END_TEST;
}
+int UtcDaliImageViewMoveConstructor(void)
+{
+ ToolkitTestApplication application;
+
+ ImageView imageView = ImageView::New();
+ DALI_TEST_EQUALS( 1, imageView.GetBaseObject().ReferenceCount(), TEST_LOCATION );
+ imageView.SetProperty( Actor::Property::SENSITIVE, false );
+ DALI_TEST_CHECK( false == imageView.GetProperty< bool >( Actor::Property::SENSITIVE ) );
+
+ ImageView moved = std::move( imageView );
+ DALI_TEST_CHECK( moved );
+ DALI_TEST_EQUALS( 1, moved.GetBaseObject().ReferenceCount(), TEST_LOCATION );
+ DALI_TEST_CHECK( false == moved.GetProperty< bool >( Actor::Property::SENSITIVE ) );
+ DALI_TEST_CHECK( !imageView );
+
+ END_TEST;
+}
+
int UtcDaliImageViewAssignmentOperatorP(void)
{
ToolkitTestApplication application;
END_TEST;
}
+int UtcDaliImageViewMoveAssignment(void)
+{
+ ToolkitTestApplication application;
+
+ ImageView imageView = ImageView::New();
+ DALI_TEST_EQUALS( 1, imageView.GetBaseObject().ReferenceCount(), TEST_LOCATION );
+ imageView.SetProperty( Actor::Property::SENSITIVE, false );
+ DALI_TEST_CHECK( false == imageView.GetProperty< bool >( Actor::Property::SENSITIVE ) );
+
+ ImageView moved;
+ moved = std::move( imageView );
+ DALI_TEST_CHECK( moved );
+ DALI_TEST_EQUALS( 1, moved.GetBaseObject().ReferenceCount(), TEST_LOCATION );
+ DALI_TEST_CHECK( false == moved.GetProperty< bool >( Actor::Property::SENSITIVE ) );
+ DALI_TEST_CHECK( !imageView );
+
+ END_TEST;
+}
+
int UtcDaliImageViewDownCastP(void)
{
ToolkitTestApplication application;
imageView.SetProperty( Toolkit::Control::Property::PADDING, Extents( 10u, 10u, 10u, 10u ) );
// By default, Aysnc loading is used
- // loading is not started if the actor is offStage
+ // loading is not started if the actor is offScene
application.GetScene().Add( imageView );
application.SendNotification();
{
ToolkitTestApplication application;
- tet_infoline( "Create an ImageVisual using ScaleToFill and animated vector image ( image: [600,600], view:[600,600] )" );
+ tet_infoline( "Create an ImageVisual using SCALE_TO_FILL and animated vector image ( image: [600,600], view:[600,600] )" );
ImageView imageView = ImageView::New();
Property::Map imageMap;
ToolkitTestApplication application;
Toolkit::ImageView imageView;
- imageView = Toolkit::ImageView::New( );
+ imageView = Toolkit::ImageView::New();
imageView.SetImage("https://dev.w3.org/SVG/tools/svgweb/samples/svg-files/check.svg");
// Victor. Temporary (or permanent?) update as the url above seems not to work from time to time ...
- imageView.SetImage("https://upload.wikimedia.org/wikipedia/commons/thumb/0/02/SVG_logo.svg/64px-SVG_logo.svg.png");
+// imageView.SetImage("https://upload.wikimedia.org/wikipedia/commons/thumb/0/02/SVG_logo.svg/64px-SVG_logo.svg.png");
imageView.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
imageView.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
imageView.SetProperty( Actor::Property::SIZE, Vector2(300, 300) );
{
ToolkitTestApplication application;
- // Local svg file
+ // Local svg file - invalid file path
{
gResourceReadySignalFired = false;
- ImageView imageView = ImageView::New( TEST_RESOURCE_DIR "/Kid1.svg" );
+ ImageView imageView = ImageView::New( TEST_RESOURCE_DIR "/foo.svg" );
+ imageView.SetProperty( Actor::Property::SIZE, Vector2( 200.f, 200.f ) );
+ imageView.ResourceReadySignal().Connect( &ResourceReadySignal);
+
+ DALI_TEST_EQUALS( imageView.IsResourceReady(), false, TEST_LOCATION );
+
+ application.GetScene().Add( imageView );
+
+ application.SendNotification();
+
+ // loading started, this waits for the loader thread
+ DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
+
+ application.SendNotification();
+ application.Render(16);
+
+ DALI_TEST_EQUALS( gResourceReadySignalFired, true, TEST_LOCATION );
+ DALI_TEST_EQUALS( imageView.IsResourceReady(), true, TEST_LOCATION );
+ DALI_TEST_EQUALS( imageView.GetVisualResourceStatus( ImageView::Property::IMAGE ), Visual::ResourceStatus::FAILED, TEST_LOCATION );
+ }
+
+ // Local svg file - invalid file
+ {
+ gResourceReadySignalFired = false;
+
+ ImageView imageView = ImageView::New( TEST_RESOURCE_DIR "/invalid.svg" );
imageView.SetProperty( Actor::Property::SIZE, Vector2( 200.f, 200.f ) );
imageView.ResourceReadySignal().Connect( &ResourceReadySignal);
END_TEST;
}
+int UtcDaliImageViewSvgRasterizationFailure(void)
+{
+ ToolkitTestApplication application;
+
+ gResourceReadySignalFired = false;
+
+ ImageView imageView = ImageView::New( TEST_RESOURCE_DIR "/svg1.svg" );
+ imageView.SetProperty( Actor::Property::SIZE, Vector2( 200.f, 200.f ) );
+ imageView.ResourceReadySignal().Connect( &ResourceReadySignal);
+
+ DALI_TEST_EQUALS( imageView.IsResourceReady(), false, TEST_LOCATION );
+
+ application.GetScene().Add( imageView );
+
+ application.SendNotification();
+
+ // loading started, this waits for the loader thread
+ DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
+
+ application.SendNotification();
+ application.Render(16);
+
+ DALI_TEST_EQUALS( gResourceReadySignalFired, true, TEST_LOCATION );
+ DALI_TEST_EQUALS( imageView.IsResourceReady(), true, TEST_LOCATION );
+ DALI_TEST_EQUALS( imageView.GetVisualResourceStatus( ImageView::Property::IMAGE ), Visual::ResourceStatus::READY, TEST_LOCATION );
+
+ // Reset flag
+ gResourceReadySignalFired = false;
+
+ // Change size
+ imageView.SetProperty( Actor::Property::SIZE, Vector2( 0.f, 0.f ) );
+
+ application.SendNotification();
+
+ // rasterization started, this waits for the rasterize thread
+ DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
+
+ application.SendNotification();
+ application.Render(16);
+
+ DALI_TEST_EQUALS( gResourceReadySignalFired, true, TEST_LOCATION );
+ DALI_TEST_EQUALS( imageView.IsResourceReady(), true, TEST_LOCATION );
+ // Fail to rasterize because the size is 0.
+ DALI_TEST_EQUALS( imageView.GetVisualResourceStatus( ImageView::Property::IMAGE ), Visual::ResourceStatus::FAILED, TEST_LOCATION );
+
+ END_TEST;
+}
+
namespace
{