Merge "Actor's position and size is not updated after DevelControl::SetLayout." into...
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / utc-Dali-Layouting.cpp
index 27222a9..28ada5a 100644 (file)
@@ -944,6 +944,454 @@ int UtcDaliLayouting_HboxLayout09(void)
   END_TEST;
 }
 
+int UtcDaliLayouting_HboxLayout_Weight(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline( " UtcDaliLayouting_HboxLayout_Weight - Test LinearLayout weight horizontally" );
+
+  Stage stage = Stage::GetCurrent();
+  auto hbox = Control::New();
+  auto hboxLayout = LinearLayout::New();
+  DevelControl::SetLayout( hbox, hboxLayout );
+  hbox.SetName( "HBox" );
+
+  std::vector<Control> controls;
+  controls.push_back( CreateLeafControl( 40, 40 ) );
+  controls.push_back( CreateLeafControl( 60, 40 ) );
+  controls.push_back( CreateLeafControl( 80, 40 ) );
+  controls.push_back( CreateLeafControl( 100, 40 ) );
+
+  // Set weight for each leaf to use quarter of available space
+  // 480 * 0.25, 480 * 0.25, 480 * 0.25, 480 * 0.25,
+  // width spec has to be set to 0 so not to consume any extra space.
+  for( auto&& iter : controls )
+  {
+    iter.SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.25f );
+    iter.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, 0 );
+    iter.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+    hbox.Add( iter );
+  }
+
+  hbox.SetParentOrigin( ParentOrigin::CENTER );
+  hbox.SetAnchorPoint( AnchorPoint::CENTER );
+  stage.Add( hbox );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 120.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 240.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 360.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 120.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 120.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 120.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 120.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  // Set weight for 3, 4 leafs to use all remaining available space after 1, 2 content sized leafs.
+  // 40, 60, (480 - 40 - 60) * 0.5, (480 - 40 - 60) * 0.5
+  controls[0].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  controls[0].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+  controls[1].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  controls[1].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+  controls[2].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.5f );
+  controls[3].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.5f );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 40.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 100.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 290.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 190.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 190.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  // Add intrinsic width for 3rd leaf so now we should get
+  // 40, 60, (480 - 40 - 60 - 80) * 0.5 + 80, (480 - 40 - 60 - 80) * 0.5
+  controls[2].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, 80 );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 40.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 100.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 330.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 230.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 150.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  controls[0].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, 0 );
+  controls[0].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.25f );
+  controls[1].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, 0 );
+  controls[1].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.5f );
+  controls[2].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, 0 );
+  controls[2].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.25f );
+  controls[3].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, 40 );
+  controls[3].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 110.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 330.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 440.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 110.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 220.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 110.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  // WRAP_CONTENT doesn't affect weight
+  controls[0].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  controls[0].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+  controls[1].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  controls[1].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+  controls[2].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  controls[2].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+  controls[3].SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  controls[3].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 1 );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 40.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 100.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 180.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 300.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  // MATCH_PARENT doesn't affect weight
+  for( auto&& iter : controls )
+  {
+    iter.SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.25f );
+    iter.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
+    iter.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
+  }
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 120.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 240.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 360.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 120.0f, 800.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 120.0f, 800.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 120.0f, 800.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 120.0f, 800.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  const Extents CONTROL_MARGIN = Extents( 10, 10, 0, 0 );
+  for( auto&& iter : controls )
+  {
+    iter.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+    iter.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+    iter.SetProperty( Toolkit::Control::Property::MARGIN, CONTROL_MARGIN );
+  }
+
+  controls[0].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+  controls[1].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+  controls[2].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+  controls[3].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 1 );
+
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 10.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 70.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 150.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 250.0f, 380.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 220.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  END_TEST;
+}
+
+int UtcDaliLayouting_VboxLayout_Weight(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline( " UtcDaliLayouting_VboxLayout_Weight - Test LinearLayout weight vertically" );
+
+  Stage stage = Stage::GetCurrent();
+  auto vbox = Control::New();
+  auto vboxLayout = LinearLayout::New();
+  vboxLayout.SetOrientation( Dali::Toolkit::LinearLayout::Orientation::VERTICAL );
+  DevelControl::SetLayout( vbox, vboxLayout );
+  vbox.SetName( "VBox" );
+
+  std::vector<Control> controls;
+  controls.push_back( CreateLeafControl( 40, 40 ) );
+  controls.push_back( CreateLeafControl( 60, 60 ) );
+  controls.push_back( CreateLeafControl( 80, 80 ) );
+  controls.push_back( CreateLeafControl( 100, 100 ) );
+
+  // Set weight for each leaf to use quarter of available space
+  // 800 * 0.25, 800 * 0.25, 800 * 0.25, 800 * 0.25,
+  // width spec has to be set to 0 so not to consume any extra space.
+  for( auto&& iter : controls )
+  {
+    iter.SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.25f );
+    iter.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+    iter.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, 0 );
+    vbox.Add( iter );
+  }
+
+  vbox.SetParentOrigin( ParentOrigin::CENTER );
+  vbox.SetAnchorPoint( AnchorPoint::CENTER );
+  stage.Add( vbox );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 200.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 400.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 600.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 200.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 200.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 200.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 200.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  // Set weight for 3, 4 leafs to use all remaining available space after 1, 2 content sized leafs.
+  // 40, 60, (800 - 40 - 60) * 0.5, (800 - 40 - 60) * 0.5
+  controls[0].SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  controls[0].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+  controls[1].SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  controls[1].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+  controls[2].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.5f );
+  controls[3].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.5f );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 100.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 450.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 350.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 350.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  // Add intrinsic width for 3rd leaf so now we should get
+  // 40, 60, (800 - 40 - 60 - 100) * 0.5 + 100, (800 - 40 - 60 - 100) * 0.5
+  controls[2].SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, 100 );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 100.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 500.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 400.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 300.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  controls[0].SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, 0 );
+  controls[0].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.25f );
+  controls[1].SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, 0 );
+  controls[1].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.5f );
+  controls[2].SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, 0 );
+  controls[2].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.25f );
+  controls[3].SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, 100 );
+  controls[3].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 175.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 525.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 700.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 175.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 350.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 175.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 100.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  // WRAP_CONTENT doesn't affect weight
+  controls[0].SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  controls[0].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+  controls[1].SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  controls[1].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+  controls[2].SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  controls[2].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+  controls[3].SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  controls[3].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 1 );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 100.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 180.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 80.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 620.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  // MATCH_PARENT doesn't affect weight
+  for( auto&& iter : controls )
+  {
+    iter.SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.25f );
+    iter.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
+    iter.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
+  }
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 200.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 400.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 600.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 480.0f, 200.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 480.0f, 200.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 480.0f, 200.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 480.0f, 200.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  const Extents CONTROL_MARGIN = Extents( 0, 0, 10, 10 );
+  for( auto&& iter : controls )
+  {
+    iter.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+    iter.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+    iter.SetProperty( Toolkit::Control::Property::MARGIN, CONTROL_MARGIN );
+  }
+
+  controls[0].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+  controls[1].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+  controls[2].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0 );
+  controls[3].SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 1 );
+
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 10.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 70.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 150.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 250.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[2].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 80.0f, 80.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[3].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 540.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  END_TEST;
+}
+
+int UtcDaliLayouting_NestedLinearLayout_Weight(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline("UtcDaliLayouting_NestedLinearLayout_Weight - test weighted children with wrapped parent");
+
+  Stage stage = Stage::GetCurrent();
+  auto rootControl = Control::New();
+  rootControl.SetName( "AbsoluteLayout");
+  auto rootLayout = AbsoluteLayout::New();
+  DevelControl::SetLayout( rootControl, rootLayout );
+  rootControl.SetAnchorPoint( AnchorPoint::CENTER );
+  rootControl.SetParentOrigin( ParentOrigin::CENTER );
+  stage.Add( rootControl );
+
+  auto hbox = Control::New();
+  auto hboxLayout = LinearLayout::New();
+  DevelControl::SetLayout( hbox, hboxLayout );
+  hbox.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+  hbox.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+
+  std::vector< Control > controls;
+  controls.push_back( CreateLeafControl( 40, 40 ) );
+  controls.push_back( CreateLeafControl( 60, 60 ) );
+
+  // set equal share of wrapped content width (40 + 60 = 100) for both children 100 * 0.5, 100 * 0.5
+  for( auto&& iter : controls )
+  {
+    iter.SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.5f );
+    iter.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, 0 );
+    iter.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+    hbox.Add( iter );
+  }
+
+  hbox.SetParentOrigin( ParentOrigin::CENTER );
+  hbox.SetAnchorPoint( AnchorPoint::CENTER );
+  rootControl.Add( hbox );
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( hbox.GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( hbox.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 100.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 10.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 50.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 50.0f, 40.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 50.0f, 60.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  hboxLayout.SetOrientation(Dali::Toolkit::LinearLayout::Orientation::VERTICAL);
+
+  // set equal share of wrapped content height (40 + 60 = 100) for both children 100 * 0.5, 100 * 0.5
+  for( auto&& iter : controls )
+  {
+    iter.SetProperty( Toolkit::LinearLayout::ChildProperty::WEIGHT, 0.5f );
+    iter.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::WRAP_CONTENT );
+    iter.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, 0 );
+  }
+
+  // Ensure layouting happens
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( hbox.GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( hbox.GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 100.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::POSITION ), Vector3( 0.0f, 50.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( controls[0].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 40.0f, 50.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+  DALI_TEST_EQUALS( controls[1].GetProperty<Vector3>( Actor::Property::SIZE ), Vector3( 60.0f, 50.0f, 0.0f ), 0.0001f, TEST_LOCATION );
+
+  END_TEST;
+}
+
+
 namespace
 {
 const char* TEST_IMAGE_FILE_NAME =  TEST_RESOURCE_DIR  "/broken.png";