Fixed focus manager crash Fixed focus manager crash.
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / utc-Dali-KeyboardFocusManager.cpp
index 8957dd6..6083bc2 100644 (file)
@@ -971,15 +971,6 @@ int UtcDaliKeyboardFocusManagerMoveFocusBackward(void)
   KeyboardFocusManager manager = KeyboardFocusManager::Get();
   DALI_TEST_CHECK(manager);
 
-  // Make history stack full
-  for(int i = 0 ; i < 31 ; i ++)
-  {
-    Actor actor = Actor::New();
-    actor.SetKeyboardFocusable(true);
-    Stage::GetCurrent().Add(actor);
-    manager.SetCurrentFocusActor(actor);
-  }
-
   // Create the first actor and add it to the stage
   Actor first = Actor::New();
   first.SetKeyboardFocusable(true);
@@ -990,11 +981,16 @@ int UtcDaliKeyboardFocusManagerMoveFocusBackward(void)
   second.SetKeyboardFocusable(true);
   Stage::GetCurrent().Add(second);
 
-  // Create the second actor and add it to the stage
+  // Create the third actor and add it to the stage
   Actor third = Actor::New();
   third.SetKeyboardFocusable(true);
   Stage::GetCurrent().Add(third);
 
+  // Create the fourth actor and add it to the stage
+  Actor fourth = Actor::New();
+  fourth.SetKeyboardFocusable(true);
+  Stage::GetCurrent().Add(fourth);
+
   // Check that the focus is set on the second actor
   DALI_TEST_CHECK(manager.SetCurrentFocusActor(first) == true);
   DALI_TEST_CHECK(manager.GetCurrentFocusActor() == first);
@@ -1007,24 +1003,45 @@ int UtcDaliKeyboardFocusManagerMoveFocusBackward(void)
   DALI_TEST_CHECK(manager.SetCurrentFocusActor(third) == true);
   DALI_TEST_CHECK(manager.GetCurrentFocusActor() == third);
 
+  // Check that the focus is set on the third  actor
+  DALI_TEST_CHECK(manager.SetCurrentFocusActor(fourth) == true);
+  DALI_TEST_CHECK(manager.GetCurrentFocusActor() == fourth);
+
   // Move the focus backward
   manager.MoveFocusBackward();
 
-  // Check that it current focused actor is second actor
-  DALI_TEST_CHECK(manager.GetCurrentFocusActor() == second);
-
-  // Check that the focus is set on the third actor
-  DALI_TEST_CHECK(manager.SetCurrentFocusActor(third) == true);
+  // Check that it current focused actor is third actor
   DALI_TEST_CHECK(manager.GetCurrentFocusActor() == third);
 
   // Remove the second actor on stage
   second.Unparent();
 
+  // Reset the first actor
+  first.Unparent();
+  first.Reset();
+
   // Move the focus backward
   manager.MoveFocusBackward();
 
-  // Check that it current focused actor is first actor
-  DALI_TEST_CHECK(manager.GetCurrentFocusActor() == first);
+  // Check that it current focused actor is third actor
+  DALI_TEST_CHECK(manager.GetCurrentFocusActor() == third);
+
+  // Make history stack full
+  for(int i = 0 ; i < 31 ; i ++)
+  {
+    Actor actor = Actor::New();
+    actor.SetKeyboardFocusable(true);
+    Stage::GetCurrent().Add(actor);
+    manager.SetCurrentFocusActor(actor);
+  }
+
+  for(int i = 0 ; i < 31 ; i ++)
+  {
+    manager.MoveFocusBackward();
+  }
+
+  // Check that it current focused actor is not second actor
+  DALI_TEST_CHECK(manager.GetCurrentFocusActor() != second);
 
   END_TEST;
 }