" \"duration\": 3"
" }"
" }]"
+ " },"
+ " \"pathAnimation2\": {"
+ " \"duration\": 3.0,"
+ " \"endAction\": \"BAKE_FINAL\","
+ " \"disconnectAction\": \"DISCARD\","
+ " \"properties\": [{"
+ " \"actor\": \"greeting\","
+ " \"path\":\"path0\","
+ " \"forward\":[1,0,0],"
+ " \"alphaFunction\": \"EASE_IN_OUT\","
+ " \"timePeriod\": {"
+ " \"delay\": 0,"
+ " \"duration\": 3"
+ " }"
+ " }]"
" }"
" },"
" \"stage\": [{"
DALI_TEST_CHECK( anim );
+ anim = builder.CreateAnimation("pathAnimation2");
+
+ DALI_TEST_CHECK( anim );
+
// trigger play
// Emit touch event and check that our quit method is called
Integration::TouchEvent touchEvent;
" },\n"
" \"signals\": [\n"
" {\n"
- " \"name\": \"onStage\",\n"
+ " \"name\": \"onScene\",\n"
" \"action\": \"play\",\n"
" \"animation\": \"Animation_1\"\n"
" }\n"
" },\n"
" \"signals\": [\n"
" {\n"
- " \"name\": \"onStage\",\n"
+ " \"name\": \"onScene\",\n"
" \"action\": \"play\",\n"
" \"animation\": \"pathAnimation\"\n"
" },\n"
" {\n"
- " \"name\": \"onStage\",\n"
+ " \"name\": \"onScene\",\n"
" \"action\": \"applyConstraint\",\n"
" \"constrainer\": \"constrainer0\",\n"
" \"properties\":\n"
" ]\n"
" },\n"
" {\n"
- " \"name\": \"onStage\",\n"
+ " \"name\": \"onScene\",\n"
" \"action\": \"applyConstraint\",\n"
" \"constrainer\": \"constrainer1\",\n"
" \"properties\":\n"
" ]\n"
" },\n"
" {\n"
- " \"name\": \"offStage\",\n"
+ " \"name\": \"offScene\",\n"
" \"action\": \"removeConstraints\",\n"
" \"constrainer\": \"constrainer0\",\n"
" \"properties\":\n"
" ]\n"
" },\n"
" {\n"
- " \"name\": \"offStage\",\n"
+ " \"name\": \"offScene\",\n"
" \"action\": \"removeConstraints\",\n"
" \"constrainer\": \"constrainer1\",\n"
" \"properties\":\n"