[dali_2.3.19] Merge branch 'devel/master'
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / utc-Dali-Button.cpp
index 69948df..76a10fc 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
  *
  */
 
-#include <iostream>
 #include <stdlib.h>
+#include <iostream>
 
 // Need to override adaptor classes for toolkit test harness, so include
 // test harness headers before dali headers.
 #include <dali-toolkit-test-suite-utils.h>
+#include "dali-toolkit-test-utils/toolkit-timer.h"
 
-#include <dali.h>
 #include <dali-toolkit/dali-toolkit.h>
+#include <dali.h>
 #include <dali/integration-api/events/touch-event-integ.h>
 
+#include <dali-toolkit/devel-api/controls/buttons/button-devel.h>
+
 using namespace Dali;
 using namespace Toolkit;
 
-
 void utc_dali_toolkit_button_startup(void)
 {
   test_return_value = TET_UNDEF;
@@ -42,273 +44,995 @@ void utc_dali_toolkit_button_cleanup(void)
 
 namespace
 {
-static bool gButtonClicked = false;
+static bool gIsCalledButtonCallback      = false;
+static bool gIsCalledChildButtonCallback = false;
 
-static bool ButtonClicked( Button button )
+static bool ButtonCallback(Button button)
 {
-  gButtonClicked = true;
+  gIsCalledButtonCallback = true;
   return false;
 }
 
-const Dali::TouchPoint pointDownInside( 0, TouchPoint::Down, 240, 400 );
-const Dali::TouchPoint pointUpInside( 0, TouchPoint::Up, 240, 400 );
-const Dali::TouchPoint pointLeave( 0, TouchPoint::Leave, 240, 400 );
-const Dali::TouchPoint pointEnter( 0, TouchPoint::Motion, 240, 400 );
-const Dali::TouchPoint pointDownOutside( 0, TouchPoint::Down, 10, 10 );
-const Dali::TouchPoint pointUpOutside( 0, TouchPoint::Up, 10, 10 );
+static bool ChildButtonCallback(Button button)
+{
+  gIsCalledChildButtonCallback = true;
+  return false;
+}
+
+static std::string GetButtonText(Button button)
+{
+  Property::Value value = button.GetProperty(Toolkit::Button::Property::LABEL);
+
+  Property::Map* labelProperty = value.GetMap();
+
+  std::string textLabel;
+
+  if(labelProperty)
+  {
+    Property::Value* value = labelProperty->Find(Toolkit::TextVisual::Property::TEXT);
+    value->Get(textLabel);
+  }
+
+  return textLabel;
+}
+
+struct CallbackFunctor
+{
+  CallbackFunctor(bool* callbackFlag)
+  : mCallbackFlag(callbackFlag)
+  {
+  }
+
+  void operator()()
+  {
+    *mCallbackFlag = true;
+  }
+  bool* mCallbackFlag;
+};
+
+Dali::Integration::Point GetPointDownInside()
+{
+  Dali::Integration::Point point;
+  point.SetState(PointState::DOWN);
+  point.SetScreenPosition(Vector2(240, 400));
+  return point;
+}
+
+Dali::Integration::Point GetPointUpInside()
+{
+  Dali::Integration::Point point;
+  point.SetState(PointState::UP);
+  point.SetScreenPosition(Vector2(240, 400));
+  return point;
+}
+
+Dali::Integration::Point GetPointLeave()
+{
+  Dali::Integration::Point point;
+  point.SetState(PointState::LEAVE);
+  point.SetScreenPosition(Vector2(240, 400));
+  return point;
+}
+
+Dali::Integration::Point GetPointEnter()
+{
+  Dali::Integration::Point point;
+  point.SetState(PointState::MOTION);
+  point.SetScreenPosition(Vector2(240, 400));
+  return point;
+}
+
+Dali::Integration::Point GetPointDownOutside()
+{
+  Dali::Integration::Point point;
+  point.SetState(PointState::DOWN);
+  point.SetScreenPosition(Vector2(10, 10));
+  return point;
+}
+
+Dali::Integration::Point GetPointUpOutside()
+{
+  Dali::Integration::Point point;
+  point.SetState(PointState::UP);
+  point.SetScreenPosition(Vector2(10, 10));
+  return point;
+}
 
-static float ANIMATION_TIME( 0.5f );
 } // namespace
 
+int UtcDaliButtonConstructorP(void)
+{
+  ToolkitTestApplication application;
+
+  Button button;
 
+  DALI_TEST_CHECK(!button);
+  END_TEST;
+}
 
-// Positive test case for a method
-int UtcDaliButtonNew(void)
+int UtcDaliButtonCopyConstructorP(void)
 {
   ToolkitTestApplication application;
-  tet_infoline(" UtcDaliButtonNew");
 
-  PushButton pushButton = PushButton::New();
+  // Initialize an object, ref count == 1
+  Button button = PushButton::New();
 
-  DALI_TEST_CHECK( pushButton );
+  Button copy(button);
+  DALI_TEST_CHECK(copy);
+  END_TEST;
+}
 
-  PushButton pushButton2( pushButton );
+int UtcDaliButtonMoveConstructor(void)
+{
+  ToolkitTestApplication application;
 
-  DALI_TEST_CHECK( pushButton2 );
+  Button button = PushButton::New();
+  DALI_TEST_EQUALS(1, button.GetBaseObject().ReferenceCount(), TEST_LOCATION);
+  DALI_TEST_EQUALS(button.GetProperty<bool>(Button::Property::TOGGLABLE), false, TEST_LOCATION);
+  button.SetProperty(Button::Property::TOGGLABLE, true);
+  DALI_TEST_EQUALS(button.GetProperty<bool>(Button::Property::TOGGLABLE), true, TEST_LOCATION);
 
-  pushButton2.Reset();
+  Button moved = std::move(button);
+  DALI_TEST_CHECK(moved);
+  DALI_TEST_EQUALS(1, moved.GetBaseObject().ReferenceCount(), TEST_LOCATION);
+  DALI_TEST_EQUALS(moved.GetProperty<bool>(Button::Property::TOGGLABLE), true, TEST_LOCATION);
+  DALI_TEST_CHECK(!button);
 
-  // Test down cast
-  Handle handleButton;
-  handleButton = pushButton;
-  Button downCastPushButton = Button::DownCast( handleButton );
-  DALI_TEST_CHECK( downCastPushButton );
-  PushButton downCastPushButton2 = PushButton::DownCast( handleButton );
-  DALI_TEST_CHECK( downCastPushButton2 );
+  END_TEST;
+}
+
+int UtcDaliButtonAssignmentOperatorP(void)
+{
+  ToolkitTestApplication application;
+
+  Button button = PushButton::New();
 
+  Button copy(button);
+  DALI_TEST_CHECK(copy);
+
+  DALI_TEST_CHECK(button == copy);
   END_TEST;
 }
 
-int UtcDaliButtonSetProperty(void)
+int UtcDaliButtonMoveAssignment(void)
 {
-  tet_infoline("UtcDaliButtonSetProperty: ");
   ToolkitTestApplication application;
 
-  PushButton pushButton = PushButton::New();
+  Button button = PushButton::New();
+  DALI_TEST_EQUALS(1, button.GetBaseObject().ReferenceCount(), TEST_LOCATION);
+  DALI_TEST_EQUALS(button.GetProperty<bool>(Button::Property::TOGGLABLE), false, TEST_LOCATION);
+  button.SetProperty(Button::Property::TOGGLABLE, true);
+  DALI_TEST_EQUALS(button.GetProperty<bool>(Button::Property::TOGGLABLE), true, TEST_LOCATION);
+
+  Button moved;
+  moved = std::move(button);
+  DALI_TEST_CHECK(moved);
+  DALI_TEST_EQUALS(1, moved.GetBaseObject().ReferenceCount(), TEST_LOCATION);
+  DALI_TEST_EQUALS(moved.GetProperty<bool>(Button::Property::TOGGLABLE), true, TEST_LOCATION);
+  DALI_TEST_CHECK(!button);
 
-  pushButton.SetProperty(pushButton.GetPropertyIndex("disabled"), false);
-  DALI_TEST_CHECK( false == pushButton.IsDisabled() );
-  pushButton.SetProperty(pushButton.GetPropertyIndex("disabled"), true);
-  DALI_TEST_CHECK( true == pushButton.IsDisabled() );
   END_TEST;
 }
 
-int UtcDaliButtonSetGetDimmed(void)
+int UtcDaliButtonDownCastP(void)
 {
   ToolkitTestApplication application;
-  tet_infoline(" UtcDaliButtonSetGetDimmed");
 
-  PushButton pushButton = PushButton::New();
+  Button button = PushButton::New();
+
+  BaseHandle object(button);
+
+  Button button2 = Button::DownCast(object);
+  DALI_TEST_CHECK(button2);
+
+  Button button3 = DownCast<Button>(object);
+  DALI_TEST_CHECK(button3);
+  END_TEST;
+}
+
+int UtcDaliButtonDownCastN(void)
+{
+  ToolkitTestApplication application;
 
-  pushButton.SetDisabled( true );
+  BaseHandle unInitializedObject;
 
-  DALI_TEST_CHECK( pushButton.IsDisabled() );
+  Button button1 = Button::DownCast(unInitializedObject);
+  DALI_TEST_CHECK(!button1);
 
-  pushButton.SetDisabled( false );
+  Button button2 = DownCast<Button>(unInitializedObject);
+  DALI_TEST_CHECK(!button2);
+  END_TEST;
+}
+
+int UtcDaliButtonDisabledPropertyP(void)
+{
+  ToolkitTestApplication application;
+
+  Button button = PushButton::New();
 
-  DALI_TEST_CHECK( !pushButton.IsDisabled() );
+  button.SetProperty(button.GetPropertyIndex("disabled"), true);
 
-  pushButton.SetDisabled( true );
+  DALI_TEST_EQUALS(button.GetProperty<bool>(button.GetPropertyIndex("disabled")), true, TEST_LOCATION);
 
-  DALI_TEST_CHECK( pushButton.IsDisabled() );
+  button.SetProperty(button.GetPropertyIndex("disabled"), false);
 
-  pushButton.SetDisabled( false );
+  DALI_TEST_EQUALS(button.GetProperty<bool>(button.GetPropertyIndex("disabled")), false, TEST_LOCATION);
+
+  button.SetProperty(button.GetPropertyIndex("disabled"), true);
+
+  DALI_TEST_EQUALS(button.GetProperty<bool>(button.GetPropertyIndex("disabled")), true, TEST_LOCATION);
+
+  button.SetProperty(button.GetPropertyIndex("disabled"), false);
+
+  DALI_TEST_EQUALS(button.GetProperty<bool>(button.GetPropertyIndex("disabled")), false, TEST_LOCATION);
 
-  DALI_TEST_CHECK( !pushButton.IsDisabled() );
   END_TEST;
 }
 
-int UtcDaliButtonSize(void)
+int UtcDaliButtonSetDisabledWithDifferentStates01P(void)
 {
   ToolkitTestApplication application;
-  tet_infoline(" UtcDaliButtonSize");
 
-  ImageActor image01 = ImageActor::New(CreateBitmapImage());
-  image01.SetSize( 100, 50 );
+  tet_infoline("UtcDaliButtonSetDisabledWithDifferentStates01P\n");
+
+  Button button = PushButton::New();
 
-  PushButton pushButton;
+  bool SELECTED = true;
+
+  button.SetProperty(Button::Property::TOGGLABLE, true);
+  button.SetProperty(Button::Property::SELECTED, SELECTED);
+
+  button.SetProperty(Button::Property::DISABLED, true);
+
+  tet_infoline("Set button to SELECTED = false whilst disabled, should not change to false\n");
+  button.SetProperty(Button::Property::SELECTED, !SELECTED);
+
+  bool isSelected = button.GetProperty<bool>(Button::Property::SELECTED);
+
+  DALI_TEST_EQUALS(isSelected, SELECTED, TEST_LOCATION);
+
+  END_TEST;
+}
+
+int UtcDaliButtonSetDisabledWithDifferentStates02P(void)
+{
+  ToolkitTestApplication application;
 
-  Vector3 size;
+  tet_infoline("UtcDaliButtonSetDisabledWithDifferentStates02\n");
 
-  // Test1 Size is set through Actor API
+  Button button = PushButton::New();
 
-  // First an image is set, then SetSize is called.
-  pushButton = PushButton::New();
+  bool SELECTED = true;
 
-  pushButton.SetBackgroundImage( image01 );
-  pushButton.SetSize( 10.f, 10.f );
+  button.SetProperty(Button::Property::TOGGLABLE, true);
+  button.SetProperty(Button::Property::SELECTED, SELECTED);
+  button.SetProperty(Button::Property::DISABLED, true);
+
+  bool isSelected = button.GetProperty<bool>(Button::Property::SELECTED);
+  DALI_TEST_EQUALS(isSelected, SELECTED, TEST_LOCATION);
+  tet_infoline("Set button to DISABLED = false whilst disabled and then set to unselected\n");
+
+  button.SetProperty(Button::Property::DISABLED, false);
+  button.SetProperty(Button::Property::SELECTED, !SELECTED);
+
+  isSelected = button.GetProperty<bool>(Button::Property::SELECTED);
+  DALI_TEST_EQUALS(isSelected, !SELECTED, TEST_LOCATION);
+
+  END_TEST;
+}
+
+int UtcDaliButtonPropertyGetLabelAlignment(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline(" UtcDaliPushButtonPropertyGetLabelAlignment\n");
+
+  Button button = PushButton::New();
+  button.SetProperty(Toolkit::DevelButton::Property::LABEL_RELATIVE_ALIGNMENT, "END");
+  DALI_TEST_EQUALS(button.GetProperty<std::string>(Toolkit::DevelButton::Property::LABEL_RELATIVE_ALIGNMENT), "END", TEST_LOCATION);
+
+  END_TEST;
+}
+
+int UtcDaliButtonIsDisabledP(void)
+{
+  ToolkitTestApplication application;
+
+  Button button = PushButton::New();
+
+  button.SetProperty(Button::Property::DISABLED, true);
+
+  DALI_TEST_EQUALS(button.GetProperty<bool>(Button::Property::DISABLED), true, TEST_LOCATION);
+
+  button.SetProperty(Button::Property::DISABLED, false);
+
+  DALI_TEST_EQUALS(button.GetProperty<bool>(Button::Property::DISABLED), false, TEST_LOCATION);
+  END_TEST;
+}
+
+int UtcDaliButtonAutoRepeatingPropertyP(void)
+{
+  ToolkitTestApplication application;
+
+  Button button = PushButton::New();
+
+  button.SetProperty(button.GetPropertyIndex("autoRepeating"), true);
+
+  DALI_TEST_EQUALS(button.GetProperty<bool>(button.GetPropertyIndex("autoRepeating")), true, TEST_LOCATION);
+
+  button.SetProperty(button.GetPropertyIndex("autoRepeating"), false);
+
+  DALI_TEST_EQUALS(button.GetProperty<bool>(button.GetPropertyIndex("autoRepeating")), false, TEST_LOCATION);
+
+  button.SetProperty(button.GetPropertyIndex("autoRepeating"), true);
+
+  DALI_TEST_EQUALS(button.GetProperty<bool>(button.GetPropertyIndex("autoRepeating")), true, TEST_LOCATION);
+
+  END_TEST;
+}
+
+int UtcDaliButtonIsAutoRepeatingP(void)
+{
+  ToolkitTestApplication application;
+
+  Button button = PushButton::New();
+
+  button.SetProperty(Button::Property::AUTO_REPEATING, true);
+
+  DALI_TEST_EQUALS(button.GetProperty<bool>(Button::Property::AUTO_REPEATING), true, TEST_LOCATION);
+
+  button.SetProperty(Button::Property::AUTO_REPEATING, false);
+
+  DALI_TEST_EQUALS(button.GetProperty<bool>(Button::Property::AUTO_REPEATING), false, TEST_LOCATION);
+
+  END_TEST;
+}
+
+int UtcDaliButtonAutoRepeatingP(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline(" UtcDaliButtonPressedSignalP  Setup Autorepeating and check multiple clicked signals received\n");
+
+  const float AUTO_REPEATING_DELAY = 0.15f;
+
+  Button button = PushButton::New();
+  button.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+  button.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+  button.SetProperty(Actor::Property::POSITION, Vector2(240, 400));
+  button.SetProperty(Actor::Property::SIZE, Vector2(100, 100));
+  application.GetScene().Add(button);
 
   application.SendNotification();
   application.Render();
 
-  size = pushButton.GetCurrentSize();
+  button.SetProperty(Toolkit::Button::Property::AUTO_REPEATING, true);
+  button.SetProperty(Toolkit::Button::Property::INITIAL_AUTO_REPEATING_DELAY, AUTO_REPEATING_DELAY);
+  // connect to its touch signal
+  ConnectionTracker* testTracker = new ConnectionTracker();
+  button.PressedSignal().Connect(&ButtonCallback);
+  button.ClickedSignal().Connect(&ButtonCallback);
+  bool clickedSignal = false;
+  bool pressedSignal = false;
+  button.ConnectSignal(testTracker, "pressed", CallbackFunctor(&pressedSignal));
+  button.ConnectSignal(testTracker, "clicked", CallbackFunctor(&clickedSignal));
+
+  Dali::Integration::TouchEvent event;
+
+  // Touch point down and up inside the button.
+
+  gIsCalledButtonCallback = false;
+  event                   = Dali::Integration::TouchEvent();
+  event.AddPoint(GetPointDownInside());
+  application.ProcessEvent(event);
+
+  DALI_TEST_EQUALS(gIsCalledButtonCallback, true, TEST_LOCATION);
+  DALI_TEST_EQUALS(pressedSignal, true, TEST_LOCATION);
+  tet_infoline("Consume first clicked signal then wait\n");
+
+  gIsCalledButtonCallback = false;
+  Dali::Timer timer       = Timer::New(AUTO_REPEATING_DELAY);
+  timer.MockEmitSignal();
+  application.Wait(AUTO_REPEATING_DELAY * 2);
+  DALI_TEST_EQUALS(clickedSignal, true, TEST_LOCATION);
+  tet_infoline("Check gIsCalledButtonCallback was called again after last consumption of it.\n");
+
+  DALI_TEST_EQUALS(gIsCalledButtonCallback, true, TEST_LOCATION);
+
+  gIsCalledButtonCallback = false;
+  event                   = Dali::Integration::TouchEvent();
+  event.AddPoint(GetPointUpInside());
+  application.ProcessEvent(event);
+
+  DALI_TEST_EQUALS(gIsCalledButtonCallback, true, TEST_LOCATION);
 
-  DALI_TEST_EQUALS( size.width, 10.f, TEST_LOCATION );
-  DALI_TEST_EQUALS( size.height, 10.f, TEST_LOCATION );
   END_TEST;
 }
 
-int UtcDaliButtonClicked(void)
+int UtcDaliButtonInitialAutoRepeatingDelayPropertyP(void)
 {
   ToolkitTestApplication application;
-  tet_infoline(" UtcDaliButtonClicked");
 
-  PushButton pushButton = PushButton::New();
-  pushButton.SetAnchorPoint( AnchorPoint::TOP_LEFT );
-  pushButton.SetParentOrigin( ParentOrigin::TOP_LEFT );
-  pushButton.SetPosition( 240, 400 );
-  pushButton.SetSize( 100, 100 );
+  Button button = PushButton::New();
+
+  button.SetProperty(button.GetPropertyIndex("initialAutoRepeatingDelay"), 0.5f);
+
+  DALI_TEST_EQUALS(button.GetProperty<float>(button.GetPropertyIndex("initialAutoRepeatingDelay")), 0.5f, TEST_LOCATION);
+
+  button.SetProperty(button.GetPropertyIndex("initialAutoRepeatingDelay"), 0.2f);
+
+  DALI_TEST_EQUALS(button.GetProperty<float>(button.GetPropertyIndex("initialAutoRepeatingDelay")), 0.2f, TEST_LOCATION);
+
+  END_TEST;
+}
+
+int UtcDaliButtonNextAutoRepeatingDelayPropertyP(void)
+{
+  ToolkitTestApplication application;
+
+  Button button = PushButton::New();
+
+  button.SetProperty(button.GetPropertyIndex("nextAutoRepeatingDelay"), 0.5f);
+
+  DALI_TEST_EQUALS(button.GetProperty<float>(button.GetPropertyIndex("nextAutoRepeatingDelay")), 0.5f, TEST_LOCATION);
+
+  button.SetProperty(button.GetPropertyIndex("nextAutoRepeatingDelay"), 0.2f);
+
+  DALI_TEST_EQUALS(button.GetProperty<float>(button.GetPropertyIndex("nextAutoRepeatingDelay")), 0.2f, TEST_LOCATION);
+  END_TEST;
+}
+
+int UtcDaliButtonTogglableButtonPropertyP(void)
+{
+  ToolkitTestApplication application;
+
+  Button button = PushButton::New();
+
+  button.SetProperty(button.GetPropertyIndex("togglable"), true);
+
+  DALI_TEST_EQUALS(button.GetProperty<bool>(button.GetPropertyIndex("togglable")), true, TEST_LOCATION);
+
+  button.SetProperty(button.GetPropertyIndex("togglable"), false);
 
-  Stage::GetCurrent().Add( pushButton );
+  DALI_TEST_EQUALS(button.GetProperty<bool>(button.GetPropertyIndex("togglable")), false, TEST_LOCATION);
+  END_TEST;
+}
+
+int UtcDaliButtonSelectedPropertyP(void)
+{
+  ToolkitTestApplication application;
+
+  Button button = PushButton::New();
+  button.SetProperty(button.GetPropertyIndex("togglable"), true);
+
+  button.SetProperty(button.GetPropertyIndex("selected"), true);
+
+  DALI_TEST_EQUALS(button.GetProperty<bool>(button.GetPropertyIndex("selected")), true, TEST_LOCATION);
+
+  button.SetProperty(button.GetPropertyIndex("selected"), false);
+
+  DALI_TEST_EQUALS(button.GetProperty<bool>(button.GetPropertyIndex("selected")), false, TEST_LOCATION);
+  END_TEST;
+}
+
+int UtcDaliButtonSetLabelStringWithPropertyMapP(void)
+{
+  ToolkitTestApplication application;
+
+  Button button = PushButton::New();
+  button.SetProperty(Toolkit::Button::Property::LABEL,
+                     Property::Map().Add(Toolkit::Visual::Property::TYPE, Toolkit::Visual::TEXT).Add(Toolkit::TextVisual::Property::POINT_SIZE, 15.0f).Add(Toolkit::TextVisual::Property::TEXT, "Button Label"));
+
+  DALI_TEST_EQUALS(GetButtonText(button), "Button Label", TEST_LOCATION);
+  END_TEST;
+}
+
+int UtcDaliButtonSetLabelStringWithPropertyMapStringsP(void)
+{
+  ToolkitTestApplication application;
+
+  Button button = PushButton::New();
+
+  tet_infoline(" UtcDaliButtonSetLabelStringWithPropertyMapStringsP Setting Button text using String then replacing with Enum then string");
+
+  Property::Map textVisualMapInitial;
+  textVisualMapInitial["visualType"] = "TEXT";
+  textVisualMapInitial["pointSize"]  = 15.0f;
+  textVisualMapInitial["text"]       = "button label initial";
+
+  button.SetProperty(Button::Property::LABEL, textVisualMapInitial);
+
+  DALI_TEST_EQUALS(GetButtonText(button), "button label initial", TEST_LOCATION);
+
+  tet_infoline(" UtcDaliButtonSetLabelStringWithPropertyMapStringsP Intermediate part of test");
+
+  Property::Map propertyMap;
+  propertyMap.Insert(Toolkit::Visual::Property::TYPE, Toolkit::Visual::TEXT);
+  propertyMap.Insert(Toolkit::TextVisual::Property::TEXT, "error if this is the final text");
+  propertyMap.Insert(Toolkit::TextVisual::Property::POINT_SIZE, 15.0f);
+
+  button.SetProperty(Button::Property::LABEL, propertyMap);
+
+  DALI_TEST_EQUALS(GetButtonText(button), "error if this is the final text", TEST_LOCATION);
+
+  tet_infoline(" UtcDaliButtonSetLabelStringWithPropertyMapStringsP Final part of test");
+
+  Property::Map textVisualMap;
+  textVisualMap["visualType"] = "TEXT";
+  textVisualMap["pointSize"]  = 15.0f;
+  textVisualMap["text"]       = "Button Label";
+
+  button.SetProperty(Toolkit::Button::Property::LABEL, textVisualMap);
+
+  DALI_TEST_EQUALS(GetButtonText(button), "Button Label", TEST_LOCATION);
+  END_TEST;
+}
+
+int UtcDaliButtonSetLabelWithStringP(void)
+{
+  ToolkitTestApplication application;
+
+  Button button = PushButton::New();
+
+  // Set default point size for text visual as style sheet not available.
+  button.SetProperty(Toolkit::Button::Property::LABEL,
+                     Property::Map().Add(Toolkit::Visual::Property::TYPE, Toolkit::Visual::TEXT).Add(Toolkit::TextVisual::Property::POINT_SIZE, 15.0f));
+
+  button.SetProperty(Toolkit::Button::Property::LABEL, "Button Label");
+
+  DALI_TEST_EQUALS(GetButtonText(button), "Button Label", TEST_LOCATION);
+  END_TEST;
+}
+
+int UtcDaliButtonSetLabelPropertyP(void)
+{
+  ToolkitTestApplication application;
+
+  tet_infoline(" UtcDaliButtonSetLabelPropertyP Set text label and then set again with new text");
+
+  const std::string TEST_LABEL1 = "test label one";
+  const std::string TEST_LABEL2 = "test label two";
+
+  Button button = PushButton::New();
+
+  button.SetProperty(Toolkit::Button::Property::LABEL,
+                     Property::Map().Add(Toolkit::Visual::Property::TYPE, Toolkit::Visual::TEXT).Add(Toolkit::TextVisual::Property::POINT_SIZE, 15.0f).Add(Toolkit::TextVisual::Property::TEXT, TEST_LABEL1));
+
+  DALI_TEST_EQUALS(GetButtonText(button), TEST_LABEL1, TEST_LOCATION);
+
+  Property::Map propertyMap;
+  propertyMap.Insert(Toolkit::Visual::Property::TYPE, Toolkit::Visual::TEXT);
+  propertyMap.Insert(Toolkit::TextVisual::Property::TEXT, TEST_LABEL2);
+  propertyMap.Insert(Toolkit::TextVisual::Property::TEXT_COLOR, Color::BLUE);
+  propertyMap.Insert(Toolkit::TextVisual::Property::POINT_SIZE, 15.0f);
+  button.SetProperty(Button::Property::LABEL, propertyMap);
+
+  DALI_TEST_EQUALS(GetButtonText(button), TEST_LABEL2, TEST_LOCATION);
+
+  END_TEST;
+}
+
+int UtcDaliButtonPressedSignalP(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline(" UtcDaliButtonPressedSignalP");
+
+  Button button = PushButton::New();
+  button.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+  button.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+  button.SetProperty(Actor::Property::POSITION, Vector2(240, 400));
+  button.SetProperty(Actor::Property::SIZE, Vector2(100, 100));
+
+  application.GetScene().Add(button);
 
   application.SendNotification();
   application.Render();
 
   // connect to its touch signal
-  pushButton.ClickedSignal().Connect( &ButtonClicked );
+  ConnectionTracker* testTracker = new ConnectionTracker();
+  button.PressedSignal().Connect(&ButtonCallback);
+  button.ReleasedSignal().Connect(&ButtonCallback);
+  bool pressedSignal  = false;
+  bool releasedSignal = false;
+  button.ConnectSignal(testTracker, "pressed", CallbackFunctor(&pressedSignal));
+  button.ConnectSignal(testTracker, "released", CallbackFunctor(&releasedSignal));
 
   Dali::Integration::TouchEvent event;
 
   // Test1. Touch point down and up inside the button.
 
-  gButtonClicked = false;
+  gIsCalledButtonCallback = false;
+  event                   = Dali::Integration::TouchEvent();
+  event.AddPoint(GetPointDownInside());
+  application.ProcessEvent(event);
+
+  DALI_TEST_CHECK(gIsCalledButtonCallback);
+  DALI_TEST_CHECK(pressedSignal);
+
+  gIsCalledButtonCallback = false;
+  event                   = Dali::Integration::TouchEvent();
+  event.AddPoint(GetPointUpInside());
+  application.ProcessEvent(event);
+
+  DALI_TEST_CHECK(gIsCalledButtonCallback);
+  DALI_TEST_CHECK(releasedSignal);
+
+  // Test2. Touch point down and up outside the button.
+
+  pressedSignal           = false;
+  releasedSignal          = false;
+  gIsCalledButtonCallback = false;
+  event                   = Dali::Integration::TouchEvent();
+  event.AddPoint(GetPointDownOutside());
+  application.ProcessEvent(event);
+
+  DALI_TEST_CHECK(!gIsCalledButtonCallback);
+  DALI_TEST_CHECK(!pressedSignal);
+
+  gIsCalledButtonCallback = false;
+  event                   = Dali::Integration::TouchEvent();
+  event.AddPoint(GetPointUpOutside());
+  application.ProcessEvent(event);
+
+  DALI_TEST_CHECK(!gIsCalledButtonCallback);
+  DALI_TEST_CHECK(!releasedSignal);
+
+  // Test3. Touch point down inside and up outside the button.
+
+  gIsCalledButtonCallback = false;
+  event                   = Dali::Integration::TouchEvent();
+  event.AddPoint(GetPointDownInside());
+  application.ProcessEvent(event);
+
+  DALI_TEST_CHECK(gIsCalledButtonCallback);
+
+  gIsCalledButtonCallback = false;
+  event                   = Dali::Integration::TouchEvent();
+  event.AddPoint(GetPointLeave());
+  application.ProcessEvent(event);
+
   event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointDownInside );
-  application.ProcessEvent( event );
+  event.AddPoint(GetPointUpOutside());
+  application.ProcessEvent(event);
+
+  DALI_TEST_CHECK(gIsCalledButtonCallback);
+
+  // Test4. Touch point down outside and up inside the button.
+
+  gIsCalledButtonCallback = false;
+  event                   = Dali::Integration::TouchEvent();
+  event.AddPoint(GetPointDownOutside());
+  application.ProcessEvent(event);
+
+  DALI_TEST_CHECK(!gIsCalledButtonCallback);
+
+  gIsCalledButtonCallback = false;
+  event                   = Dali::Integration::TouchEvent();
+  event.AddPoint(GetPointEnter());
+  application.ProcessEvent(event);
 
   event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointUpInside );
-  application.ProcessEvent( event );
+  event.AddPoint(GetPointUpInside());
+  application.ProcessEvent(event);
 
-  DALI_TEST_CHECK( gButtonClicked );
+  DALI_TEST_CHECK(!gIsCalledButtonCallback);
+  END_TEST;
+}
 
-  // Test2. Touch point down and up outside the button.
+int UtcDaliButtonClickedSignalP(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline(" UtcDaliButtonClickedSignalP");
+
+  Button button = PushButton::New();
+  button.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+  button.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+  button.SetProperty(Actor::Property::POSITION, Vector2(240, 400));
+  button.SetProperty(Actor::Property::SIZE, Vector2(100, 100));
+
+  application.GetScene().Add(button);
+
+  application.SendNotification();
+  application.Render();
+
+  // connect to its touch signal
+  button.ClickedSignal().Connect(&ButtonCallback);
+  bool               clickedSignal = false;
+  ConnectionTracker* testTracker   = new ConnectionTracker();
+  button.ConnectSignal(testTracker, "clicked", CallbackFunctor(&clickedSignal));
+
+  Dali::Integration::TouchEvent event;
+
+  // Test1. Touch point down and up inside the button.
+
+  gIsCalledButtonCallback = false;
+  event                   = Dali::Integration::TouchEvent();
+  event.AddPoint(GetPointDownInside());
+  application.ProcessEvent(event);
 
-  gButtonClicked = false;
   event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointDownOutside );
-  application.ProcessEvent( event );
+  event.AddPoint(GetPointUpInside());
+  application.ProcessEvent(event);
+
+  DALI_TEST_CHECK(gIsCalledButtonCallback);
+  DALI_TEST_CHECK(clickedSignal);
+
+  // Test2. Touch point down and up outside the button.
+
+  gIsCalledButtonCallback = false;
+  clickedSignal           = false;
+  event                   = Dali::Integration::TouchEvent();
+  event.AddPoint(GetPointDownOutside());
+  application.ProcessEvent(event);
 
   event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointUpOutside );
-  application.ProcessEvent( event );
+  event.AddPoint(GetPointUpOutside());
+  application.ProcessEvent(event);
 
-  DALI_TEST_CHECK( !gButtonClicked );
+  DALI_TEST_CHECK(!gIsCalledButtonCallback);
+  DALI_TEST_CHECK(!clickedSignal);
 
   // Test3. Touch point down inside and up outside the button.
 
-  gButtonClicked = false;
-  event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointDownInside );
-  application.ProcessEvent( event );
+  gIsCalledButtonCallback = false;
+  clickedSignal           = false;
+  event                   = Dali::Integration::TouchEvent();
+  event.AddPoint(GetPointDownInside());
+  application.ProcessEvent(event);
 
   event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointLeave );
-  application.ProcessEvent( event );
+  event.AddPoint(GetPointLeave());
+  application.ProcessEvent(event);
 
   event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointUpOutside );
-  application.ProcessEvent( event );
+  event.AddPoint(GetPointUpOutside());
+  application.ProcessEvent(event);
 
-  DALI_TEST_CHECK( !gButtonClicked );
+  DALI_TEST_CHECK(!gIsCalledButtonCallback);
+  DALI_TEST_CHECK(!clickedSignal);
 
   // Test4. Touch point down outside and up inside the button.
 
-  gButtonClicked = false;
-  event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointDownOutside );
-  application.ProcessEvent( event );
+  gIsCalledButtonCallback = false;
+  clickedSignal           = false;
+  event                   = Dali::Integration::TouchEvent();
+  event.AddPoint(GetPointDownOutside());
+  application.ProcessEvent(event);
 
   event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointEnter );
-  application.ProcessEvent( event );
+  event.AddPoint(GetPointEnter());
+  application.ProcessEvent(event);
 
   event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointUpInside );
-  application.ProcessEvent( event );
+  event.AddPoint(GetPointUpInside());
+  application.ProcessEvent(event);
 
-  DALI_TEST_CHECK( !gButtonClicked );
+  DALI_TEST_CHECK(!gIsCalledButtonCallback);
+  DALI_TEST_CHECK(!clickedSignal);
   END_TEST;
 }
 
-namespace
+int UtcDaliButtonStateChangedSignalP(void)
 {
+  ToolkitTestApplication application;
+  tet_infoline(" UtcDaliButtonStateChangedSignalP");
 
-static bool gClickedCallBackCalled;
+  Button button = PushButton::New();
 
-static bool TestClickedCallback(Button button)
-{
-  gClickedCallBackCalled = true;
-  return true;
+  button.SetProperty(Button::Property::TOGGLABLE, true);
+
+  application.GetScene().Add(button);
+
+  application.SendNotification();
+  application.Render();
+
+  // connect to its signal
+  button.StateChangedSignal().Connect(&ButtonCallback);
+  bool               stateChangedSignal = false;
+  ConnectionTracker* testTracker        = new ConnectionTracker();
+  button.ConnectSignal(testTracker, "stateChanged", CallbackFunctor(&stateChangedSignal));
+
+  gIsCalledButtonCallback = false;
+  button.SetProperty(Button::Property::SELECTED, true);
+
+  DALI_TEST_CHECK(gIsCalledButtonCallback);
+  DALI_TEST_CHECK(stateChangedSignal);
+
+  gIsCalledButtonCallback = false;
+  stateChangedSignal      = false;
+
+  button.SetProperty(Button::Property::SELECTED, false);
+  DALI_TEST_CHECK(gIsCalledButtonCallback);
+  DALI_TEST_CHECK(stateChangedSignal);
+  END_TEST;
 }
 
-} // namespace
+int UtcDaliButtonSetProperty(void)
+{
+  tet_infoline("UtcDaliButtonSetProperty: ");
+  ToolkitTestApplication application;
+
+  PushButton pushButton = PushButton::New();
+
+  pushButton.SetProperty(pushButton.GetPropertyIndex("disabled"), false);
+
+  DALI_TEST_EQUALS(pushButton.GetProperty<bool>(pushButton.GetPropertyIndex("disabled")), false, TEST_LOCATION);
+
+  pushButton.SetProperty(pushButton.GetPropertyIndex("disabled"), true);
+  DALI_TEST_EQUALS(pushButton.GetProperty<bool>(pushButton.GetPropertyIndex("disabled")), true, TEST_LOCATION);
 
-int UtcDaliButtonConnectSignal(void)
+  END_TEST;
+}
+
+int UtcDaliButtonEventConsumption(void)
 {
+  /**
+   *  [ Parent ]
+   *  [ Child  ]
+   *
+   *  Child parented and positioned under parent.
+   *  Touch up and down performed on child.
+   *  Should only trigger signal on child.
+   */
+
   ToolkitTestApplication application;
-  tet_infoline("UtcDaliButtonConnectSignal()");
 
-  gClickedCallBackCalled = false;
+  Button parentButton = PushButton::New();
+  parentButton.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+  parentButton.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+  parentButton.SetProperty(Actor::Property::SIZE, Vector2(20, 20));
+  application.GetScene().Add(parentButton);
 
-  PushButton pushButton = PushButton::New();
-  pushButton.SetAnchorPoint( AnchorPoint::TOP_LEFT );
-  pushButton.SetParentOrigin( ParentOrigin::TOP_LEFT );
-  pushButton.SetPosition( 240, 400 );
-  pushButton.SetSize( 100, 100 );
+  Button childButton = PushButton::New();
+  childButton.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+  childButton.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_LEFT);
+  childButton.SetProperty(Actor::Property::SIZE, Vector2(20, 20));
+  parentButton.Add(childButton);
+
+  // Reset signal flags
+  gIsCalledChildButtonCallback = false;
+  gIsCalledButtonCallback      = false;
 
-  Stage::GetCurrent().Add( pushButton );
+  parentButton.ClickedSignal().Connect(&ButtonCallback);
+  childButton.ClickedSignal().Connect(&ChildButtonCallback);
+
+  // Peform a button click at coordinates (10,30) which is the child.
+  Dali::Integration::TouchEvent event;
+  event = Dali::Integration::TouchEvent();
+  Dali::Integration::Point point;
+  point.SetState(PointState::DOWN);
+  point.SetScreenPosition(Vector2(10, 30));
+  event.AddPoint(point);
+  // flush the queue and render once
+  application.SendNotification();
+  application.Render();
+  application.ProcessEvent(event);
 
+  event = Dali::Integration::TouchEvent();
+  point.SetState(PointState::UP);
+  point.SetScreenPosition(Vector2(10, 30));
+  event.AddPoint(point);
+  // flush the queue and render once
   application.SendNotification();
   application.Render();
+  application.ProcessEvent(event);
 
-  // connect to its clicked signal
-  pushButton.ClickedSignal().Connect(TestClickedCallback);
+  DALI_TEST_EQUALS(gIsCalledChildButtonCallback, true, TEST_LOCATION);
+  DALI_TEST_EQUALS(!gIsCalledButtonCallback, true, TEST_LOCATION);
 
-  Dali::Integration::TouchEvent event;
+  END_TEST;
+}
 
-  // Touch point down and up inside the button.
+int UtcDaliButtonRelease(void)
+{
+  /**
+   * Down event followed by interrupted event should signal Release.
+   */
 
-  event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointDownInside );
-  application.ProcessEvent( event );
+  ToolkitTestApplication application;
 
-  event = Dali::Integration::TouchEvent();
-  event.AddPoint( pointUpInside );
-  application.ProcessEvent( event );
+  Button parentButton = PushButton::New();
+  parentButton.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+  parentButton.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+  parentButton.SetProperty(Actor::Property::SIZE, Vector2(20, 20));
+  application.GetScene().Add(parentButton);
+  parentButton.ReleasedSignal().Connect(&ButtonCallback);
 
-  DALI_TEST_CHECK( gClickedCallBackCalled == true );
+  // Reset signal flags
+  gIsCalledButtonCallback = false;
+
+  // Peform a button down and then button interrupted at coordinates (10,10).
+  Dali::Integration::TouchEvent event;
+  event = Dali::Integration::TouchEvent();
+  Dali::Integration::Point point;
+  point.SetState(PointState::DOWN);
+  point.SetScreenPosition(Vector2(10, 10));
+  event.AddPoint(point);
+  // flush the queue and render once
+  application.SendNotification();
+  application.Render();
+  application.ProcessEvent(event);
 
-  gClickedCallBackCalled = false;
-  pushButton.ClickedSignal().Disconnect(TestClickedCallback);
+  event = Dali::Integration::TouchEvent();
+  point.SetState(PointState::INTERRUPTED);
+  event.AddPoint(point);
+  // flush the queue and render once
+  application.SendNotification();
+  application.Render();
+  application.ProcessEvent(event);
 
-  // simulate another touch event
-  application.ProcessEvent( event );
+  DALI_TEST_EQUALS(gIsCalledButtonCallback, true, TEST_LOCATION);
 
-  DALI_TEST_CHECK( gClickedCallBackCalled == false );
   END_TEST;
 }
 
-int UtcDaliButtonSetGetAnimationTime(void)
+int UtcDaliButtonMultiTouch(void)
 {
+  /**
+   * Down event followed by a multi touch point event should signal Release.
+   */
+
   ToolkitTestApplication application;
-  tet_infoline(" UtcDaliButtonSetGetAnimationTime");
 
-  PushButton pushButton = PushButton::New();
+  Button button = PushButton::New();
+  button.SetProperty(Button::Property::TOGGLABLE, true);
+
+  button.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+  button.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+  button.SetProperty(Actor::Property::SIZE, Vector2(20, 20));
+  application.GetScene().Add(button);
+  button.ReleasedSignal().Connect(&ButtonCallback);
+
+  // Reset signal flags
+  gIsCalledButtonCallback = false;
+
+  // Peform a button down and then button interrupted at coordinates (10,10).
+  Dali::Integration::TouchEvent downEvent;
+  downEvent = Dali::Integration::TouchEvent();
+  Dali::Integration::Point point;
 
-  pushButton.SetAnimationTime( ANIMATION_TIME );
+  // Add Press button
+  point.SetState(PointState::DOWN);
+  point.SetScreenPosition(Vector2(15, 15));
+  downEvent.AddPoint(point);
+  // flush the queue and render once
+  application.SendNotification();
+  application.Render();
+  application.ProcessEvent(downEvent);
+
+  // Release button
+  Dali::Integration::TouchEvent upEvent;
+  upEvent = Dali::Integration::TouchEvent();
+  point.SetState(PointState::UP);
+  point.SetScreenPosition(Vector2(15, 15));
+  upEvent.AddPoint(point);
+  // flush the queue and render once
+  application.SendNotification();
+  application.Render();
+  application.ProcessEvent(upEvent);
+
+  tet_infoline("Button should now be selected\n");
+  bool isSelected = button.GetProperty<bool>(Button::Property::SELECTED);
+  DALI_TEST_EQUALS(isSelected, true, TEST_LOCATION);
+
+  // Add first point
+  Dali::Integration::TouchEvent multiEvent;
+  multiEvent = Dali::Integration::TouchEvent();
+  point.SetState(PointState::DOWN);
+  point.SetScreenPosition(Vector2(10, 10));
+  multiEvent.AddPoint(point);
+
+  // Add second point
+  point.SetState(PointState::DOWN);
+  point.SetScreenPosition(Vector2(15, 15));
+  multiEvent.AddPoint(point);
+
+  tet_infoline("Before a multi touch event\n");
+
+  // flush the queue and render once
+  application.SendNotification();
+  application.Render();
+  application.ProcessEvent(multiEvent);
 
-  DALI_TEST_EQUALS( pushButton.GetAnimationTime(), ANIMATION_TIME, TEST_LOCATION );
+  DALI_TEST_EQUALS(gIsCalledButtonCallback, true, TEST_LOCATION);
 
   END_TEST;
 }