Remove Setter/Getter public APIs from Dali::Layer
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / utc-Dali-DragAndDropDetector.cpp
index 17686c1..07f400a 100755 (executable)
@@ -270,8 +270,8 @@ int UtcDaliDragAndDropDetectorStartSignal(void)
 
   Dali::Toolkit::DragAndDropDetector detector = Dali::Toolkit::DragAndDropDetector::New();
   Control control = Control::New();
-  control.SetSize(100.0f, 100.0f);
-  control.SetAnchorPoint(AnchorPoint::TOP_LEFT);
+  control.SetProperty( Actor::Property::SIZE, Vector2(100.0f, 100.0f) );
+  control.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
   Stage::GetCurrent().Add(control);
   detector.Attach(control);
 
@@ -302,14 +302,14 @@ int UtcDaliDragAndDropDetectorEnteredSignal(void)
   Dali::Toolkit::DragAndDropDetector detector = Dali::Toolkit::DragAndDropDetector::New();
   Control control1 = Control::New();
   Control control2 = Control::New();
-  control1.SetSize(100.0f,100.0f);
-  control2.SetSize(100.0f, 100.0f);
-  control1.SetAnchorPoint(AnchorPoint::TOP_LEFT);
-  control2.SetAnchorPoint(AnchorPoint::TOP_LEFT);
-  control1.SetParentOrigin(ParentOrigin::TOP_LEFT);
-  control2.SetParentOrigin(ParentOrigin::TOP_LEFT);
-  control1.SetPosition(0.0f, 0.0f);
-  control2.SetPosition(0.0f, 100.0f);
+  control1.SetProperty( Actor::Property::SIZE, Vector2(100.0f,100.0f) );
+  control2.SetProperty( Actor::Property::SIZE, Vector2(100.0f, 100.0f) );
+  control1.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
+  control2.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
+  control1.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::TOP_LEFT);
+  control2.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::TOP_LEFT);
+  control1.SetProperty( Actor::Property::POSITION, Vector2(0.0f, 0.0f));
+  control2.SetProperty( Actor::Property::POSITION, Vector2(0.0f, 100.0f));
 
   Stage::GetCurrent().Add(control1);
   Stage::GetCurrent().Add(control2);
@@ -345,14 +345,14 @@ int UtcDaliDragAndDropDetectorMovedSignal(void)
   Dali::Toolkit::DragAndDropDetector detector = Dali::Toolkit::DragAndDropDetector::New();
   Control control1 = Control::New();
   Control control2 = Control::New();
-  control1.SetSize(100.0f,100.0f);
-  control2.SetSize(100.0f, 100.0f);
-  control1.SetAnchorPoint(AnchorPoint::TOP_LEFT);
-  control2.SetAnchorPoint(AnchorPoint::TOP_LEFT);
-  control1.SetParentOrigin(ParentOrigin::TOP_LEFT);
-  control2.SetParentOrigin(ParentOrigin::TOP_LEFT);
-  control1.SetPosition(0.0f, 0.0f);
-  control2.SetPosition(0.0f, 100.0f);
+  control1.SetProperty( Actor::Property::SIZE, Vector2(100.0f,100.0f) );
+  control2.SetProperty( Actor::Property::SIZE, Vector2(100.0f, 100.0f) );
+  control1.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
+  control2.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
+  control1.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::TOP_LEFT);
+  control2.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::TOP_LEFT);
+  control1.SetProperty( Actor::Property::POSITION, Vector2(0.0f, 0.0f));
+  control2.SetProperty( Actor::Property::POSITION, Vector2(0.0f, 100.0f));
 
   Stage::GetCurrent().Add(control1);
   Stage::GetCurrent().Add(control2);
@@ -392,17 +392,17 @@ int UtcDaliDragAndDropDetectorExitedSignal(void)
   Dali::Toolkit::DragAndDropDetector detector = Dali::Toolkit::DragAndDropDetector::New();
   Control control1 = Control::New();
   Control control2 = Control::New();
-  control1.SetSize(100.0f,100.0f);
-  control2.SetSize(100.0f, 100.0f);
-  control1.SetAnchorPoint(AnchorPoint::TOP_LEFT);
-  control2.SetAnchorPoint(AnchorPoint::TOP_LEFT);
-  control1.SetParentOrigin(ParentOrigin::TOP_LEFT);
-  control2.SetParentOrigin(ParentOrigin::TOP_LEFT);
-  control1.SetPosition(0.0f, 0.0f);
-  control2.SetPosition(0.0f, 100.0f);
-
-  control1.SetLeaveRequired(true);
-  control2.SetLeaveRequired(true);
+  control1.SetProperty( Actor::Property::SIZE, Vector2(100.0f,100.0f) );
+  control2.SetProperty( Actor::Property::SIZE, Vector2(100.0f, 100.0f) );
+  control1.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
+  control2.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
+  control1.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::TOP_LEFT);
+  control2.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::TOP_LEFT);
+  control1.SetProperty( Actor::Property::POSITION, Vector2(0.0f, 0.0f));
+  control2.SetProperty( Actor::Property::POSITION, Vector2(0.0f, 100.0f));
+
+  control1.SetProperty( Actor::Property::LEAVE_REQUIRED,true);
+  control2.SetProperty( Actor::Property::LEAVE_REQUIRED,true);
 
   Stage::GetCurrent().Add(control1);
   Stage::GetCurrent().Add(control2);
@@ -440,14 +440,14 @@ int UtcDaliDragAndDropDetectorDroppedSignal(void)
   Dali::Toolkit::DragAndDropDetector detector = Dali::Toolkit::DragAndDropDetector::New();
   Control control1 = Control::New();
   Control control2 = Control::New();
-  control1.SetSize(100.0f,100.0f);
-  control2.SetSize(100.0f, 100.0f);
-  control1.SetAnchorPoint(AnchorPoint::TOP_LEFT);
-  control2.SetAnchorPoint(AnchorPoint::TOP_LEFT);
-  control1.SetParentOrigin(ParentOrigin::TOP_LEFT);
-  control2.SetParentOrigin(ParentOrigin::TOP_LEFT);
-  control1.SetPosition(0.0f, 0.0f);
-  control2.SetPosition(0.0f, 100.0f);
+  control1.SetProperty( Actor::Property::SIZE, Vector2(100.0f,100.0f) );
+  control2.SetProperty( Actor::Property::SIZE, Vector2(100.0f, 100.0f) );
+  control1.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
+  control2.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
+  control1.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::TOP_LEFT);
+  control2.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::TOP_LEFT);
+  control1.SetProperty( Actor::Property::POSITION, Vector2(0.0f, 0.0f));
+  control2.SetProperty( Actor::Property::POSITION, Vector2(0.0f, 100.0f));
 
   Stage::GetCurrent().Add(control1);
   Stage::GetCurrent().Add(control2);
@@ -488,14 +488,14 @@ int UtcDaliDragAndDropDetectorEndedSignal(void)
   Dali::Toolkit::DragAndDropDetector detector = Dali::Toolkit::DragAndDropDetector::New();
   Control control1 = Control::New();
   Control control2 = Control::New();
-  control1.SetSize(100.0f,100.0f);
-  control2.SetSize(100.0f, 100.0f);
-  control1.SetAnchorPoint(AnchorPoint::TOP_LEFT);
-  control2.SetAnchorPoint(AnchorPoint::TOP_LEFT);
-  control1.SetParentOrigin(ParentOrigin::TOP_LEFT);
-  control2.SetParentOrigin(ParentOrigin::TOP_LEFT);
-  control1.SetPosition(0.0f, 0.0f);
-  control2.SetPosition(0.0f, 100.0f);
+  control1.SetProperty( Actor::Property::SIZE, Vector2(100.0f,100.0f) );
+  control2.SetProperty( Actor::Property::SIZE, Vector2(100.0f, 100.0f) );
+  control1.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
+  control2.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
+  control1.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::TOP_LEFT);
+  control2.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::TOP_LEFT);
+  control1.SetProperty( Actor::Property::POSITION, Vector2(0.0f, 0.0f));
+  control2.SetProperty( Actor::Property::POSITION, Vector2(0.0f, 100.0f));
 
   Stage::GetCurrent().Add(control1);
   Stage::GetCurrent().Add(control2);
@@ -528,16 +528,16 @@ int UtcDaliDragAndDropDetectorGetContent(void)
   Dali::Toolkit::DragAndDropDetector detector = Dali::Toolkit::DragAndDropDetector::New();
   Control control1 = Control::New();
   Control control2 = Control::New();
-  control1.SetName("control1");
-  control2.SetName("control2");
-  control1.SetSize(100.0f,100.0f);
-  control2.SetSize(100.0f, 100.0f);
-  control1.SetAnchorPoint(AnchorPoint::TOP_LEFT);
-  control2.SetAnchorPoint(AnchorPoint::TOP_LEFT);
-  control1.SetParentOrigin(ParentOrigin::TOP_LEFT);
-  control2.SetParentOrigin(ParentOrigin::TOP_LEFT);
-  control1.SetPosition(0.0f, 0.0f);
-  control2.SetPosition(0.0f, 100.0f);
+  control1.SetProperty( Dali::Actor::Property::NAME,"control1");
+  control2.SetProperty( Dali::Actor::Property::NAME,"control2");
+  control1.SetProperty( Actor::Property::SIZE, Vector2(100.0f, 100.0f) );
+  control2.SetProperty( Actor::Property::SIZE, Vector2(100.0f, 100.0f) );
+  control1.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
+  control2.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
+  control1.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::TOP_LEFT);
+  control2.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::TOP_LEFT);
+  control1.SetProperty( Actor::Property::POSITION, Vector2(0.0f, 0.0f));
+  control2.SetProperty( Actor::Property::POSITION, Vector2(0.0f, 100.0f));
 
   Stage::GetCurrent().Add(control1);
   Stage::GetCurrent().Add(control2);