Changed Animation API enums to uppercase.
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / utc-Dali-Builder.cpp
index 77439d4..987916c 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2018 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -28,6 +28,7 @@
 #include <dali-toolkit/dali-toolkit.h>
 #include <test-button.h>
 #include <test-animation-data.h>
+#include <dummy-control.h>
 
 
 #define STRINGIFY(A)#A
@@ -135,7 +136,7 @@ int UtcDaliBuilderQuitSignal(void)
   );
   Builder builder = Builder::New();
   builder.LoadFromString( json );
-  builder.AddActors ( Stage::GetCurrent().GetRootLayer() );
+  builder.AddActors ( application.GetScene().GetRootLayer() );
 
   // Connect to builder's quit signal
   bool functorCalled( false );
@@ -276,6 +277,21 @@ int UtcDaliBuilderAnimationP(void)
         "          \"duration\": 3"
         "        }"
         "      }]"
+        "    },"
+        "    \"pathAnimation2\": {"
+        "      \"duration\": 3.0,"
+        "      \"endAction\": \"BAKE_FINAL\","
+        "      \"disconnectAction\": \"DISCARD\","
+        "      \"properties\": [{"
+        "        \"actor\": \"greeting\","
+        "        \"path\":\"path0\","
+        "        \"forward\":[1,0,0],"
+        "        \"alphaFunction\": \"EASE_IN_OUT\","
+        "        \"timePeriod\": {"
+        "          \"delay\": 0,"
+        "          \"duration\": 3"
+        "        }"
+        "      }]"
         "    }"
         "  },"
         "  \"stage\": [{"
@@ -296,7 +312,7 @@ int UtcDaliBuilderAnimationP(void)
 
   Builder builder = Builder::New();
   builder.LoadFromString( json );
-  builder.AddActors( Stage::GetCurrent().GetRootLayer() );
+  builder.AddActors( application.GetScene().GetRootLayer() );
 
   Animation anim = builder.CreateAnimation("animate");
 
@@ -312,6 +328,10 @@ int UtcDaliBuilderAnimationP(void)
 
   DALI_TEST_CHECK( anim );
 
+  anim = builder.CreateAnimation("pathAnimation2");
+
+  DALI_TEST_CHECK( anim );
+
   // trigger play
   // Emit touch event and check that our quit method is called
   Integration::TouchEvent touchEvent;
@@ -426,7 +446,7 @@ int UtcDaliBuilderAnimationN(void)
 
   Builder builder = Builder::New();
   builder.LoadFromString( json );
-  builder.AddActors( Stage::GetCurrent().GetRootLayer() );
+  builder.AddActors( application.GetScene().GetRootLayer() );
 
   Animation anim = builder.CreateAnimation("animate");
 
@@ -447,11 +467,11 @@ int UtcDaliBuilderAnimationN(void)
   DALI_TEST_CHECK(anim);
 
   // alternative actor to use for FindChildByName
-  anim = builder.CreateAnimation("animate2", Dali::Stage::GetCurrent().GetRootLayer());
+  anim = builder.CreateAnimation("animate2", application.GetScene().GetRootLayer());
   DALI_TEST_CHECK(anim);
 
   // alternative actor to use for FindChildByName
-  anim = builder.CreateAnimation("animate2", map, Dali::Stage::GetCurrent().GetRootLayer());
+  anim = builder.CreateAnimation("animate2", map, application.GetScene().GetRootLayer());
   DALI_TEST_CHECK(anim);
 
 
@@ -510,10 +530,10 @@ int UtcDaliBuilderConstantsP(void)
 
   DALI_TEST_CHECK( value.GetType() != Property::NONE );
 
-  builder.AddActors ( Stage::GetCurrent().GetRootLayer() );
+  builder.AddActors ( application.GetScene().GetRootLayer() );
   DALI_TEST_CHECK( builder );
 
-  Actor actor = Stage::GetCurrent().GetRootLayer().FindChildByName("image");
+  Actor actor = application.GetScene().GetRootLayer().FindChildByName("image");
   DALI_TEST_CHECK( actor );
 
   END_TEST;
@@ -681,13 +701,13 @@ int UtcDaliBuilderRenderTasksP(void)
   Builder builder = Builder::New();
   builder.LoadFromString( json );
 
-  unsigned int count = Stage::GetCurrent().GetRenderTaskList().GetTaskCount();
+  unsigned int count = application.GetScene().GetRenderTaskList().GetTaskCount();
 
   // coverage
   builder.CreateRenderTask( "task0" );
 
   DALI_TEST_CHECK( count <
-                   Stage::GetCurrent().GetRenderTaskList().GetTaskCount() );
+                   application.GetScene().GetRenderTaskList().GetTaskCount() );
 
   END_TEST;
 }
@@ -722,7 +742,7 @@ int UtcDaliBuilderChildActionP(void)
 
   Builder builder = Builder::New();
   builder.LoadFromString( json );
-  builder.AddActors ( Stage::GetCurrent().GetRootLayer() );
+  builder.AddActors ( application.GetScene().GetRootLayer() );
 
   // Render and notify
   application.SendNotification();
@@ -740,10 +760,10 @@ int UtcDaliBuilderChildActionP(void)
   application.SendNotification();
   application.Render();
 
-  Actor actor = Stage::GetCurrent().GetRootLayer().FindChildByName("subActor");
+  Actor actor = application.GetScene().GetRootLayer().FindChildByName("subActor");
   DALI_TEST_CHECK( actor );
 
-  DALI_TEST_CHECK( !actor.IsVisible() );
+  DALI_TEST_CHECK( !actor.GetCurrentProperty< bool >( Actor::Property::VISIBLE ) );
 
   END_TEST;
 }
@@ -779,7 +799,7 @@ int UtcDaliBuilderSetPropertyActionP(void)
 
   Builder builder = Builder::New();
   builder.LoadFromString( json );
-  builder.AddActors ( Stage::GetCurrent().GetRootLayer() );
+  builder.AddActors ( application.GetScene().GetRootLayer() );
 
   // Render and notify
   application.SendNotification();
@@ -797,10 +817,10 @@ int UtcDaliBuilderSetPropertyActionP(void)
   application.SendNotification();
   application.Render();
 
-  Actor actor = Stage::GetCurrent().GetRootLayer().FindChildByName("subActor");
+  Actor actor = application.GetScene().GetRootLayer().FindChildByName("subActor");
   DALI_TEST_CHECK( actor );
 
-  DALI_TEST_CHECK( !actor.IsVisible() );
+  DALI_TEST_CHECK( !actor.GetCurrentProperty< bool >( Actor::Property::VISIBLE ) );
 
   END_TEST;
 }
@@ -833,7 +853,7 @@ int UtcDaliBuilderGenericActionP(void)
 
   Builder builder = Builder::New();
   builder.LoadFromString( json );
-  builder.AddActors ( Stage::GetCurrent().GetRootLayer() );
+  builder.AddActors ( application.GetScene().GetRootLayer() );
 
   // Render and notify
   application.SendNotification();
@@ -851,10 +871,10 @@ int UtcDaliBuilderGenericActionP(void)
   application.SendNotification();
   application.Render();
 
-  Actor actor = Stage::GetCurrent().GetRootLayer().FindChildByName("actor");
+  Actor actor = application.GetScene().GetRootLayer().FindChildByName("actor");
   DALI_TEST_CHECK( actor );
 
-  DALI_TEST_CHECK( !actor.IsVisible() );
+  DALI_TEST_CHECK( !actor.GetCurrentProperty< bool >( Actor::Property::VISIBLE ) );
 
   END_TEST;
 }
@@ -918,7 +938,7 @@ int UtcDaliBuilderPropertyNotificationP(void)
 
   Builder builder = Builder::New();
   builder.LoadFromString( json );
-  builder.AddActors ( Stage::GetCurrent().GetRootLayer() );
+  builder.AddActors ( application.GetScene().GetRootLayer() );
 
   // Render and notify
   application.SendNotification();
@@ -940,10 +960,10 @@ int UtcDaliBuilderPropertyNotificationP(void)
   application.SendNotification();
   application.Render();
 
-  Actor actor = Stage::GetCurrent().GetRootLayer().FindChildByName("actor");
+  Actor actor = application.GetScene().GetRootLayer().FindChildByName("actor");
   DALI_TEST_CHECK( actor );
 
-  DALI_TEST_CHECK( actor.IsVisible() );
+  DALI_TEST_CHECK( actor.GetCurrentProperty< bool >( Actor::Property::VISIBLE ) );
 
   END_TEST;
 }
@@ -971,7 +991,7 @@ int UtcDaliBuilderPropertyNotificationN(void)
   {
     Builder builder = Builder::New();
     builder.LoadFromString( json );
-    builder.AddActors ( Stage::GetCurrent().GetRootLayer() );
+    builder.AddActors ( application.GetScene().GetRootLayer() );
     DALI_TEST_CHECK( false );
   }
   catch(...)
@@ -1071,7 +1091,7 @@ int UtcDaliBuilderCustomShaderP(void)
     "      },\n"
     "      \"signals\": [\n"
     "        {\n"
-    "          \"name\": \"onStage\",\n"
+    "          \"name\": \"onScene\",\n"
     "          \"action\": \"play\",\n"
     "          \"animation\": \"Animation_1\"\n"
     "        }\n"
@@ -1102,13 +1122,13 @@ int UtcDaliBuilderCustomShaderP(void)
   Builder builder = Builder::New();
   builder.LoadFromString( json );
 
-  builder.AddActors ( "stage", Stage::GetCurrent().GetRootLayer() );
+  builder.AddActors ( "stage", application.GetScene().GetRootLayer() );
 
   // Render and notify
   application.SendNotification();
   application.Render();
 
-  Actor actor = Stage::GetCurrent().GetRootLayer().FindChildByName("Image1");
+  Actor actor = application.GetScene().GetRootLayer().FindChildByName("Image1");
 
   // coverage
   DALI_TEST_CHECK( actor );
@@ -1189,136 +1209,16 @@ int UtcDaliBuilderAddActorsP(void)
 
   Builder builder = Builder::New();
   builder.LoadFromString( json );
-  builder.AddActors ( "arbitarysection", Stage::GetCurrent().GetRootLayer() );
+  builder.AddActors ( "arbitarysection", application.GetScene().GetRootLayer() );
 
   // Render and notify
   application.SendNotification();
   application.Render();
 
-  Actor actor = Stage::GetCurrent().GetRootLayer().FindChildByName("subActor");
+  Actor actor = application.GetScene().GetRootLayer().FindChildByName("subActor");
   DALI_TEST_CHECK( actor );
 
-  DALI_TEST_CHECK( !actor.IsVisible() );
-
-  END_TEST;
-}
-
-int UtcDaliBuilderFrameBufferP(void)
-{
-  ToolkitTestApplication application;
-
-  // JSON with a quit event when the actor is touched
-  std::string json(
-    "{\n"
-    "  \"constants\":\n"
-    "  {\n"
-    "    \"FB_WIDTH\": 200.0,\n"
-    "    \"FB_HEIGHT\": 200.0,\n"
-    "    \"FB_SIZE\": [200,200],\n"
-    "    \"FB_ASPECT_RATIO\": 1\n"
-    "  },\n"
-    "  \"stage\": [\n"
-    "    {\n"
-    "      \"type\": \"ImageView\",\n"
-    "      \"name\": \"fbOnStage\",\n"
-    "      \"position\": [\n"
-    "        0.40461349487305,\n"
-    "        0.9150390625,\n"
-    "        0.0\n"
-    "      ],\n"
-    "      \"parentOrigin\": [0.5, 0.5, 0.5],\n"
-    "      \"size\": [300, 300, 0],\n"
-    "      \"image\": \"fb0\",\n"
-    "      \"clearColor\": [1,0,0,1]\n"
-    "    },\n"
-    "    {\n"
-    "      \"type\": \"ImageView\",\n"
-    "      \"name\": \"Image1\",\n"
-    "      \"size\": [200, 200, 0],\n"
-    "      \"parentOrigin\": [0.5, 0.5, 0.5],\n"
-    "      \"effect\": \"Ripple2D\",\n"
-    "      \"image\": {\n"
-    "        \"url\": \"{DALI_IMAGE_DIR}gallery-medium-25.jpg\"\n"
-    "      },\n"
-    "      \"signals\": [\n"
-    "        {\n"
-    "          \"name\": \"onStage\",\n"
-    "          \"action\": \"play\",\n"
-    "          \"animation\": \"Animation_1\"\n"
-    "        }\n"
-    "      ]\n"
-    "    },\n"
-    "    {\n"
-    "      \"type\":\"CameraActor\",\n"
-    "      \"name\":\"fbCam\",\n"
-    "      \"aspectRatio\": \"{FB_ASPECT_RATIO}\",\n"
-    "      \"projectionMode\": \"PERSPECTIVE_PROJECTION\",\n"
-    "      \"fieldOfView\": 0.785,\n"
-    "      \"invertYAxis\": true\n"
-    "    }\n"
-    "  ],\n"
-    "  \"frameBufferImages\":\n"
-    "  {\n"
-    "    \"fb0\":\n"
-    "    {\n"
-    "      \"type\": \"FrameBufferImage\",\n"
-    "      \"width\": { \"typeCast\":\"float\", \"value\":\"{FB_WIDTH}\" },\n"
-    "      \"height\": { \"typeCast\":\"float\", \"value\":\"{FB_HEIGHT}\" }\n"
-    "    }\n"
-    "  },\n"
-    "  \"renderTasks\":\n"
-    "  {\n"
-    "    \"stage\":\n"
-    "    [\n"
-    "      {\n"
-    "        \"sourceActor\": \"fbOnStage\"\n"
-    "      },\n"
-    "      {\n"
-    "        \"sourceActor\": \"Image1\",\n"
-    "        \"targetFrameBuffer\": \"fb0\",\n"
-    "        \"viewportSize\":\"{FB_SIZE}\",\n"
-    "        \"cameraActor\":\"fbCam\"\n"
-    "      }\n"
-    "    ]\n"
-    "  },\n"
-    "  \"paths\": {},\n"
-    "  \"animations\": {\n"
-    "    \"Animation_1\": {\n"
-    "      \"loop\":true,\n"
-    "      \"properties\": [\n"
-    "        {\n"
-    "          \"actor\": \"Image1\",\n"
-    "          \"property\": \"uTime\",\n"
-    "          \"value\": 10.0,\n"
-    "          \"alphaFunction\": \"LINEAR\",\n"
-    "          \"timePeriod\": {\n"
-    "            \"delay\": 0,\n"
-    "            \"duration\": 10.0\n"
-    "          },\n"
-    "          \"gui-builder-timeline-color\": \"#8dc0da\"\n"
-    "        }\n"
-    "      ]\n"
-    "    }\n"
-    "  }\n"
-    "}\n");
-
-  Builder builder = Builder::New();
-
-  // frame buffer coverage
-  builder.LoadFromString( json );
-
-  // Render and notify
-  application.SendNotification();
-  application.Render();
-
-  Dali::FrameBufferImage frameBuffer = builder.GetFrameBufferImage( "fb0" );
-  DALI_TEST_CHECK( frameBuffer );
-
-  Dali::FrameBufferImage frameBuffer2 = builder.GetFrameBufferImage( "fb0" );
-  DALI_TEST_CHECK( frameBuffer2 );
-  DALI_TEST_CHECK( frameBuffer == frameBuffer2 );
-
-  DALI_TEST_CHECK( true );
+  DALI_TEST_CHECK( !actor.GetCurrentProperty< bool >( Actor::Property::VISIBLE ) );
 
   END_TEST;
 }
@@ -1349,12 +1249,12 @@ int UtcDaliBuilderPathConstraintsP(void)
     "      },\n"
     "      \"signals\": [\n"
     "        {\n"
-    "          \"name\": \"onStage\",\n"
+    "          \"name\": \"onScene\",\n"
     "          \"action\": \"play\",\n"
     "          \"animation\": \"pathAnimation\"\n"
     "        },\n"
     "        {\n"
-    "          \"name\": \"onStage\",\n"
+    "          \"name\": \"onScene\",\n"
     "          \"action\": \"applyConstraint\",\n"
     "          \"constrainer\": \"constrainer0\",\n"
     "          \"properties\":\n"
@@ -1369,7 +1269,7 @@ int UtcDaliBuilderPathConstraintsP(void)
     "          ]\n"
     "        },\n"
     "        {\n"
-    "          \"name\": \"onStage\",\n"
+    "          \"name\": \"onScene\",\n"
     "          \"action\": \"applyConstraint\",\n"
     "          \"constrainer\": \"constrainer1\",\n"
     "          \"properties\":\n"
@@ -1384,7 +1284,7 @@ int UtcDaliBuilderPathConstraintsP(void)
     "          ]\n"
     "        },\n"
     "        {\n"
-    "          \"name\": \"offStage\",\n"
+    "          \"name\": \"offScene\",\n"
     "          \"action\": \"removeConstraints\",\n"
     "          \"constrainer\": \"constrainer0\",\n"
     "          \"properties\":\n"
@@ -1399,7 +1299,7 @@ int UtcDaliBuilderPathConstraintsP(void)
     "          ]\n"
     "        },\n"
     "        {\n"
-    "          \"name\": \"offStage\",\n"
+    "          \"name\": \"offScene\",\n"
     "          \"action\": \"removeConstraints\",\n"
     "          \"constrainer\": \"constrainer1\",\n"
     "          \"properties\":\n"
@@ -1515,7 +1415,7 @@ int UtcDaliBuilderPathConstraintsP(void)
   // For coverage
 
   Actor actor = Actor::New();
-  Stage::GetCurrent().Add( actor );
+  application.GetScene().Add( actor );
   builder.AddActors( actor );
 
   // Render and notify
@@ -1621,7 +1521,7 @@ int UtcDaliBuilderMapping01(void)
   builder.LoadFromString( json );
 
   Test::TestButton testButton = Test::TestButton::New();
-  Stage::GetCurrent().Add( testButton );
+  application.GetScene().Add( testButton );
 
   // Render and notify
   application.SendNotification();
@@ -1693,7 +1593,7 @@ int UtcDaliBuilderMappingCycleCheck(void)
   builder.LoadFromString( json );
 
   Test::TestButton testButton = Test::TestButton::New();
-  Stage::GetCurrent().Add( testButton );
+  application.GetScene().Add( testButton );
 
   // Render and notify
   application.SendNotification();
@@ -1740,7 +1640,7 @@ int UtcDaliBuilderTypeCasts(void)
   );
 
   Actor rootActor = Actor::New();
-  Stage::GetCurrent().Add( rootActor );
+  application.GetScene().Add( rootActor );
 
   Builder builder = Builder::New();
   builder.LoadFromString( json );
@@ -1750,11 +1650,11 @@ int UtcDaliBuilderTypeCasts(void)
   application.Render();
 
   Actor createdActor = rootActor.GetChildAt( 0 );
-  DALI_TEST_EQUALS( createdActor.GetMaximumSize(), Vector2(100.0f,15.0f), TEST_LOCATION );
-  DALI_TEST_EQUALS( createdActor.GetCurrentPosition(), Vector3(100.0f,10.0f,1.0f), TEST_LOCATION );
-  DALI_TEST_EQUALS( createdActor.GetCurrentColor(), Vector4(0.5f,0.5f,0.5f,1.0f), TEST_LOCATION );
-  DALI_TEST_EQUALS( createdActor.IsSensitive(), false, TEST_LOCATION );
-  DALI_TEST_EQUALS( createdActor.GetColorMode(), USE_OWN_MULTIPLY_PARENT_COLOR, TEST_LOCATION );
+  DALI_TEST_EQUALS( createdActor.GetProperty< Vector2 >( Actor::Property::MAXIMUM_SIZE ), Vector2(100.0f,15.0f), TEST_LOCATION );
+  DALI_TEST_EQUALS( createdActor.GetCurrentProperty< Vector3 >( Actor::Property::POSITION ), Vector3(100.0f,10.0f,1.0f), TEST_LOCATION );
+  DALI_TEST_EQUALS( createdActor.GetCurrentProperty< Vector4 >( Actor::Property::COLOR ), Vector4(0.5f,0.5f,0.5f,1.0f), TEST_LOCATION );
+  DALI_TEST_EQUALS( createdActor.GetProperty< bool >( Actor::Property::SENSITIVE ), false, TEST_LOCATION );
+  DALI_TEST_EQUALS( createdActor.GetProperty< ColorMode >( Actor::Property::COLOR_MODE ), USE_OWN_MULTIPLY_PARENT_COLOR, TEST_LOCATION );
 
   END_TEST;
 }
@@ -1777,7 +1677,7 @@ int UtcDaliBuilderBuilderControl(void)
   );
 
   Actor rootActor = Actor::New();
-  Stage::GetCurrent().Add( rootActor );
+  application.GetScene().Add( rootActor );
 
   Builder builder = Builder::New();
   builder.LoadFromString( json );
@@ -1791,6 +1691,43 @@ int UtcDaliBuilderBuilderControl(void)
   END_TEST;
 }
 
+int UtcDaliBuilderCustomControl(void)
+{
+  ToolkitTestApplication application;
+
+  std::string json(
+    "{"
+       "\"stage\":"
+       "[{"
+         "\"type\": \"DummyControl\","
+         "\"name\": \"I can haz custom Control\""
+      "}]"
+    "}"
+  );
+
+  Actor rootActor = Actor::New();
+  application.GetScene().Add( rootActor );
+
+  Builder builder = Builder::New();
+  builder.LoadFromString( json );
+  builder.AddActors( rootActor );
+
+  application.SendNotification();
+  application.Render();
+
+  Actor customControl = rootActor.FindChildByName( "I can haz custom Control" );
+
+  // Test that we have the correct type of custom control
+  DummyControl dummyControl = DummyControl::DownCast( customControl );
+  DALI_TEST_CHECK( dummyControl );
+  if( dummyControl )
+  {
+    DALI_TEST_CHECK( typeid(dummyControl.GetImplementation()) == typeid(DummyControlImpl) );
+  }
+
+  END_TEST;
+}
+
 int UtcDaliBuilderActionsWithParams(void)
 {
   ToolkitTestApplication application;
@@ -1821,7 +1758,7 @@ int UtcDaliBuilderActionsWithParams(void)
 
   Builder builder = Builder::New();
   builder.LoadFromString( json );
-  builder.AddActors( Stage::GetCurrent().GetRootLayer() );
+  builder.AddActors( application.GetScene().GetRootLayer() );
 
   DALI_TEST_CHECK( true ); // For Coverage