const float AUTO_REPEATING_DELAY = 0.15f;
Button button = PushButton::New();
- button.SetAnchorPoint( AnchorPoint::TOP_LEFT );
- button.SetParentOrigin( ParentOrigin::TOP_LEFT );
- button.SetPosition( 240, 400 );
- button.SetSize( 100, 100 );
+ button.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ button.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
+ button.SetProperty( Actor::Property::POSITION, Vector2( 240, 400 ));
+ button.SetProperty( Actor::Property::SIZE, Vector2( 100, 100 ) );
Stage::GetCurrent().Add( button );
application.SendNotification();
tet_infoline(" UtcDaliButtonPressedSignalP");
Button button = PushButton::New();
- button.SetAnchorPoint( AnchorPoint::TOP_LEFT );
- button.SetParentOrigin( ParentOrigin::TOP_LEFT );
- button.SetPosition( 240, 400 );
- button.SetSize( 100, 100 );
+ button.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ button.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
+ button.SetProperty( Actor::Property::POSITION, Vector2( 240, 400 ));
+ button.SetProperty( Actor::Property::SIZE, Vector2( 100, 100 ) );
Stage::GetCurrent().Add( button );
tet_infoline(" UtcDaliButtonClickedSignalP");
Button button = PushButton::New();
- button.SetAnchorPoint( AnchorPoint::TOP_LEFT );
- button.SetParentOrigin( ParentOrigin::TOP_LEFT );
- button.SetPosition( 240, 400 );
- button.SetSize( 100, 100 );
+ button.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ button.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
+ button.SetProperty( Actor::Property::POSITION, Vector2( 240, 400 ));
+ button.SetProperty( Actor::Property::SIZE, Vector2( 100, 100 ) );
Stage::GetCurrent().Add( button );
ToolkitTestApplication application;
Button parentButton = PushButton::New();
- parentButton.SetAnchorPoint( AnchorPoint::TOP_LEFT );
- parentButton.SetParentOrigin( ParentOrigin::TOP_LEFT );
- parentButton.SetSize( 20, 20 );
+ parentButton.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ parentButton.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
+ parentButton.SetProperty( Actor::Property::SIZE, Vector2( 20, 20 ) );
Stage::GetCurrent().Add( parentButton );
Button childButton = PushButton::New();
- childButton.SetAnchorPoint( AnchorPoint::TOP_LEFT );
- childButton.SetParentOrigin( ParentOrigin::BOTTOM_LEFT );
- childButton.SetSize( 20, 20 );
+ childButton.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ childButton.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_LEFT );
+ childButton.SetProperty( Actor::Property::SIZE, Vector2( 20, 20 ) );
parentButton.Add( childButton );
// Reset signal flags
ToolkitTestApplication application;
Button parentButton = PushButton::New();
- parentButton.SetAnchorPoint( AnchorPoint::TOP_LEFT );
- parentButton.SetParentOrigin( ParentOrigin::TOP_LEFT );
- parentButton.SetSize( 20, 20 );
+ parentButton.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ parentButton.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
+ parentButton.SetProperty( Actor::Property::SIZE, Vector2( 20, 20 ) );
Stage::GetCurrent().Add( parentButton );
parentButton.ReleasedSignal().Connect( &ButtonCallback );
Button button = PushButton::New();
button.SetProperty( Button::Property::TOGGLABLE, true);
- button.SetAnchorPoint( AnchorPoint::TOP_LEFT );
- button.SetParentOrigin( ParentOrigin::TOP_LEFT );
- button.SetSize( 20, 20 );
+ button.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ button.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
+ button.SetProperty( Actor::Property::SIZE, Vector2( 20, 20 ) );
Stage::GetCurrent().Add( button );
button.ReleasedSignal().Connect( &ButtonCallback );