DummyControl dummy = DummyControl::New(true);
dummy.SetSize( Vector2(100.0f, 100.0f ) );
- dummy.SetAnchorPoint(AnchorPoint::TOP_LEFT);
+ dummy.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
Stage::GetCurrent().Add(dummy);
// Render and notify a couple of times
application.SendNotification();
application.Render();
- DALI_TEST_EQUALS( size, dummy.GetCurrentSize().GetVectorXY(), TEST_LOCATION );
+ DALI_TEST_EQUALS( size, dummy.GetCurrentProperty< Vector3 >( Actor::Property::SIZE ).GetVectorXY(), TEST_LOCATION );
DALI_TEST_EQUALS( dummyImpl.sizeSetCalled, true, TEST_LOCATION );
Stage::GetCurrent().Remove(dummy);
Stage::GetCurrent().Add(dummy);
Vector2 size(100.0f, 200.0f);
- DALI_TEST_CHECK( size != dummy.GetCurrentSize().GetVectorXY() );
+ DALI_TEST_CHECK( size != dummy.GetCurrentProperty< Vector3 >( Actor::Property::SIZE ).GetVectorXY() );
application.SendNotification();
application.Render();
application.SendNotification();
application.Render();
- DALI_TEST_EQUALS(size, dummy.GetCurrentSize().GetVectorXY(), TEST_LOCATION);
+ DALI_TEST_EQUALS(size, dummy.GetCurrentProperty< Vector3 >( Actor::Property::SIZE ).GetVectorXY(), TEST_LOCATION);
Stage::GetCurrent().Remove(dummy);
}
Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummy.GetImplementation());
dummy.SetSize( Vector2( 100.0f, 100.0f ) );
- dummy.SetAnchorPoint(AnchorPoint::TOP_LEFT);
+ dummy.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
Stage::GetCurrent().Add(dummy);
application.Render();
DummyControl dummy = DummyControl::New();
dummy.SetSize( Vector2( 100.0f, 100.0f ) );
- dummy.SetAnchorPoint(AnchorPoint::TOP_LEFT);
+ dummy.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
Stage::GetCurrent().Add(dummy);
application.Render();
Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummy.GetImplementation());
dummy.SetSize( Vector2( 100.0f, 100.0f ) );
- dummy.SetAnchorPoint(AnchorPoint::TOP_LEFT);
+ dummy.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
Stage::GetCurrent().Add(dummy);
application.Render();
DummyControl dummy = DummyControl::New();
dummy.SetSize( Vector2( 100.0f, 100.0f ) );
- dummy.SetAnchorPoint(AnchorPoint::TOP_LEFT);
+ dummy.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
Stage::GetCurrent().Add(dummy);
application.Render();
Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummy.GetImplementation());
dummy.SetSize( Vector2( 100.0f, 100.0f ) );
- dummy.SetAnchorPoint(AnchorPoint::TOP_LEFT);
+ dummy.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
Stage::GetCurrent().Add(dummy);
dummy.WheelEventSignal().Connect(&WheelEventCallback);
DummyControl dummy = DummyControl::New();
dummy.SetSize( Vector2( 100.0f, 100.0f ) );
- dummy.SetAnchorPoint(AnchorPoint::TOP_LEFT);
+ dummy.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
Stage::GetCurrent().Add(dummy);
dummy.WheelEventSignal().Connect(&WheelEventCallback);
DummyControl dummy = DummyControl::New( true );
dummy.SetSize( Vector2( 100.0f, 100.0f ) );
- dummy.SetAnchorPoint(AnchorPoint::TOP_LEFT);
+ dummy.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
Stage::GetCurrent().Add(dummy);
dummy.SetStyleName("TestStyle");