DALI_TEST_CHECK( colorValue->Get<Vector4>() == Color::BLUE );
// change the blend color
- factory.ResetRenderer( colorRenderer, Color::CYAN );
+ Actor actor;
+ factory.ResetRenderer( colorRenderer, actor, Color::CYAN );
colorRenderer.CreatePropertyMap( resultMap );
colorValue = resultMap.Find( "blend-color", Property::VECTOR4 );