if(gResourceReadySignalCounter == 0)
{
// Queue loading
- // 1. Use cached image, then UploadComplete will be called right after OnResourceReadySignal03.
+ // 1. Use cached image, then LoadComplete will be called right after OnResourceReadySignal03.
gImageView2[ImageView::Property::IMAGE] = gImage_34_RGBA;
// 2. Load a new image