actor.SetSize( 200.f, 200.f );
DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
- DALI_TEST_EQUALS( DevelControl::IsResourceReady( actor ), false, TEST_LOCATION );
+ DALI_TEST_EQUALS( actor.IsResourceReady(), false, TEST_LOCATION );
Stage::GetCurrent().Add( actor );
application.SendNotification();
application.Render();
DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
- DALI_TEST_EQUALS( DevelControl::IsResourceReady( actor ), true, TEST_LOCATION );
+ DALI_TEST_EQUALS( actor.IsResourceReady(), true, TEST_LOCATION );
Visual::Base largeVisual = factory.CreateVisual( propertyMapLarge );
largeVisual.SetName("largeVisual");
application.Render();
DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
- DALI_TEST_EQUALS( DevelControl::IsResourceReady( actor ), true, TEST_LOCATION );
+ DALI_TEST_EQUALS( actor.IsResourceReady(), true, TEST_LOCATION );
END_TEST;
}