- Property::Map map;
- map[ "image" ] = imageMap;
- control.SetProperty( Control::Property::BACKGROUND_IMAGE, map );
- DALI_TEST_CHECK( control.GetBackgroundActor() );
- DALI_TEST_EQUALS( control.GetBackgroundColor(), Color::RED, TEST_LOCATION );
- DALI_TEST_EQUALS( control.GetProperty( Control::Property::BACKGROUND_COLOR ).Get< Vector4 >(), Color::RED, TEST_LOCATION );
-
- Property::Value propValue = control.GetProperty( Control::Property::BACKGROUND_IMAGE );
- DALI_TEST_CHECK( propValue.HasKey( "image" ) );
- DALI_TEST_CHECK( propValue.GetValue( "image" ).HasKey( "filename" ) );
- DALI_TEST_CHECK( propValue.GetValue( "image" ).GetValue( "filename" ).Get< std::string>() == "TestImage" );
+ control.SetProperty( Control::Property::BACKGROUND, imageMap );
+ propValue = control.GetProperty( Control::Property::BACKGROUND );
+ resultMap = propValue.GetMap();
+ DALI_TEST_CHECK( resultMap->Find( "rendererType" ) );
+ DALI_TEST_CHECK( resultMap->Find( "rendererType" )->Get<std::string>() == "imageRenderer" );
+ DALI_TEST_CHECK( resultMap->Find( "imageUrl" ) );
+ DALI_TEST_CHECK( resultMap->Find( "imageUrl" )->Get<std::string>() == "TestImage" );
+
+ Property::Map rendererMap;
+ rendererMap["rendererType"] = "colorRenderer";
+ rendererMap["blendColor"] = Color::CYAN;
+ control.SetProperty( Control::Property::BACKGROUND, rendererMap );
+ propValue = control.GetProperty( Control::Property::BACKGROUND );
+ resultMap = propValue.GetMap();
+ DALI_TEST_CHECK( resultMap->Find( "rendererType" ) );
+ DALI_TEST_CHECK( resultMap->Find( "rendererType" )->Get<std::string>() == "colorRenderer" );
+ DALI_TEST_CHECK( resultMap->Find( "blendColor" ) );
+ DALI_TEST_CHECK( resultMap->Find( "blendColor" )->Get<Vector4>() == Color::CYAN );