DALI_TEST_CHECK( view );
Actor actor = Actor::New();
- DALI_TEST_CHECK( !actor.OnStage() );
+ DALI_TEST_CHECK( !actor.GetProperty< bool >( Actor::Property::CONNECTED_TO_SCENE ) );
view.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::CENTER);
view.Add(actor);
Stage::GetCurrent().Add(view);
- DALI_TEST_CHECK( actor.OnStage() );
+ DALI_TEST_CHECK( actor.GetProperty< bool >( Actor::Property::CONNECTED_TO_SCENE ) );
DALI_TEST_CHECK( actor.GetParent() );
DALI_TEST_CHECK( actor.GetParent() != view );
view.Remove(actor);
- DALI_TEST_CHECK( !actor.OnStage() );
+ DALI_TEST_CHECK( !actor.GetProperty< bool >( Actor::Property::CONNECTED_TO_SCENE ) );
END_TEST;
}
Actor actor = Actor::New();
actor.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
- DALI_TEST_CHECK( !actor.OnStage() );
+ DALI_TEST_CHECK( !actor.GetProperty< bool >( Actor::Property::CONNECTED_TO_SCENE ) );
view.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::CENTER);
stage.Add(view);
- DALI_TEST_CHECK( actor.OnStage() );
+ DALI_TEST_CHECK( actor.GetProperty< bool >( Actor::Property::CONNECTED_TO_SCENE ) );
application.SendNotification();
application.Render();