Changed Control::SetLayout to handle empty layouts
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / utc-Dali-ImageView.cpp
index bcaca21..c9cbdc5 100644 (file)
@@ -23,7 +23,7 @@
 #include <dali-toolkit/dali-toolkit.h>
 #include <dali/devel-api/scripting/scripting.h>
 #include <dali-toolkit/devel-api/controls/control-devel.h>
-#include <dali-toolkit/public-api/image-loader/texture-manager.h>
+#include <dali-toolkit/devel-api/image-loader/texture-manager.h>
 #include <dali-toolkit/devel-api/visual-factory/visual-base.h>
 #include <dali-toolkit/devel-api/visuals/image-visual-properties-devel.h>
 
@@ -366,7 +366,7 @@ int UtcDaliImageViewSetGetProperty03(void)
   DALI_TEST_CHECK( srcFactorRgb == BlendFactor::ONE );
   DALI_TEST_CHECK( destFactorRgb == BlendFactor::ONE_MINUS_SRC_ALPHA );
   DALI_TEST_CHECK( srcFactorAlpha == BlendFactor::ONE );
-  DALI_TEST_CHECK( destFactorAlpha == BlendFactor::ONE );
+  DALI_TEST_CHECK( destFactorAlpha == BlendFactor::ONE_MINUS_SRC_ALPHA );
 
   value = renderer.GetProperty( Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA );
   DALI_TEST_CHECK( value.Get( enable ) );