PushButton button2 = PushButton::New();
button1.SetProperty( Actor::Property::KEYBOARD_FOCUSABLE,true);
button2.SetProperty( Actor::Property::KEYBOARD_FOCUSABLE,true);
PushButton button2 = PushButton::New();
button1.SetProperty( Actor::Property::KEYBOARD_FOCUSABLE,true);
button2.SetProperty( Actor::Property::KEYBOARD_FOCUSABLE,true);