// By default, Aysnc loading is used
Stage::GetCurrent().Add( imageView );
- imageView.SetSize(100, 100);
+ imageView.SetProperty( Actor::Property::SIZE, Vector2(100, 100) );
imageView.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
ImageView childImage = ImageView::New();
childImage.SetBackgroundColor( Color::BLACK );
- childImage.SetSize( 10.f, 10.f );
+ childImage.SetProperty( Actor::Property::SIZE, Vector2( 10.f, 10.f ) );
imageView.Add( childImage );
application.SendNotification();
imageMap.Add( DevelVisual::Property::VISUAL_FITTING_MODE , Toolkit::DevelVisual::FIT_KEEP_ASPECT_RATIO );
imageView.SetProperty( Toolkit::ImageView::Property::IMAGE, imageMap );
- imageView.SetSize(600,700);
+ imageView.SetProperty( Actor::Property::SIZE, Vector2(600,700) );
Stage::GetCurrent().Add( imageView );
imageMap.Add( DevelVisual::Property::VISUAL_FITTING_MODE , Toolkit::DevelVisual::FILL );
imageView.SetProperty( Toolkit::ImageView::Property::IMAGE, imageMap );
- imageView.SetSize(600,700);
+ imageView.SetProperty( Actor::Property::SIZE, Vector2(600,700) );
Stage::GetCurrent().Add( imageView );
imageMap.Add( DevelVisual::Property::VISUAL_FITTING_MODE , Toolkit::DevelVisual::OVER_FIT_KEEP_ASPECT_RATIO );
imageView.SetProperty( Toolkit::ImageView::Property::IMAGE, imageMap );
- imageView.SetSize(600,500);
+ imageView.SetProperty( Actor::Property::SIZE, Vector2(600,500) );
Stage::GetCurrent().Add( imageView );
imageMap.Add( DevelVisual::Property::VISUAL_FITTING_MODE, Toolkit::DevelVisual::CENTER);
imageView.SetProperty( Toolkit::ImageView::Property::IMAGE, imageMap );
- imageView.SetSize(700,700);
+ imageView.SetProperty( Actor::Property::SIZE, Vector2(700,700) );
Stage::GetCurrent().Add( imageView );
imageMap.Add( DevelVisual::Property::VISUAL_FITTING_MODE, Toolkit::DevelVisual::CENTER);
imageView.SetProperty( Toolkit::ImageView::Property::IMAGE, imageMap );
- imageView.SetSize(700,700);
+ imageView.SetProperty( Actor::Property::SIZE, Vector2(700,700) );
Stage::GetCurrent().Add( imageView );
imageMap.Add( DevelVisual::Property::VISUAL_FITTING_MODE, Toolkit::DevelVisual::FIT_HEIGHT);
imageView.SetProperty( Toolkit::ImageView::Property::IMAGE, imageMap );
- imageView.SetSize(600,700);
+ imageView.SetProperty( Actor::Property::SIZE, Vector2(600,700) );
Stage::GetCurrent().Add( imageView );
imageMap.Add( DevelVisual::Property::VISUAL_FITTING_MODE, Toolkit::DevelVisual::FIT_HEIGHT);
imageView.SetProperty( Toolkit::ImageView::Property::IMAGE, imageMap );
- imageView.SetSize(700,600);
+ imageView.SetProperty( Actor::Property::SIZE, Vector2(700,600) );
Stage::GetCurrent().Add( imageView );
imageMap.Add( DevelVisual::Property::VISUAL_FITTING_MODE, Toolkit::DevelVisual::FIT_WIDTH);
imageView.SetProperty( Toolkit::ImageView::Property::IMAGE, imageMap );
- imageView.SetSize(600,700);
+ imageView.SetProperty( Actor::Property::SIZE, Vector2(600,700) );
Stage::GetCurrent().Add( imageView );
imageMap.Add( DevelVisual::Property::VISUAL_FITTING_MODE, Toolkit::DevelVisual::FIT_WIDTH);
imageView.SetProperty( Toolkit::ImageView::Property::IMAGE, imageMap );
- imageView.SetSize(700,600);
+ imageView.SetProperty( Actor::Property::SIZE, Vector2(700,600) );
Stage::GetCurrent().Add( imageView );
imageMap[ DevelVisual::Property::VISUAL_FITTING_MODE ] = Toolkit::DevelVisual::FIT_KEEP_ASPECT_RATIO;
imageView.SetProperty( Toolkit::ImageView::Property::IMAGE, imageMap );
- imageView.SetSize(800,700);
+ imageView.SetProperty( Actor::Property::SIZE, Vector2(800,700) );
Stage::GetCurrent().Add( imageView );
imageMap2[ DevelVisual::Property::VISUAL_FITTING_MODE ] = Toolkit::DevelVisual::CENTER;
imageView.SetProperty( Toolkit::ImageView::Property::IMAGE, imageMap2 );
- imageView.SetSize(800,700);
+ imageView.SetProperty( Actor::Property::SIZE, Vector2(800,700) );
Stage::GetCurrent().Add( imageView );
imageMap3[ DevelVisual::Property::VISUAL_FITTING_MODE ] = Toolkit::DevelVisual::FIT_KEEP_ASPECT_RATIO;
imageView.SetProperty( Toolkit::ImageView::Property::IMAGE, imageMap3 );
- imageView.SetSize(800,700);
+ imageView.SetProperty( Actor::Property::SIZE, Vector2(800,700) );
Stage::GetCurrent().Add( imageView );
imageMap[ DevelVisual::Property::VISUAL_FITTING_MODE ] = Toolkit::DevelVisual::OVER_FIT_KEEP_ASPECT_RATIO;
imageView.SetProperty( Toolkit::ImageView::Property::IMAGE, imageMap );
- imageView.SetSize(800,700);
+ imageView.SetProperty( Actor::Property::SIZE, Vector2(800,700) );
Stage::GetCurrent().Add( imageView );
imageMap2[ DevelVisual::Property::VISUAL_FITTING_MODE ] = Toolkit::DevelVisual::CENTER;
imageView.SetProperty( Toolkit::ImageView::Property::IMAGE, imageMap2 );
- imageView.SetSize(800,700);
+ imageView.SetProperty( Actor::Property::SIZE, Vector2(800,700) );
Stage::GetCurrent().Add( imageView );
imageMap3[ DevelVisual::Property::VISUAL_FITTING_MODE ] = Toolkit::DevelVisual::OVER_FIT_KEEP_ASPECT_RATIO;
imageView.SetProperty( Toolkit::ImageView::Property::IMAGE, imageMap3 );
- imageView.SetSize(800,700);
+ imageView.SetProperty( Actor::Property::SIZE, Vector2(800,700) );
Stage::GetCurrent().Add( imageView );
imageMap.Add( Toolkit::ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME ); // 249x169 image
imageView.SetProperty( Toolkit::ImageView::Property::IMAGE, imageMap );
- imageView.SetSize(600,600);
+ imageView.SetProperty( Actor::Property::SIZE, Vector2(600,600) );
Stage::GetCurrent().Add( imageView );
imageView.SetImage("https://upload.wikimedia.org/wikipedia/commons/thumb/0/02/SVG_logo.svg/64px-SVG_logo.svg.png");
imageView.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
imageView.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
- imageView.SetSize(300, 300);
- imageView.SetPosition( Vector3( 150.0f , 150.0f , 0.0f ) );
+ imageView.SetProperty( Actor::Property::SIZE, Vector2(300, 300) );
+ imageView.SetProperty( Actor::Property::POSITION, Vector3( 150.0f , 150.0f , 0.0f ) );
Stage::GetCurrent().Add( imageView );
gResourceReadySignalFired = false;
ImageView imageView = ImageView::New( TEST_RESOURCE_DIR "/Kid1.svg" );
- imageView.SetSize( 200.f, 200.f );
+ imageView.SetProperty( Actor::Property::SIZE, Vector2( 200.f, 200.f ) );
imageView.ResourceReadySignal().Connect( &ResourceReadySignal);
DALI_TEST_EQUALS( imageView.IsResourceReady(), false, TEST_LOCATION );
gResourceReadySignalFired = false;
ImageView imageView = ImageView::New( "https://bar.org/foobar.svg" );
- imageView.SetSize( 200.f, 200.f );
+ imageView.SetProperty( Actor::Property::SIZE, Vector2( 200.f, 200.f ) );
imageView.ResourceReadySignal().Connect( &ResourceReadySignal);
DALI_TEST_EQUALS( imageView.IsResourceReady(), false, TEST_LOCATION );