DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
DALI_TEST_EQUALS( drawTrace.CountMethod("DrawArrays"), 2, TEST_LOCATION );
- DALI_TEST_EQUALS( textureTrace.CountMethod("BindTexture"), 2, TEST_LOCATION );
+ TraceCallStack::NamedParams tex1;
+ tex1["texture"] = "1";
+ TraceCallStack::NamedParams tex2;
+ tex1["texture"] = "2";
+ DALI_TEST_EQUALS( textureTrace.FindMethodAndParams("BindTexture", tex1), true, TEST_LOCATION );
+ DALI_TEST_EQUALS( textureTrace.FindMethodAndParams("BindTexture", tex2), true, TEST_LOCATION );
tet_infoline("Test that removing 1 actor deletes it's texture\n");