Fixups following changes to actor traversal
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / utc-Dali-ImageVisual.cpp
index 0e19358..f6d34b9 100644 (file)
@@ -345,7 +345,12 @@ int UtcDaliImageVisualTextureReuse2(void)
 
   DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
   DALI_TEST_EQUALS( drawTrace.CountMethod("DrawArrays"), 2, TEST_LOCATION );
-  DALI_TEST_EQUALS( textureTrace.CountMethod("BindTexture"), 2, TEST_LOCATION );
+  TraceCallStack::NamedParams tex1;
+  tex1["texture"] = "1";
+  TraceCallStack::NamedParams tex2;
+  tex1["texture"] = "2";
+  DALI_TEST_EQUALS( textureTrace.FindMethodAndParams("BindTexture", tex1), true, TEST_LOCATION );
+  DALI_TEST_EQUALS( textureTrace.FindMethodAndParams("BindTexture", tex2), true, TEST_LOCATION );
 
   tet_infoline("Test that removing 1 actor deletes it's texture\n");