Remove the texture element from the load queue
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / utc-Dali-ImageView.cpp
index bdf031d..a59b0ff 100644 (file)
@@ -2488,3 +2488,47 @@ int UtcDaliImageViewSvgLoadingFailure(void)
 
   END_TEST;
 }
+
+namespace
+{
+
+static int gResourceReadySignalCounter = 0;
+
+void OnResourceReadySignal( Control control )
+{
+  gResourceReadySignalCounter++;
+
+  if( gResourceReadySignalCounter == 1 )
+  {
+    // Set image twice
+    ImageView::DownCast( control ).SetImage( gImage_34_RGBA );
+    ImageView::DownCast( control ).SetImage( gImage_34_RGBA );
+  }
+}
+
+}
+
+int UtcDaliImageViewSetImageOnResourceReadySignal(void)
+{
+  tet_infoline("Test setting image from within signal handler.");
+
+  ToolkitTestApplication application;
+
+  gResourceReadySignalCounter = 0;
+
+  ImageView imageView = ImageView::New( gImage_34_RGBA );
+  imageView.ResourceReadySignal().Connect( &OnResourceReadySignal );
+
+  Stage::GetCurrent().Add( imageView );
+
+  DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
+
+  application.SendNotification();
+  application.Render();
+
+  DALI_TEST_EQUALS( gResourceReadySignalCounter, 2, TEST_LOCATION );
+
+  DALI_TEST_EQUALS( imageView.IsResourceReady(), true, TEST_LOCATION );
+
+  END_TEST;
+}