// Need to override adaptor classes for toolkit test harness, so include
// test harness headers before dali headers.
#include <dali-toolkit-test-suite-utils.h>
-#include <dali-toolkit/dali-toolkit.h>
-#include <dali/integration-api/events/touch-event-integ.h>
-#include <dali/integration-api/events/pan-gesture-event.h>
+#include <dali-toolkit/dali-toolkit.h>
using namespace Dali;
using namespace Toolkit;
gOnLayoutActivatedCalled = true;
}
-// Generate a PanGestureEvent to send to Core
-Integration::PanGestureEvent GeneratePan(
- Gesture::State state,
- const Vector2& previousPosition,
- const Vector2& currentPosition,
- unsigned long timeDelta,
- unsigned int numberOfTouches = 1)
-{
- Integration::PanGestureEvent pan(state);
-
- pan.previousPosition = previousPosition;
- pan.currentPosition = currentPosition;
- pan.timeDelta = timeDelta;
- pan.numberOfTouches = numberOfTouches;
-
- return pan;
-}
-
-/**
- * Helper to generate PanGestureEvent
- *
- * @param[in] application Application instance
- * @param[in] state The Gesture State
- * @param[in] pos The current position of touch.
- */
-static void SendPan(ToolkitTestApplication& application, Gesture::State state, const Vector2& pos)
-{
- static Vector2 last;
-
- if( (state == Gesture::Started) ||
- (state == Gesture::Possible) )
- {
- last.x = pos.x;
- last.y = pos.y;
- }
-
- application.ProcessEvent(GeneratePan(state, last, pos, RENDER_FRAME_INTERVAL));
-
- last.x = pos.x;
- last.y = pos.y;
-}
-
/*
* Simulate time passed by.
*
END_TEST;
}
-
-int UtcDaliItemViewOvershootVertical(void)
-{
- ToolkitTestApplication application;
- Dali::Stage stage = Dali::Stage::GetCurrent();
-
- // Create the ItemView actor
- TestItemFactory factory;
- ItemView view = ItemView::New(factory);
-
- // Create a grid layout and add it to ItemView
- ItemLayoutPtr gridLayout = DefaultItemLayout::New( DefaultItemLayout::GRID );
- view.AddLayout(*gridLayout);
- stage.Add(view);
-
- // Activate the grid layout so that the items will be created and added to ItemView
- Vector3 stageSize(stage.GetSize());
- view.ActivateLayout(0, stageSize, 0.5f);
-
- view.SetProperty( Scrollable::Property::OVERSHOOT_ENABLED, true );
- DALI_TEST_EQUALS( view.GetProperty(Scrollable::Property::OVERSHOOT_ENABLED).Get<bool>(), true, TEST_LOCATION );
-
- view.SetProperty( Scrollable::Property::OVERSHOOT_SIZE, Vector2(30, 30) );
-
- Wait(application);
-
- // Do a pan starting from 100,100 and moving down
- Vector2 pos(100.0f, 100.0f);
- SendPan(application, Gesture::Possible, pos);
- SendPan(application, Gesture::Started, pos);
- pos.y += 5.0f;
- Wait(application, 100);
-
- for(int i = 0;i<200;i++)
- {
- SendPan(application, Gesture::Continuing, pos);
- pos.y += 5.0f;
- Wait(application);
- }
-
- SendPan(application, Gesture::Finished, pos);
- Wait(application, 100);
-
- // Do a pan starting from 100,100 and moving up
- pos = Vector2(100.0f, 300.0f);
- SendPan(application, Gesture::Possible, pos);
- SendPan(application, Gesture::Started, pos);
- pos.y -= 5.0f;
- Wait(application, 100);
-
- for(int i = 0;i<200;i++)
- {
- SendPan(application, Gesture::Continuing, pos);
- pos.y -= 5.0f;
- Wait(application);
- }
-
- SendPan(application, Gesture::Finished, pos);
- Wait(application, 100);
- END_TEST;
-}
-
-int UtcDaliItemViewOvershootHorizontal(void)
-{
- ToolkitTestApplication application;
- Dali::Stage stage = Dali::Stage::GetCurrent();
-
- // Create the ItemView actor
- TestItemFactory factory;
- ItemView view = ItemView::New(factory);
-
- // Create a grid layout and add it to ItemView
- ItemLayoutPtr gridLayout = DefaultItemLayout::New( DefaultItemLayout::SPIRAL );
- view.AddLayout(*gridLayout);
- stage.Add(view);
-
- // Activate the grid layout so that the items will be created and added to ItemView
- Vector3 stageSize(stage.GetSize());
- view.ActivateLayout(0, stageSize, 0.5f);
-
- view.SetProperty( Scrollable::Property::OVERSHOOT_ENABLED, true );
- DALI_TEST_EQUALS( view.GetProperty(Scrollable::Property::OVERSHOOT_ENABLED).Get<bool>(), true, TEST_LOCATION );
-
- view.SetProperty( Scrollable::Property::OVERSHOOT_SIZE, Vector2(30, 30) );
-
- Wait(application);
-
- // Do a pan starting from 100,100 and moving left
- Vector2 pos(100.0f, 100.0f);
- SendPan(application, Gesture::Possible, pos);
- SendPan(application, Gesture::Started, pos);
- pos.x -= 5.0f;
- Wait(application, 100);
-
- for(int i = 0;i<200;i++)
- {
- SendPan(application, Gesture::Continuing, pos);
- pos.x -= 5.0f;
- Wait(application);
- }
-
- SendPan(application, Gesture::Finished, pos);
- Wait(application, 100);
-
- // Do a pan starting from 100,100 and moving right
- pos = Vector2(100.0f, 100.0f);
- SendPan(application, Gesture::Possible, pos);
- SendPan(application, Gesture::Started, pos);
- pos.x += 5.0f;
- Wait(application, 100);
-
- for(int i = 0;i<200;i++)
- {
- SendPan(application, Gesture::Continuing, pos);
- pos.x += 5.0f;
- Wait(application);
- }
-
- SendPan(application, Gesture::Finished, pos);
- Wait(application, 100);
-
- END_TEST;
-}