#include <dali.h>
#include <dali-toolkit/dali-toolkit.h>
+#include <dali-toolkit/devel-api/shader-effects/dissolve-effect.h>
using namespace Dali;
Toolkit::DissolveEffect effect = Toolkit::DissolveEffect::New();
DALI_TEST_CHECK( effect );
- BitmapImage image = CreateBitmapImage();
+ BufferImage image = CreateBufferImage();
ImageActor actor = ImageActor::New( image );
actor.SetSize( 100.0f, 100.0f );
Toolkit::DissolveEffect effect = Toolkit::DissolveEffect::New();
DALI_TEST_CHECK( effect );
- BitmapImage image = CreateBitmapImage();
+ BufferImage image = CreateBufferImage();
ImageActor actor = ImageActor::New( image );
actor.SetSize( 100.0f, 100.0f );
Toolkit::DissolveEffect effect = Toolkit::DissolveEffect::New();
DALI_TEST_CHECK( effect );
- Image effectImage = CreateBitmapImage();
+ Image effectImage = CreateBufferImage();
effect.SetEffectImage(effectImage);
- BitmapImage image = CreateBitmapImage();
+ BufferImage image = CreateBufferImage();
ImageActor actor = ImageActor::New( image );
actor.SetSize( 100.0f, 100.0f );