view.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::CENTER);
- view.SetSize(Stage::GetCurrent().GetSize());
+ view.SetProperty( Actor::Property::SIZE, Stage::GetCurrent().GetSize());
view.Add(actor);
Stage::GetCurrent().Add(view);
DALI_TEST_CHECK( 1u == taskList.GetTaskCount() );
view.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::CENTER);
- view.SetSize(Stage::GetCurrent().GetSize());
+ view.SetProperty( Actor::Property::SIZE, Stage::GetCurrent().GetSize());
view.Add(Actor::New());
Stage::GetCurrent().Add(view);
view.Activate();
DALI_TEST_CHECK( view );
view.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
- view.SetSize(Stage::GetCurrent().GetSize());
+ view.SetProperty( Actor::Property::SIZE, Stage::GetCurrent().GetSize());
view.Add(Actor::New());
Stage::GetCurrent().Add(view);
view.Activate();
DALI_TEST_CHECK( view );
view.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::CENTER);
- view.SetSize(Stage::GetCurrent().GetSize());
+ view.SetProperty( Actor::Property::SIZE, Stage::GetCurrent().GetSize());
view.Add(Actor::New());
Stage::GetCurrent().Add(view);
view.Activate();
DALI_TEST_CHECK( 1u == taskList.GetTaskCount() );
view.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::CENTER);
- view.SetSize(Stage::GetCurrent().GetSize());
+ view.SetProperty( Actor::Property::SIZE, Stage::GetCurrent().GetSize());
view.Add(Actor::New());
Stage::GetCurrent().Add(view);
view.ActivateOnce();
DALI_TEST_CHECK( view );
view.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
- view.SetSize(Stage::GetCurrent().GetSize());
+ view.SetProperty( Actor::Property::SIZE, Stage::GetCurrent().GetSize());
view.Add(Actor::New());
Stage::GetCurrent().Add(view);
view.ActivateOnce();
DALI_TEST_CHECK( view );
view.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::CENTER);
- view.SetSize(Stage::GetCurrent().GetSize());
+ view.SetProperty( Actor::Property::SIZE, Stage::GetCurrent().GetSize());
view.Add(Actor::New());
Stage::GetCurrent().Add(view);
view.Activate();