(Popup) Fix various bugs in Popup
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / utc-Dali-ImageView.cpp
index 6348940..2ff700b 100644 (file)
@@ -351,10 +351,10 @@ int UtcDaliImageViewSetGetProperty03(void)
   int destFactorRgb   = renderer.GetProperty<int>( Renderer::Property::BLEND_FACTOR_DEST_RGB );
   int srcFactorAlpha  = renderer.GetProperty<int>( Renderer::Property::BLEND_FACTOR_SRC_ALPHA );
   int destFactorAlpha = renderer.GetProperty<int>( Renderer::Property::BLEND_FACTOR_DEST_ALPHA );
-  DALI_TEST_CHECK( srcFactorRgb == BlendingFactor::ONE );
-  DALI_TEST_CHECK( destFactorRgb == BlendingFactor::ONE_MINUS_SRC_ALPHA );
-  DALI_TEST_CHECK( srcFactorAlpha == BlendingFactor::ONE );
-  DALI_TEST_CHECK( destFactorAlpha == BlendingFactor::ONE );
+  DALI_TEST_CHECK( srcFactorRgb == BlendFactor::ONE );
+  DALI_TEST_CHECK( destFactorRgb == BlendFactor::ONE_MINUS_SRC_ALPHA );
+  DALI_TEST_CHECK( srcFactorAlpha == BlendFactor::ONE );
+  DALI_TEST_CHECK( destFactorAlpha == BlendFactor::ONE );
 
   value = renderer.GetProperty( Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA );
   DALI_TEST_CHECK( value.Get( enable ) );
@@ -384,7 +384,7 @@ int UtcDaliImageViewAsyncLoadingWithoutAltasing(void)
   END_TEST;
 }
 
-int UtcDaliImageViewAsyncLoadingWithAltasing(void)
+int UtcDaliImageViewAsyncLoadingWithAtlasing(void)
 {
   ToolkitTestApplication application;
 
@@ -397,8 +397,6 @@ int UtcDaliImageViewAsyncLoadingWithAltasing(void)
 
   // By default, Aysnc loading is used
   // loading is not started if the actor is offStage
-  BitmapLoader loader = BitmapLoader::GetLatestCreated();
-  DALI_TEST_CHECK( !loader );
 
   Stage::GetCurrent().Add( imageView );
   application.SendNotification();
@@ -406,19 +404,8 @@ int UtcDaliImageViewAsyncLoadingWithAltasing(void)
   application.Render(16);
   application.SendNotification();
 
-  // loading started
-  loader = BitmapLoader::GetLatestCreated();
-  DALI_TEST_CHECK( loader );
-
-  // worker thread is created
-  EventThreadCallback* eventTrigger = EventThreadCallback::Get();
-  DALI_TEST_CHECK( eventTrigger );
-
-  loader.WaitForLoading();// waiting until the image to be loaded
-  DALI_TEST_CHECK( loader.IsLoaded() );
-
-  CallbackBase* callback = eventTrigger->GetCallback();
-  CallbackBase::Execute( *callback );
+  // loading started, this waits for the loader thread for max 30 seconds
+  DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
 
   application.SendNotification();
   application.Render(16);
@@ -445,7 +432,7 @@ int UtcDaliImageViewSyncLoading(void)
     ImageView imageView = ImageView::New();
 
     // Sync loading is used
-    syncLoadingMap[ "url" ] = gImage_600_RGB;
+    syncLoadingMap[ ImageVisual::Property::URL ] = gImage_600_RGB;
     imageView.SetProperty( ImageView::Property::IMAGE, syncLoadingMap );
 
     // BitmapLoader is used, and the loading is started immediately even the actor is not on stage.
@@ -462,9 +449,9 @@ int UtcDaliImageViewSyncLoading(void)
 
     ImageView imageView = ImageView::New( );
     // Sync loading is used
-    syncLoadingMap[ "url" ] = gImage_34_RGBA;
-    syncLoadingMap[ "desiredHeight" ] = 34;
-    syncLoadingMap[ "desiredWidth" ] = 34;
+    syncLoadingMap[ ImageVisual::Property::URL ] = gImage_34_RGBA;
+    syncLoadingMap[ ImageVisual::Property::DESIRED_HEIGHT ] = 34;
+    syncLoadingMap[ ImageVisual::Property::DESIRED_WIDTH ] = 34;
     imageView.SetProperty( ImageView::Property::IMAGE, syncLoadingMap );
 
     // loading is started even if the actor is offStage