );
+
+  controls[2].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
+
+  // Check it.
+  DALI_TEST_EQUALS( controls[2].GetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION ), Property::Value( ChildLayoutData::MATCH_PARENT ), TEST_LOCATION );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( rootControl.GetProperty<Vector3>(Actor::Property::POSITION), Vector3(0,0,0),TEST_LOCATION);
+  DALI_TEST_EQUALS( rootControl.GetProperty<Vector3>(Actor::Property::SIZE), Vector3(480,800,0),TEST_LOCATION);
+
+  // vbox centers elements horizontally, it should wrap it's content horizontally, i.e. it should take the width of the largest element (100)
+  DALI_TEST_EQUALS( vbox.GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( vbox.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 800.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  // 3rd control is set to match parent - this should also be 100 wide
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 30.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 20.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 100.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 180.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 80.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 100.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  END_TEST;
+}
+
+
+int UtcDaliLayouting_VboxLayout03(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline(" UtcDaliLayouting_VboxLayout03 test with cell padding set");
+
+  Stage stage = Stage::GetCurrent();
+
+  // @todo Can't set specification properties on root control. Really need to make LayoutController a root
+  // LayoutGroup for this to happen automatically.
+  //
+  // For this test, add an hbox instead
+  auto hbox = Control::New();
+  auto hboxLayout = LinearLayout::New();
+  DevelControl::SetLayout( hbox, hboxLayout );
+  hbox.SetName( "Hbox");
+  stage.Add( hbox );
+
+  auto vbox = Control::New();
+  auto vboxLayout = LinearLayout::New();
+  vboxLayout.SetCellPadding( LayoutSize( 0, 10 ) );
+  vboxLayout.SetOrientation( LinearLayout::Orientation::VERTICAL );
+  vboxLayout.SetAlignment( Dali::Toolkit::LinearLayout::Alignment::TOP | Dali::Toolkit::LinearLayout::Alignment::CENTER_HORIZONTAL );
+
+  DALI_TEST_EQUALS( vboxLayout.GetCellPadding(), LayoutSize( 0, 10 ), TEST_LOCATION );
+
+  DevelControl::SetLayout( vbox, vboxLayout );
+  vbox.SetName( "Vbox");
+  hbox.Add( vbox );
+
+  vbox.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  vbox.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
+
+  std::vector< Control > controls;
+  controls.push_back( CreateLeafControl( 40, 40 ) );
+  controls.push_back( CreateLeafControl( 60, 60 ) );
+  controls.push_back( CreateLeafControl( 80, 80 ) );
+  controls.push_back( CreateLeafControl( 100, 100 ) );
+
+  for( auto&& iter : controls )
+  {
+    vbox.Add( iter );
+  }
+  vbox.SetParentOrigin( ParentOrigin::CENTER );
+  vbox.SetAnchorPoint( AnchorPoint::CENTER );
+
+  controls[2].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
+
+  // Check it.
+  DALI_TEST_EQUALS( controls[2].GetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION ), Property::Value( ChildLayoutData::MATCH_PARENT ), TEST_LOCATION );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( hbox.GetProperty<Vector3>(Actor::Property::POSITION), Vector3(0,0,0),TEST_LOCATION);
+  DALI_TEST_EQUALS( hbox.GetProperty<Vector3>(Actor::Property::SIZE), Vector3(480,800,0),TEST_LOCATION);
+
+  // vbox centers elements horizontally, it should wrap it's content horizontally, i.e. it should take the width of the largest element (100)
+  DALI_TEST_EQUALS( vbox.GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( vbox.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 800.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  // 3rd control is set to match parent - this should also be 100 wide
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 30.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 20.0f, 50.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 120.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 210.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 80.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 100.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  END_TEST;
+}
+
+int UtcDaliLayouting_VboxLayout_Padding(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline("UtcDaliLayouting_VboxLayout_Padding - Adding Padding to the vbox");
+
+  // Adding padding to the layout should offset the positioning of the children.
+
+  const Extents LAYOUT_PADDING = Extents(5, 10, 20, 2 );
+  const Size CONTROL_SIZE = Size( 40, 40 );
+
+  Stage stage = Stage::GetCurrent();
+  // Create a root layout, ideally Dali would have a default layout in the root layer.
+  // Without this root layer the LinearLayout (or any other layout) will not
+  // honour WIDTH_SPECIFICATION or HEIGHT_SPECIFICATION settings.
+  // It uses the default stage size and ideally should have a layout added to it.
+  auto rootLayoutControl = Control::New();
   rootLayoutControl.SetName( "AbsoluteLayout");
   auto rootLayout = AbsoluteLayout::New();
   DevelControl::SetLayout( rootLayoutControl, rootLayout );
@@ -894,14 +2287,14 @@ int UtcDaliLayouting_HboxLayout_Padding04(void)
   rootLayoutControl.SetParentOrigin( ParentOrigin::CENTER );
   stage.Add( rootLayoutControl );
 
-  auto hbox = Control::New();
-  auto hboxLayout = LinearLayout::New();
-  hboxLayout.SetOrientation( LinearLayout::Orientation::HORIZONTAL );
-  DevelControl::SetLayout( hbox, hboxLayout );
-  hbox.SetName( "HBox");
-  hbox.SetProperty(Toolkit::Control::Property::PADDING, LAYOUT_PADDING );
-  hbox.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
-  hbox.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  auto vbox = Control::New();
+  auto vboxLayout = LinearLayout::New();
+  vboxLayout.SetOrientation( LinearLayout::Orientation::VERTICAL );
+  DevelControl::SetLayout( vbox, vboxLayout );
+  vbox.SetName( "VBox");
+  vbox.SetProperty( Toolkit::Control::Property::PADDING, LAYOUT_PADDING );
+  vbox.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  vbox.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
 
   std::vector< Control > controls;
   controls.push_back( CreateLeafControl( CONTROL_SIZE.width, CONTROL_SIZE.height ) );
@@ -911,12 +2304,12 @@ int UtcDaliLayouting_HboxLayout_Padding04(void)
 
   for( auto&& iter : controls )
   {
-    hbox.Add( iter );
+    vbox.Add( iter );
   }
 
-  hbox.SetParentOrigin( ParentOrigin::CENTER );
-  hbox.SetAnchorPoint( AnchorPoint::CENTER );
-  rootLayoutControl.Add( hbox );
+  vbox.SetParentOrigin( ParentOrigin::CENTER );
+  vbox.SetAnchorPoint( AnchorPoint::CENTER );
+  rootLayoutControl.Add( vbox );
 
   // Ensure layouting happens
   application.SendNotification();
@@ -925,580 +2318,774 @@ int UtcDaliLayouting_HboxLayout_Padding04(void)
   // Extra update needed to Relayout one more time. Catches any position updates, false positive without this seen.
   application.SendNotification();
 
-  // hbox centers elements vertically, it fills test harness stage, which is 480x800.
-  // hbox left justifies elements
+  // vbox centers elements horizontally, it fills test harness stage, which is 480x800.
   tet_infoline("Test Child Actor Position");
 
-  auto controlXPosition=0.0f;
+  auto controlYPosition = 0.0f;
 
-  controlXPosition = LAYOUT_PADDING.start;  // First child positioned at offset defined by the padding
+  controlYPosition = LAYOUT_PADDING.top;  // First child positioned at offset defined by the padding
   DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( LAYOUT_PADDING.start,
                                                                                             LAYOUT_PADDING.top,
                                                                                             0.0f ), 0.0001f, TEST_LOCATION );
 
-  controlXPosition+=CONTROL_SIZE.width; // Second child positioned is the position of the first child + the first child's width.
-  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( controlXPosition,
-                                                                                            LAYOUT_PADDING.top,
+  controlYPosition += CONTROL_SIZE.height; // Second child positioned is the position of the first child + the first child's height.
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( LAYOUT_PADDING.start,
+                                                                                            controlYPosition,
                                                                                             0.0f ),
                                                                                             0.0001f, TEST_LOCATION );
 
-  controlXPosition+=CONTROL_SIZE.width; // Third child positioned adjacent to second
-  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( controlXPosition,
-                                                                                            LAYOUT_PADDING.top,
+  controlYPosition += CONTROL_SIZE.height; // Third child positioned adjacent to second
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( LAYOUT_PADDING.start,
+                                                                                            controlYPosition,
                                                                                             0.0f ), 0.0001f, TEST_LOCATION );
 
-  controlXPosition+=CONTROL_SIZE.width; // Forth passed adjacent to the third
-  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( controlXPosition,
-                                                                                            LAYOUT_PADDING.top,
+  controlYPosition += CONTROL_SIZE.height; // Forth passed adjacent to the third
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( LAYOUT_PADDING.start,
+                                                                                            controlYPosition,
                                                                                             0.0f ), 0.0001f, TEST_LOCATION );
 
-  auto totalControlsWidth = CONTROL_SIZE.width * controls.size();
-  auto totalControlsHeight = CONTROL_SIZE.height;
+  auto totalControlsWidth = CONTROL_SIZE.width;
+  auto totalControlsHeight = CONTROL_SIZE.height * controls.size();
 
-  DALI_TEST_EQUALS( hbox.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( totalControlsWidth + LAYOUT_PADDING.start + LAYOUT_PADDING.end,
+  DALI_TEST_EQUALS( vbox.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( totalControlsWidth + LAYOUT_PADDING.start + LAYOUT_PADDING.end,
                                                                                  totalControlsHeight + LAYOUT_PADDING.top + LAYOUT_PADDING.bottom,
                                                                                  0.0f ), 0.0001f, TEST_LOCATION );
 
-
   END_TEST;
 }
 
-int UtcDaliLayouting_HboxLayout_Padding05(void)
+
+int UtcDaliLayouting_RelayoutOnChildOrderChanged(void)
 {
   ToolkitTestApplication application;
-  tet_infoline("UtcDaliLayouting_HboxLayout_Padding05 - Changing the hbox Padding");
+  tet_infoline(" UtcDaliLayouting_RelayoutOnChildOrderChanged");
+  tet_infoline(" Test that if the sibling order changes, the container is re-laid out automatically");
 
-  // Adding padding to the layout should offset the positioning of the children.
+  Stage stage = Stage::GetCurrent();
 
-  const Extents LAYOUT_PADDING = Extents(5, 10, 20, 2 );
-  const Size CONTROL_SIZE = Size( 40, 40 );
+  auto hbox = Control::New();
+  auto hboxLayout = Test::CustomLayout::New();
+  DevelControl::SetLayout( hbox, hboxLayout );
+  hbox.SetName( "HBox");
 
-  Stage stage = Stage::GetCurrent();
-  // Create a root layout, ideally Dali would have a default layout in the root layer.
-  // Without this root layer the LinearLayout (or any other layout) will not
-  // honour WIDTH_SPECIFICATION or HEIGHT_SPECIFICATION settings.
-  // It uses the default stage size and ideally should have a layout added to it.
-  auto rootLayoutControl = Control::New();
-  rootLayoutControl.SetName( "AbsoluteLayout");
-  auto rootLayout = AbsoluteLayout::New();
-  DevelControl::SetLayout( rootLayoutControl, rootLayout );
-  rootLayoutControl.SetAnchorPoint( AnchorPoint::CENTER );
-  rootLayoutControl.SetParentOrigin( ParentOrigin::CENTER );
-  stage.Add( rootLayoutControl );
+  std::vector< Control > controls;
+  controls.push_back( CreateLeafControl( 40, 40 ) );
+  controls.push_back( CreateLeafControl( 60, 40 ) );
+  controls.push_back( CreateLeafControl( 80, 40 ) );
+  controls.push_back( CreateLeafControl( 100, 40 ) );
+
+  for( auto&& iter : controls )
+  {
+    hbox.Add( iter );
+  }
+  hbox.SetParentOrigin( ParentOrigin::CENTER );
+  hbox.SetAnchorPoint( AnchorPoint::CENTER );
+  stage.Add( hbox );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  // hbox centers elements vertically, it fills test harness stage, which is 480x800.
+  // hbox left justifies elements
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 40.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 100.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 180.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  controls[0].RaiseToTop(); // 0->3; 1, 2, 3, 0
+  controls[2].Lower();      // 2->1; 2, 1, 3, 0
+
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 80.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 140.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 240.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  END_TEST;
+}
+
+int UtcDaliLayouting_HboxLayout_TargetSize(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline(" UtcDaliLayouting_HboxLayout07 - Set target size on leaf");
 
+  Stage stage = Stage::GetCurrent();
   auto hbox = Control::New();
   auto hboxLayout = LinearLayout::New();
-  hboxLayout.SetOrientation( LinearLayout::Orientation::HORIZONTAL );
   DevelControl::SetLayout( hbox, hboxLayout );
   hbox.SetName( "HBox");
-  hbox.SetProperty(Toolkit::Control::Property::PADDING, LAYOUT_PADDING );
-  hbox.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
-  hbox.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
 
   std::vector< Control > controls;
-  controls.push_back( CreateLeafControl( CONTROL_SIZE.width, CONTROL_SIZE.height ) );
-  controls.push_back( CreateLeafControl( CONTROL_SIZE.width, CONTROL_SIZE.height ) );
-  controls.push_back( CreateLeafControl( CONTROL_SIZE.width, CONTROL_SIZE.height ) );
-  controls.push_back( CreateLeafControl( CONTROL_SIZE.width, CONTROL_SIZE.height ) );
+  controls.push_back( CreateLeafControl( 40, 40 ) );
+  for( auto&& iter : controls )
+  {
+    iter.SetSize( 100, 100 );
+    hbox.Add( iter );
+  }
+  hbox.SetParentOrigin( ParentOrigin::CENTER );
+  hbox.SetAnchorPoint( AnchorPoint::CENTER );
+  stage.Add( hbox );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  // hbox centers elements vertically, it fills test harness stage, which is 480x800 from left to right.
+  // hbox left justifies elements
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 350.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 100.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  END_TEST;
+}
+
+int UtcDaliLayouting_RemoveLayout01(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline(" UtcDaliLayouting_RemoveLayout");
+
+  Stage stage = Stage::GetCurrent();
+
+  auto rootControl = Control::New();
+  auto absoluteLayout = AbsoluteLayout::New();
+  DevelControl::SetLayout( rootControl, absoluteLayout );
+  rootControl.SetName( "AbsoluteLayout" );
+  stage.Add( rootControl );
+
+  auto hbox = Control::New();
+  auto hboxLayout = LinearLayout::New();
+  hboxLayout.SetOrientation( LinearLayout::Orientation::HORIZONTAL );
+  DevelControl::SetLayout( hbox, hboxLayout );
+  hbox.SetName( "HBox" );
+
+  std::vector< Control > controls;
+  controls.push_back( CreateLeafControl( 40, 40 ) );
+  controls.push_back( CreateLeafControl( 60, 40 ) );
 
   for( auto&& iter : controls )
   {
     hbox.Add( iter );
   }
-
   hbox.SetParentOrigin( ParentOrigin::CENTER );
   hbox.SetAnchorPoint( AnchorPoint::CENTER );
-  rootLayoutControl.Add( hbox );
+  rootControl.Add( hbox );
 
-  // Ensure layouting happens
+  tet_infoline("Layout as normal");
   application.SendNotification();
   application.Render();
 
-  // Extra update needed to Relayout one more time. Catches any position updates, false positive without this seen.
+  tet_infoline("Set an empty layout on hbox container");
+  LinearLayout emptyLayout;
+  DevelControl::SetLayout( hbox, emptyLayout );
+
+  tet_infoline("Run another layout");
   application.SendNotification();
+  application.Render();
 
-  // hbox centers elements vertically, it fills test harness stage, which is 480x800.
-  // hbox left justifies elements
-  tet_infoline("Test Child Actor Position");
+  tet_infoline("Check leaf controls haven't moved");
 
-  auto controlXPosition=0.0f;
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 40.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
-  controlXPosition = LAYOUT_PADDING.start;  // First child positioned at offset defined by the padding
-  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( LAYOUT_PADDING.start,
-                                                                                            LAYOUT_PADDING.top,
-                                                                                            0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
-  controlXPosition+=CONTROL_SIZE.width; // Second child positioned is the position of the first child + the first child's width.
-  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( controlXPosition,
-                                                                                            LAYOUT_PADDING.top,
-                                                                                            0.0f ),
-                                                                                            0.0001f, TEST_LOCATION );
+  END_TEST;
+}
 
-  controlXPosition+=CONTROL_SIZE.width; // Third child positioned adjacent to second
-  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( controlXPosition,
-                                                                                            LAYOUT_PADDING.top,
-                                                                                            0.0f ), 0.0001f, TEST_LOCATION );
+int UtcDaliLayouting_LayoutChildren01(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline(" UtcDaliLayouting_LayoutChildren01");
 
-  controlXPosition+=CONTROL_SIZE.width; // Forth passed adjacent to the third
-  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( controlXPosition,
-                                                                                            LAYOUT_PADDING.top,
-                                                                                            0.0f ), 0.0001f, TEST_LOCATION );
+  Stage stage = Stage::GetCurrent();
 
-  auto totalControlsWidth = CONTROL_SIZE.width * controls.size();
-  auto totalControlsHeight = CONTROL_SIZE.height;
+  auto rootControl = Control::New();
+  auto absoluteLayout = AbsoluteLayout::New();
+  DevelControl::SetLayout( rootControl, absoluteLayout );
+  stage.Add( rootControl );
 
-  DALI_TEST_EQUALS( hbox.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( totalControlsWidth + LAYOUT_PADDING.start + LAYOUT_PADDING.end,
-                                                                                 totalControlsHeight + LAYOUT_PADDING.top + LAYOUT_PADDING.bottom,
-                                                                                 0.0f ), 0.0001f, TEST_LOCATION );
+  auto hbox = Control::New();
+  auto hboxLayout = LinearLayout::New();
+  DevelControl::SetLayout( hbox, hboxLayout );
+  rootControl.Add( hbox );
 
-  // Change layout padding
-  const Extents NEW_LAYOUT_PADDING = Extents(5, 20, 10, 2 );
-  tet_printf( "\nChanging Padding to control at index 1 \n" );
-  hbox.SetProperty(Toolkit::Control::Property::PADDING, NEW_LAYOUT_PADDING );
+  DALI_TEST_EQUALS( absoluteLayout.GetChildCount(), 1, TEST_LOCATION );
 
-  // Ensure layouting happens
-  application.SendNotification();
-  application.Render();
+  tet_infoline("Test removal by setting empty layout to child container" );
+  DevelControl::SetLayout( hbox, LayoutItem{} );
 
-  // Extra update needed to Relayout one more time. Catches any position updates, false positive without this seen.
-  application.SendNotification();
+  DALI_TEST_EQUALS( absoluteLayout.GetChildCount(), 0, TEST_LOCATION );
 
-  controlXPosition = NEW_LAYOUT_PADDING.start;  // First child positioned at offset defined by the padding
-  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( NEW_LAYOUT_PADDING.start,
-                                                                                            NEW_LAYOUT_PADDING.top,
-                                                                                            0.0f ), 0.0001f, TEST_LOCATION );
+  auto& hboxImpl = GetImplementation( hboxLayout );
+  Handle empty;
+  DALI_TEST_EQUALS( hboxLayout.GetOwner(), empty, TEST_LOCATION );
+  DALI_TEST_EQUALS( (void*)hboxImpl.GetParent(), (void*)nullptr, TEST_LOCATION );
 
-  controlXPosition+=CONTROL_SIZE.width; // Second child positioned is the position of the first child + the first child's width.
-  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( controlXPosition,
-                                                                                            NEW_LAYOUT_PADDING.top,
-                                                                                            0.0f ),
-                                                                                            0.0001f, TEST_LOCATION );
+  // For coverage
+  hboxImpl.SetLayoutRequested();
 
-  controlXPosition+=CONTROL_SIZE.width; // Third child positioned adjacent to second
-  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( controlXPosition,
-                                                                                            NEW_LAYOUT_PADDING.top,
-                                                                                            0.0f ), 0.0001f, TEST_LOCATION );
+  END_TEST;
+}
 
-  controlXPosition+=CONTROL_SIZE.width; // Forth passed adjacent to the third
-  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( controlXPosition,
-                                                                                            NEW_LAYOUT_PADDING.top,
-                                                                                            0.0f ), 0.0001f, TEST_LOCATION );
-  totalControlsWidth = CONTROL_SIZE.width * controls.size();
-  totalControlsHeight = CONTROL_SIZE.height;
+int UtcDaliLayouting_LayoutChildren02(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline(" UtcDaliLayouting_LayoutChildren02");
+
+  Stage stage = Stage::GetCurrent();
+
+  auto rootControl = Control::New();
+  auto absoluteLayout = AbsoluteLayout::New();
+  DevelControl::SetLayout( rootControl, absoluteLayout );
+  stage.Add( rootControl );
+
+  auto hbox = Control::New();
+  auto hboxLayout = LinearLayout::New();
+  DevelControl::SetLayout( hbox, hboxLayout );
+  rootControl.Add( hbox );
+
+  DALI_TEST_EQUALS( absoluteLayout.GetChildCount(), 1, TEST_LOCATION );
+
+  tet_infoline("Test removal by removing child actor from parent container" );
+  hbox.Unparent();
+
+  DALI_TEST_EQUALS( absoluteLayout.GetChildCount(), 0, TEST_LOCATION );
+
+  auto& hboxImpl = GetImplementation( hboxLayout );
+  tet_infoline("Test child actor still has hbox layout " );
+  DALI_TEST_EQUALS( (bool)hboxLayout.GetOwner(), true, TEST_LOCATION );
+
+  tet_infoline("Test hbox layout has no parent " );
+  DALI_TEST_EQUALS( (void*)hboxImpl.GetParent(), (void*)nullptr, TEST_LOCATION );
 
-  DALI_TEST_EQUALS( hbox.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( totalControlsWidth + NEW_LAYOUT_PADDING.start + NEW_LAYOUT_PADDING.end,
-                                                                                 totalControlsHeight + NEW_LAYOUT_PADDING.top + NEW_LAYOUT_PADDING.bottom,
-                                                                                 0.0f ), 0.0001f, TEST_LOCATION );
   END_TEST;
 }
 
-// Margin Tests
-
-int UtcDaliLayouting_HboxLayout_Margin01(void)
+int UtcDaliLayouting_LayoutChildren03(void)
 {
   ToolkitTestApplication application;
-  tet_infoline("UtcDaliLayouting_HboxLayout_Margin01 - Adding a margin to a single child");
+  tet_infoline(" UtcDaliLayouting_LayoutChildren02");
 
   Stage stage = Stage::GetCurrent();
+
+  auto rootControl = Control::New();
+  auto absoluteLayout = AbsoluteLayout::New();
+  DevelControl::SetLayout( rootControl, absoluteLayout );
+  stage.Add( rootControl );
+
   auto hbox = Control::New();
   auto hboxLayout = LinearLayout::New();
   DevelControl::SetLayout( hbox, hboxLayout );
-  hbox.SetName( "HBox");
+  rootControl.Add( hbox );
 
-  std::vector< Control > controls;
-  controls.push_back( CreateLeafControl( 40, 40 ) );
-  controls.push_back( CreateLeafControl( 60, 40 ) );
-  controls.push_back( CreateLeafControl( 80, 40 ) );
-  controls.push_back( CreateLeafControl( 100, 40 ) );
+  DALI_TEST_EQUALS( absoluteLayout.GetChildCount(), 1, TEST_LOCATION );
 
-  const Extents CONTROL_MARGIN = Extents(5, 10, 20, 0 );
-  tet_printf( "\nAdding Margin to control at index 1 \n" );
-  controls[1].SetProperty(Toolkit::Control::Property::MARGIN, CONTROL_MARGIN );
+  tet_infoline("Test removal by removing child layout from parent layout" );
+  absoluteLayout.Remove( hboxLayout );
 
-  for( auto&& iter : controls )
-  {
-    hbox.Add( iter );
-  }
-  hbox.SetParentOrigin( ParentOrigin::CENTER );
-  hbox.SetAnchorPoint( AnchorPoint::CENTER );
-  stage.Add( hbox );
+  DALI_TEST_EQUALS( absoluteLayout.GetChildCount(), 0, TEST_LOCATION );
 
-  // Ensure layouting happens
-  application.SendNotification();
-  application.Render();
+  auto& hboxImpl = GetImplementation( hboxLayout );
 
-  // hbox centers elements vertically, it fills test harness stage, which is 480x800.
-  // hbox left justifies elements
-  tet_infoline("Test Child Actor Position");
-  auto xPositionOfControlBeingTested = 0.0f;
-  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested,
-                                                                                            380.0f,
-                                                                                            0.0f ), 0.0001f, TEST_LOCATION );
-  xPositionOfControlBeingTested += 40.0f + CONTROL_MARGIN.start;
+  tet_infoline("Check child actor has orphaned layout (Moving child keeps old layout)");
+  DALI_TEST_EQUALS( hboxLayout.GetOwner(), hbox, TEST_LOCATION );
+  DALI_TEST_EQUALS( DevelControl::GetLayout(hbox), hboxLayout, TEST_LOCATION );
 
-  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested,
-                                                                                            380.0f + CONTROL_MARGIN.top, 0.0f ),
-                                                                                            0.0001f, TEST_LOCATION );
+  tet_infoline("Check orphaned layout has no parent");
+  DALI_TEST_EQUALS( (void*)hboxImpl.GetParent(), (void*)nullptr, TEST_LOCATION );
 
-  xPositionOfControlBeingTested += 60.0f + CONTROL_MARGIN.end;
-  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  END_TEST;
+}
 
-  xPositionOfControlBeingTested += 80.0f;
-  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( xPositionOfControlBeingTested,380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
-  tet_infoline("Test Child Actor Size is the same after Margin added");
-  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 40.0f , 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+int UtcDaliLayouting_LayoutChildren04(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline(" UtcDaliLayouting_LayoutChildren03");
+
+  Stage stage = Stage::GetCurrent();
+
+  auto rootControl = Control::New();
+  auto absoluteLayout = AbsoluteLayout::New();
+  DevelControl::SetLayout( rootControl, absoluteLayout );
+  stage.Add( rootControl );
+
+  auto hbox = Control::New();
+  tet_infoline("Test unparenting by adding child with no layout to parent (should auto-generate LayoutItem) ");
+  auto hboxLayout = LinearLayout::New();
+  rootControl.Add( hbox );
+
+  DALI_TEST_EQUALS( absoluteLayout.GetChildCount(), 1, TEST_LOCATION );
+
+  tet_infoline("Then setting a layout on the child container");
+  DevelControl::SetLayout( hbox, hboxLayout );
+
+  DALI_TEST_EQUALS( absoluteLayout.GetChildCount(), 1, TEST_LOCATION );
+
+  auto& hboxImpl = GetImplementation( hboxLayout );
+  auto& absImpl = GetImplementation( absoluteLayout );
+  DALI_TEST_EQUALS( hboxLayout.GetOwner(), Handle(hbox), TEST_LOCATION );
+  DALI_TEST_EQUALS( hboxImpl.GetParent(), (Dali::Toolkit::Internal::LayoutParent*)&absImpl, TEST_LOCATION );
 
   END_TEST;
 }
 
-
-int UtcDaliLayouting_VboxLayout01(void)
+int UtcDaliLayouting_SetLayoutOrder01(void)
 {
   ToolkitTestApplication application;
-  tet_infoline(" UtcDaliLayouting_VboxLayout01");
+  tet_infoline(" UtcDaliLayouting_SetLayoutOrder01 - Call SetLayout after adding the control to the root layout");
 
   Stage stage = Stage::GetCurrent();
-  auto vbox = Control::New();
-  auto vboxLayout = LinearLayout::New();
-  vboxLayout.SetOrientation( LinearLayout::Orientation::VERTICAL );
-  DevelControl::SetLayout( vbox, vboxLayout );
-  vbox.SetName( "Vbox");
 
-  std::vector< Control > controls;
-  controls.push_back( CreateLeafControl( 40, 40 ) );
-  controls.push_back( CreateLeafControl( 60, 60 ) );
-  controls.push_back( CreateLeafControl( 80, 80 ) );
-  controls.push_back( CreateLeafControl( 100, 100 ) );
+  auto rootControl = Control::New();
+  auto absoluteLayout = AbsoluteLayout::New();
+  DevelControl::SetLayout( rootControl, absoluteLayout );
+  rootControl.SetName( "AbsoluteLayout" );
+  stage.Add( rootControl );
+
+  tet_infoline(" UtcDaliLayouting_SetLayoutOrder - Creating control");
+  auto hbox = Control::New();
+  auto hboxLayout = LinearLayout::New();
+  hbox.SetName( "HBox");
+
+  tet_infoline(" UtcDaliLayouting_SetLayoutOrder - Add control to root layout");
+  rootControl.Add( hbox );
+
+  tet_infoline(" UtcDaliLayouting_SetLayoutOrder - Set layout to control AFTER control added to root");
+  DevelControl::SetLayout( hbox, hboxLayout );
 
+  // Add a Child control
+  std::vector< Control > controls;
+  controls.push_back( CreateLeafControl( 100, 100 ) ); // Single control
   for( auto&& iter : controls )
   {
-    vbox.Add( iter );
+    hbox.Add( iter );
   }
-  vbox.SetParentOrigin( ParentOrigin::CENTER );
-  vbox.SetAnchorPoint( AnchorPoint::CENTER );
-  stage.Add( vbox );
-
-  controls[2].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
-
-  // Check it.
-  DALI_TEST_EQUALS( controls[2].GetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION ), Property::Value( ChildLayoutData::MATCH_PARENT ), TEST_LOCATION );
 
   // Ensure layouting happens
   application.SendNotification();
   application.Render();
 
-  // vbox centers elements horizontally, it fills test harness stage, which is 480x800.
-  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 220.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 210.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 100.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 190.0f, 180.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-
-  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 480.0f, 80.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 100.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 100.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
   END_TEST;
 }
 
-int UtcDaliLayouting_VboxLayout02(void)
+int UtcDaliLayouting_SetLayoutOrder02(void)
 {
   ToolkitTestApplication application;
-  tet_infoline(" UtcDaliLayouting_VboxLayout01");
+  tet_infoline(" UtcDaliLayouting_SetLayoutOrder02 - Test the layout item order and the control order");
 
   Stage stage = Stage::GetCurrent();
 
-  // @todo Can't set specification properties on root control. Really need to make LayoutController a root
-  // LayoutGroup for this to happen automatically.
-  //
-  // For this test, add an hbox instead
   auto rootControl = Control::New();
   auto absoluteLayout = AbsoluteLayout::New();
   DevelControl::SetLayout( rootControl, absoluteLayout );
-  rootControl.SetName( "AbsoluteLayout");
+  rootControl.SetName( "AbsoluteLayout" );
   stage.Add( rootControl );
 
-  auto vbox = Control::New();
-  auto vboxLayout = LinearLayout::New();
-  vboxLayout.SetOrientation( LinearLayout::Orientation::VERTICAL );
-  DevelControl::SetLayout( vbox, vboxLayout );
-  vbox.SetName( "Vbox");
-  rootControl.Add( vbox );
+  auto hbox = Control::New();
+  auto hboxLayout = LinearLayout::New();
+  hbox.SetName( "HBox");
 
-  vbox.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
-  vbox.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
+  rootControl.Add( hbox );
 
-  std::vector< Control > controls;
-  controls.push_back( CreateLeafControl( 40, 40 ) );
-  controls.push_back( CreateLeafControl( 60, 60 ) );
-  controls.push_back( CreateLeafControl( 80, 80 ) );
-  controls.push_back( CreateLeafControl( 100, 100 ) );
+  DevelControl::SetLayout( hbox, hboxLayout );
+
+  // Add child controls
+  std::vector< Control > controls;
+  controls.push_back( CreateLeafControl( 100, 100 ) );  // 0
+  controls.push_back( CreateLeafControl( 100, 100 ) );  // 1
+  controls.push_back( CreateLeafControl( 100, 100 ) );  // 2
 
   for( auto&& iter : controls )
   {
-    vbox.Add( iter );
+    hbox.Add( iter );
   }
-  vbox.SetParentOrigin( ParentOrigin::CENTER );
-  vbox.SetAnchorPoint( AnchorPoint::CENTER );
-
-  controls[2].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
-
-  // Check it.
-  DALI_TEST_EQUALS( controls[2].GetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION ), Property::Value( ChildLayoutData::MATCH_PARENT ), TEST_LOCATION );
 
   // Ensure layouting happens
   application.SendNotification();
   application.Render();
 
-  DALI_TEST_EQUALS( rootControl.GetProperty<Vector3>(Actor::Property::POSITION), Vector3(0,0,0),TEST_LOCATION);
-  DALI_TEST_EQUALS( rootControl.GetProperty<Vector3>(Actor::Property::SIZE), Vector3(480,800,0),TEST_LOCATION);
+  TestLayoutItemOrder( controls, hboxLayout );
 
-  // vbox centers elements horizontally, it should wrap it's content horizontally, i.e. it should take the width of the largest element (100)
-  DALI_TEST_EQUALS( vbox.GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( vbox.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 800.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  tet_infoline("RaiseToTop");
 
-  // 3rd control is set to match parent - this should also be 100 wide
-  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 30.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 20.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 100.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 180.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  controls[0].RaiseToTop(); // 1 2 0
 
-  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 80.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 100.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  TestLayoutItemOrder( controls, hboxLayout );
+
+  tet_infoline("LowerToBottom");
+
+  controls[2].LowerToBottom();  // 2 1 0
+
+  TestLayoutItemOrder( controls, hboxLayout );
+
+  tet_infoline("Remove / Add");
+
+  hbox.Remove( controls[2] );  // 1 0
+  hbox.Add( controls[2] );     // 1 0 2
+
+  TestLayoutItemOrder( controls, hboxLayout );
+
+  tet_infoline("SetLayout");
+
+  auto vboxLayout = LinearLayout::New();
+  DevelControl::SetLayout( controls[0], vboxLayout );
+
+  TestLayoutItemOrder( controls, hboxLayout );
+
+  tet_infoline("Raise");
+
+  controls[0].Raise();  // 1 2 0
+
+  TestLayoutItemOrder( controls, hboxLayout );
+
+  tet_infoline("Lower");
+
+  controls[2].Lower();   // 2 1 0
+
+  TestLayoutItemOrder( controls, hboxLayout );
+
+  tet_infoline("SetLayout again");
+
+  auto vboxLayout1 = LinearLayout::New();
+  DevelControl::SetLayout( controls[2], vboxLayout1 );
+
+  TestLayoutItemOrder( controls, hboxLayout );
+
+  DevelControl::SetLayout( controls[2], vboxLayout );
 
   END_TEST;
 }
 
-
-int UtcDaliLayouting_VboxLayout03(void)
+int UtcDaliLayouting_LayoutGroup01(void)
 {
   ToolkitTestApplication application;
-  tet_infoline(" UtcDaliLayouting_VboxLayout03 test with cell padding set");
+  tet_infoline("UtcDaliLayouting_LayoutGroup01 - Test adding a control to a layout then adding a TextLabel to that control");
 
-  Stage stage = Stage::GetCurrent();
+  Control rootControl;
+  SetupRootLayoutControl( rootControl );
 
-  // @todo Can't set specification properties on root control. Really need to make LayoutController a root
-  // LayoutGroup for this to happen automatically.
-  //
-  // For this test, add an hbox instead
+  // Create a parent layout
   auto hbox = Control::New();
   auto hboxLayout = LinearLayout::New();
+  hbox.SetName( "HBox");
+  rootControl.Add( hbox );
   DevelControl::SetLayout( hbox, hboxLayout );
-  hbox.SetName( "Hbox");
-  stage.Add( hbox );
+  hbox.SetProperty( LayoutItem::ChildProperty::WIDTH_SPECIFICATION, 600 );
+  hbox.SetProperty( LayoutItem::ChildProperty::HEIGHT_SPECIFICATION,  ChildLayoutData::WRAP_CONTENT );
+  hbox.SetAnchorPoint( AnchorPoint::TOP_LEFT );  // LinearLayout will eventually do this internally.
 
-  auto vbox = Control::New();
-  auto vboxLayout = LinearLayout::New();
-  vboxLayout.SetCellPadding( LayoutSize( 0, 10 ) );
-  vboxLayout.SetOrientation( LinearLayout::Orientation::VERTICAL );
+  tet_infoline("Add a control without SetLayout being called");
 
-  DALI_TEST_EQUALS( vboxLayout.GetCellPadding(), LayoutSize( 0, 10 ), TEST_LOCATION );
+  auto control = Control::New();
+  control.SetName("Control1");
+  hbox.Add( control );
+  control.SetProperty( LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
+  control.SetProperty( LayoutItem::ChildProperty::HEIGHT_SPECIFICATION,  ChildLayoutData::WRAP_CONTENT );
 
-  DevelControl::SetLayout( vbox, vboxLayout );
-  vbox.SetName( "Vbox");
-  hbox.Add( vbox );
+  tet_infoline("Add a Textlabel to the control");
+  auto textLabel = TextLabel::New("Test text");
+  textLabel.SetName("TextLabel");
+  control.Add( textLabel );
 
-  vbox.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
-  vbox.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
 
-  std::vector< Control > controls;
-  controls.push_back( CreateLeafControl( 40, 40 ) );
-  controls.push_back( CreateLeafControl( 60, 60 ) );
-  controls.push_back( CreateLeafControl( 80, 80 ) );
-  controls.push_back( CreateLeafControl( 100, 100 ) );
+  tet_infoline("Test text is it's natural size");
+  DALI_TEST_EQUALS( textLabel.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 230.0f, 64.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  tet_infoline("Test control is width of it's parent and height of it's child");
+  DALI_TEST_EQUALS( control.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 600.0f, 64.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
-  for( auto&& iter : controls )
-  {
-    vbox.Add( iter );
-  }
-  vbox.SetParentOrigin( ParentOrigin::CENTER );
-  vbox.SetAnchorPoint( AnchorPoint::CENTER );
+  END_TEST;
+}
 
-  controls[2].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
+int UtcDaliLayouting_LayoutGroup02(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline("UtcDaliLayouting_LayoutGroup02 - Test control is the size of it's largest child");
 
-  // Check it.
-  DALI_TEST_EQUALS( controls[2].GetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION ), Property::Value( ChildLayoutData::MATCH_PARENT ), TEST_LOCATION );
+  Control rootControl;
+  SetupRootLayoutControl( rootControl );
+
+  // Create a parent layout
+  auto hbox = Control::New();
+  auto hboxLayout = LinearLayout::New();
+  hbox.SetName( "HBox");
+  rootControl.Add( hbox );
+  DevelControl::SetLayout( hbox, hboxLayout );
+  hbox.SetProperty( LayoutItem::ChildProperty::WIDTH_SPECIFICATION, 600 );
+  hbox.SetProperty( LayoutItem::ChildProperty::HEIGHT_SPECIFICATION,  ChildLayoutData::WRAP_CONTENT );
+  hbox.SetAnchorPoint( AnchorPoint::TOP_LEFT );  // LinearLayout will eventually do this internally.
+
+  tet_infoline("Add a control without SetLayout being called");
+
+  auto control = Control::New();
+  control.SetName("Control1");
+  hbox.Add( control );
+  control.SetProperty( LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  control.SetProperty( LayoutItem::ChildProperty::HEIGHT_SPECIFICATION,  ChildLayoutData::WRAP_CONTENT );
+
+  tet_infoline("Add a Textlabel to the control");
+  auto textLabel = TextLabel::New("Test text");
+  textLabel.SetName("TextLabel");
+  control.Add( textLabel );
+
+  tet_infoline("Add another  Textlabel to the control");
+  auto largeTextLabel = TextLabel::New("Test large text");
+  largeTextLabel.SetName("TextLabel-Large");
+  control.Add( largeTextLabel );
 
   // Ensure layouting happens
   application.SendNotification();
   application.Render();
 
-  DALI_TEST_EQUALS( hbox.GetProperty<Vector3>(Actor::Property::POSITION), Vector3(0,0,0),TEST_LOCATION);
-  DALI_TEST_EQUALS( hbox.GetProperty<Vector3>(Actor::Property::SIZE), Vector3(480,800,0),TEST_LOCATION);
-
-  // vbox centers elements horizontally, it should wrap it's content horizontally, i.e. it should take the width of the largest element (100)
-  DALI_TEST_EQUALS( vbox.GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( vbox.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 800.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  tet_infoline("Test text is it's natural size");
+  DALI_TEST_EQUALS( textLabel.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 230.0f, 64.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  tet_infoline("Test text is centered in the control, the control is the size of the largest child");
+  DALI_TEST_EQUALS( textLabel.GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
-  // 3rd control is set to match parent - this should also be 100 wide
-  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 30.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 20.0f, 50.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 120.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 210.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  tet_infoline("Test large text is it's natural size");
+  DALI_TEST_EQUALS( largeTextLabel.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 382.0f, 64.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  tet_infoline("Test text is aligned to start as is the size of the control");
+  DALI_TEST_EQUALS( largeTextLabel.GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
-  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 80.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 100.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  tet_infoline("Test control is width of it's parent and height of it's largest child");
+  DALI_TEST_EQUALS( control.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 382.0f, 64.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
   END_TEST;
 }
 
-
-
-int UtcDaliLayouting_RelayoutOnChildOrderChanged(void)
+int UtcDaliLayouting_LayoutGroup03(void)
 {
   ToolkitTestApplication application;
-  tet_infoline(" UtcDaliLayouting_RelayoutOnChildOrderChanged");
-  tet_infoline(" Test that if the sibling order changes, the container is re-laid out automatically");
+  tet_infoline("UtcDaliLayouting_LayoutGroup03 - Test control witha LayoutGroup as a leaf");
 
-  Stage stage = Stage::GetCurrent();
+  Control rootControl;
+  SetupRootLayoutControl( rootControl );
 
+  // Create a parent layout
   auto hbox = Control::New();
-  auto hboxLayout = Test::CustomLayout::New();
-  DevelControl::SetLayout( hbox, hboxLayout );
+  auto hboxLayout = LinearLayout::New();
   hbox.SetName( "HBox");
+  rootControl.Add( hbox );
+  DevelControl::SetLayout( hbox, hboxLayout );
+  hbox.SetProperty( LayoutItem::ChildProperty::WIDTH_SPECIFICATION, 600 );
+  hbox.SetProperty( LayoutItem::ChildProperty::HEIGHT_SPECIFICATION,  ChildLayoutData::WRAP_CONTENT );
+  hbox.SetAnchorPoint( AnchorPoint::TOP_LEFT );  // LinearLayout will eventually do this internally.
 
-  std::vector< Control > controls;
-  controls.push_back( CreateLeafControl( 40, 40 ) );
-  controls.push_back( CreateLeafControl( 60, 40 ) );
-  controls.push_back( CreateLeafControl( 80, 40 ) );
-  controls.push_back( CreateLeafControl( 100, 40 ) );
+  tet_infoline("Add a control without SetLayout being called");
 
-  for( auto&& iter : controls )
-  {
-    hbox.Add( iter );
-  }
-  hbox.SetParentOrigin( ParentOrigin::CENTER );
-  hbox.SetAnchorPoint( AnchorPoint::CENTER );
-  stage.Add( hbox );
+  auto control = Control::New();
+  control.SetName("Control1");
+  hbox.Add( control );
+  control.SetProperty( LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
+  control.SetProperty( LayoutItem::ChildProperty::HEIGHT_SPECIFICATION,  100 );
 
   // Ensure layouting happens
   application.SendNotification();
   application.Render();
 
-  // hbox centers elements vertically, it fills test harness stage, which is 480x800.
-  // hbox left justifies elements
-  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 40.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 100.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 180.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  tet_infoline("Test control is width of it's parent and exact given height");
+  DALI_TEST_EQUALS( control.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 600.0f, 100.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( control.GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
-  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  END_TEST;
+}
 
-  controls[0].RaiseToTop(); // 0->3; 1, 2, 3, 0
-  controls[2].Lower();      // 2->1; 2, 1, 3, 0
+int UtcDaliLayouting_LayoutGroupWithPadding01(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline("UtcDaliLayouting_LayoutGroupWithPadding01 - Test adding a control to a layout that has padding");
+
+  Control rootControl;
+  SetupRootLayoutControl( rootControl );
+
+  // Create a parent layout
+  auto hbox = Control::New();
+  auto hboxLayout = LinearLayout::New();
+  hbox.SetName( "HBox");
+  rootControl.Add( hbox );
+  DevelControl::SetLayout( hbox, hboxLayout );
+  hbox.SetProperty( LayoutItem::ChildProperty::WIDTH_SPECIFICATION, 600 );
+  hbox.SetProperty( LayoutItem::ChildProperty::HEIGHT_SPECIFICATION,  ChildLayoutData::WRAP_CONTENT );
+  hbox.SetAnchorPoint( AnchorPoint::TOP_LEFT );  // LinearLayout will eventually do this internally.
 
+  tet_infoline("Add a control without SetLayout being called");
+
+  auto control = Control::New();
+  control.SetName("Control1");
+  hbox.Add( control );
+  control.SetProperty( LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  control.SetProperty( LayoutItem::ChildProperty::HEIGHT_SPECIFICATION,  ChildLayoutData::WRAP_CONTENT );
+
+  const Extents CONTROL_PADDING = Extents(5, 10, 20, 2 );
+  tet_printf( "Adding Padding to control");
+  control.SetProperty( Toolkit::Control::Property::PADDING, CONTROL_PADDING );
+
+  tet_infoline("Add a Textlabel to the control");
+  auto textLabel = TextLabel::New("Test text");
+  textLabel.SetName("TextLabel");
+  control.Add( textLabel );
+
+  // Ensure layouting happens
   application.SendNotification();
   application.Render();
 
-  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 80.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 140.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 240.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-
-  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  tet_infoline("Test text is it's natural size");
+  DALI_TEST_EQUALS( textLabel.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 230.0f, 64.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  tet_infoline("Test control is size of it's child and control it's own padding");
+  DALI_TEST_EQUALS( control.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 245.0f, 86.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
   END_TEST;
 }
 
-int UtcDaliLayouting_HboxLayout_TargetSize(void)
+int UtcDaliLayouting_LayoutGroupWithChildMargin01(void)
 {
   ToolkitTestApplication application;
-  tet_infoline(" UtcDaliLayouting_HboxLayout07 - Set target size on leaf");
+  tet_infoline("UtcDaliLayouting_LayoutGroupWithChildMargin01 - Test adding a control with padding to a layout that has padding");
 
-  Stage stage = Stage::GetCurrent();
+  Control rootControl;
+  SetupRootLayoutControl( rootControl );
+
+  // Create a parent layout
   auto hbox = Control::New();
   auto hboxLayout = LinearLayout::New();
-  DevelControl::SetLayout( hbox, hboxLayout );
   hbox.SetName( "HBox");
+  rootControl.Add( hbox );
+  DevelControl::SetLayout( hbox, hboxLayout );
+  hbox.SetProperty( LayoutItem::ChildProperty::WIDTH_SPECIFICATION, 600 );
+  hbox.SetProperty( LayoutItem::ChildProperty::HEIGHT_SPECIFICATION,  ChildLayoutData::WRAP_CONTENT );
+  hbox.SetAnchorPoint( AnchorPoint::TOP_LEFT );  // LinearLayout will eventually do this internally.
 
-  std::vector< Control > controls;
-  controls.push_back( CreateLeafControl( 40, 40 ) );
-  for( auto&& iter : controls )
-  {
-    iter.SetSize( 100, 100 );
-    hbox.Add( iter );
-  }
-  hbox.SetParentOrigin( ParentOrigin::CENTER );
-  hbox.SetAnchorPoint( AnchorPoint::CENTER );
-  stage.Add( hbox );
+  tet_infoline("Add a control without SetLayout being called");
+
+  auto control = Control::New();
+  control.SetName("Control1");
+  hbox.Add( control );
+  control.SetProperty( LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  control.SetProperty( LayoutItem::ChildProperty::HEIGHT_SPECIFICATION,  ChildLayoutData::WRAP_CONTENT );
+
+  const Extents CONTROL_PADDING = Extents(5, 10, 20, 2 );
+  tet_printf( "Adding Padding to control");
+  control.SetProperty( Toolkit::Control::Property::PADDING, CONTROL_PADDING );
+
+  tet_infoline("Add a Textlabel to the control");
+  auto textLabel = TextLabel::New("Test text");
+  const Extents CHILD_MARGIN = Extents( 10, 0, 5, 0 );
+  textLabel.SetProperty( Toolkit::Control::Property::MARGIN, CHILD_MARGIN );
+  textLabel.SetName("TextLabel");
+  control.Add( textLabel );
 
   // Ensure layouting happens
   application.SendNotification();
   application.Render();
 
-  // hbox centers elements vertically, it fills test harness stage, which is 480x800 from left to right.
-  // hbox left justifies elements
-  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 350.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 100.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  tet_infoline("Test text is it's natural size");
+  DALI_TEST_EQUALS( textLabel.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 230.0f, 64.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  tet_infoline("Test control is width of it's parent and height of it's child");
+  DALI_TEST_EQUALS( control.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 255.0f, 91.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
   END_TEST;
 }
 
-
-int UtcDaliLayouting_RemoveLayout01(void)
+int UtcDaliLayouting_SetLayout(void)
 {
   ToolkitTestApplication application;
-  tet_infoline(" UtcDaliLayouting_RemoveLayout");
-
-  Stage stage = Stage::GetCurrent();
+  tet_infoline(" UtcDaliLayouting_SetLayout - Test reusing layouts");
 
-  auto rootControl = Control::New();
-  auto absoluteLayout = AbsoluteLayout::New();
-  DevelControl::SetLayout( rootControl, absoluteLayout );
-  rootControl.SetName( "AbsoluteLayout" );
-  stage.Add( rootControl );
+  Control rootControl;
+  SetupRootLayoutControl( rootControl );
 
-  auto hbox = Control::New();
-  auto hboxLayout = LinearLayout::New();
-  hboxLayout.SetOrientation( LinearLayout::Orientation::HORIZONTAL );
-  DevelControl::SetLayout( hbox, hboxLayout );
-  hbox.SetName( "HBox" );
+  auto container = Control::New();
+  auto horizontalLayout = LinearLayout::New();
+  horizontalLayout.SetOrientation( LinearLayout::Orientation::HORIZONTAL );
+  DevelControl::SetLayout( container, horizontalLayout );
+  container.SetName( "Container" );
+  rootControl.Add( container );
 
   std::vector< Control > controls;
   controls.push_back( CreateLeafControl( 40, 40 ) );
-  controls.push_back( CreateLeafControl( 60, 40 ) );
+  controls.push_back( CreateLeafControl( 60, 60 ) );
 
   for( auto&& iter : controls )
   {
-    hbox.Add( iter );
+    container.Add( iter );
   }
-  hbox.SetParentOrigin( ParentOrigin::CENTER );
-  hbox.SetAnchorPoint( AnchorPoint::CENTER );
-  rootControl.Add( hbox );
 
-  tet_infoline("Layout as normal");
+  container.SetParentOrigin( ParentOrigin::CENTER );
+  container.SetAnchorPoint( AnchorPoint::CENTER );
+
+  // Ensure layouting happens
   application.SendNotification();
   application.Render();
 
-  tet_infoline("Set an empty layout on hbox container");
-  LinearLayout emptyLayout;
-  DevelControl::SetLayout( hbox, emptyLayout );
+  DALI_TEST_EQUALS( container.GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 10.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 40.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( container.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  // Change a layout
+  auto verticalLayout = LinearLayout::New();
+  verticalLayout.SetOrientation( LinearLayout::Orientation::VERTICAL );
+  DevelControl::SetLayout( container, verticalLayout );
 
-  tet_infoline("Run another layout");
   application.SendNotification();
   application.Render();
 
-  tet_infoline("Check leaf controls haven't moved");
-
+  DALI_TEST_EQUALS( container.GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
   DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( container.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 100.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  // Second round
+  DevelControl::SetLayout( container, horizontalLayout );
+
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( container.GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 10.0f, 0.0f ), 0.0001f, TEST_LOCATION );
   DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 40.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
+  DALI_TEST_EQUALS( container.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
   DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
-  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  // Change a layout
+  DevelControl::SetLayout( container, verticalLayout );
+
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( container.GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( container.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 100.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
 
   END_TEST;
 }