Modifed mesh-renderer to use new texture API
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / utc-Dali-DebugRenderer.cpp
index 1429161..702f726 100644 (file)
@@ -73,7 +73,7 @@ int UtcDaliDebugRendererGetRenderer1(void)
   // Test that color renderer is replaced with debug renderer
   Property::Map propertyMap1;
   propertyMap1.Insert("rendererType",  "color");
-  propertyMap1.Insert("blendColor",  Color::BLUE);
+  propertyMap1.Insert("mixColor",  Color::BLUE);
   ControlRenderer colorRenderer = factory.GetControlRenderer(propertyMap1);
   DALI_TEST_CHECK( colorRenderer );
   DALI_TEST_CHECK( IsDebugRenderer( colorRenderer ) );
@@ -110,15 +110,15 @@ int UtcDaliDebugRendererGetRenderer1(void)
   // Test that image renderer is replaced with debug renderer
   Property::Map propertyMap4;
   propertyMap4.Insert( "rendererType",  "image" );
-  propertyMap4.Insert( "imageUrl",  TEST_IMAGE_FILE_NAME );
+  propertyMap4.Insert( "url",  TEST_IMAGE_FILE_NAME );
   ControlRenderer imageRenderer = factory.GetControlRenderer( propertyMap4 );
   DALI_TEST_CHECK( imageRenderer );
   DALI_TEST_CHECK( IsDebugRenderer( imageRenderer ) );
 
   // Test that n patch renderer is replaced with debug renderer
   Property::Map propertyMap5;
-  propertyMap5.Insert( "rendererType",  "nPatch" );
-  propertyMap5.Insert( "imageUrl",  TEST_NPATCH_FILE_NAME );
+  propertyMap5.Insert( "rendererType",  "image" );
+  propertyMap5.Insert( "url",  TEST_NPATCH_FILE_NAME );
   ControlRenderer nPatchRenderer = factory.GetControlRenderer( propertyMap4 );
   DALI_TEST_CHECK( nPatchRenderer );
   DALI_TEST_CHECK( IsDebugRenderer( nPatchRenderer ) );