+}
+
+int UtcDaliImageVisualDebugImageVisualShaderP1(void)
+{
+ EnvironmentVariable::SetTestEnvironmentVariable(DALI_DEBUG_IMAGE_VISUAL_SHADER_ENV, "1");
+ EnvironmentVariable::SetTestEnvironmentVariable(DALI_DEBUG_IMAGE_VISUAL_SHADER_SCRIPT_FILE_NAME_ENV, "validFile"); // Try to load not exist file.
+
+ // Set valid script file
+ Test::StyleMonitor::SetThemeFileOutput("validFile", VALID_DEBUG_SHADER_SCRIPT);
+
+ ToolkitTestApplication application;
+
+ VisualFactory factory = VisualFactory::Get();
+ DALI_TEST_CHECK(factory);
+
+ Property::Map propertyMap;
+ propertyMap.Insert(Toolkit::Visual::Property::TYPE, Visual::IMAGE);
+ propertyMap.Insert(ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME);
+
+ Visual::Base visual = factory.CreateVisual(propertyMap);
+ DALI_TEST_CHECK(visual);
+
+ DummyControl actor = DummyControl::New();
+ DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
+ dummyImpl.RegisterVisual(Control::CONTROL_PROPERTY_END_INDEX + 1, visual);
+ actor.SetProperty(Actor::Property::SIZE, Vector2(200.f, 200.f));
+ application.GetScene().Add(actor);
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION);
+
+ TestGlAbstraction& gl = application.GetGlAbstraction();
+ TraceCallStack& textureTrace = gl.GetTextureTrace();
+ textureTrace.Enable(true);
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS(actor.GetRendererCount(), 1u, TEST_LOCATION);
+ DALI_TEST_EQUALS(actor.IsResourceReady(), true, TEST_LOCATION);
+ DALI_TEST_EQUALS(textureTrace.CountMethod("GenTextures"), 1, TEST_LOCATION);
+
+ END_TEST;
+}
+
+int UtcDaliImageVisualDebugImageVisualShaderN1(void)
+{
+ EnvironmentVariable::SetTestEnvironmentVariable(DALI_DEBUG_IMAGE_VISUAL_SHADER_ENV, "1");
+ EnvironmentVariable::SetTestEnvironmentVariable(DALI_DEBUG_IMAGE_VISUAL_SHADER_SCRIPT_FILE_NAME_ENV, "notJsonFile"); // Try to load exist file, but not a json
+
+ // Set invalid script file
+ Test::StyleMonitor::SetThemeFileOutput("notJsonFile", "1");
+
+ ToolkitTestApplication application;
+
+ VisualFactory factory = VisualFactory::Get();
+ DALI_TEST_CHECK(factory);
+
+ Property::Map propertyMap;
+ propertyMap.Insert(Toolkit::Visual::Property::TYPE, Visual::IMAGE);
+ propertyMap.Insert(ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME);
+
+ Visual::Base visual = factory.CreateVisual(propertyMap);
+ DALI_TEST_CHECK(visual);
+
+ DummyControl actor = DummyControl::New();
+ DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
+ dummyImpl.RegisterVisual(Control::CONTROL_PROPERTY_END_INDEX + 1, visual);
+ actor.SetProperty(Actor::Property::SIZE, Vector2(200.f, 200.f));
+ application.GetScene().Add(actor);
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION);
+
+ TestGlAbstraction& gl = application.GetGlAbstraction();
+ TraceCallStack& textureTrace = gl.GetTextureTrace();
+ textureTrace.Enable(true);
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS(actor.GetRendererCount(), 1u, TEST_LOCATION);
+ DALI_TEST_EQUALS(actor.IsResourceReady(), true, TEST_LOCATION);
+ DALI_TEST_EQUALS(textureTrace.CountMethod("GenTextures"), 1, TEST_LOCATION);
+
+ END_TEST;
+}
+
+int UtcDaliImageVisualDebugImageVisualShaderN2(void)
+{
+ EnvironmentVariable::SetTestEnvironmentVariable(DALI_DEBUG_IMAGE_VISUAL_SHADER_ENV, "1");
+ EnvironmentVariable::SetTestEnvironmentVariable(DALI_DEBUG_IMAGE_VISUAL_SHADER_SCRIPT_FILE_NAME_ENV, std::string(THROW_EXCEPTION_STYLE_FILE_NAME).c_str()); // Try to load file that throw some exception
+
+ // Set throw exception script file
+ Test::StyleMonitor::SetThemeFileOutput(std::string(THROW_EXCEPTION_STYLE_FILE_NAME), "1");
+
+ ToolkitTestApplication application;
+
+ VisualFactory factory = VisualFactory::Get();
+ DALI_TEST_CHECK(factory);
+
+ Property::Map propertyMap;
+ propertyMap.Insert(Toolkit::Visual::Property::TYPE, Visual::IMAGE);
+ propertyMap.Insert(ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME);
+
+ Visual::Base visual = factory.CreateVisual(propertyMap);
+ DALI_TEST_CHECK(visual);
+
+ DummyControl actor = DummyControl::New();
+ DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
+ dummyImpl.RegisterVisual(Control::CONTROL_PROPERTY_END_INDEX + 1, visual);
+ actor.SetProperty(Actor::Property::SIZE, Vector2(200.f, 200.f));
+ application.GetScene().Add(actor);
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION);
+
+ TestGlAbstraction& gl = application.GetGlAbstraction();
+ TraceCallStack& textureTrace = gl.GetTextureTrace();
+ textureTrace.Enable(true);
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS(actor.GetRendererCount(), 1u, TEST_LOCATION);
+ DALI_TEST_EQUALS(actor.IsResourceReady(), true, TEST_LOCATION);
+ DALI_TEST_EQUALS(textureTrace.CountMethod("GenTextures"), 1, TEST_LOCATION);
+
+ END_TEST;