+ ( DevelHandle::GetCurrentProperty( bubbleRenderer, propertyIndex0 ) ).Get( value0 );
+ ( DevelHandle::GetCurrentProperty( bubbleRenderer, propertyIndex0 ) ).Get( value1 );
+ DALI_TEST_EQUALS(value0, 0.f, TEST_LOCATION );
+ DALI_TEST_EQUALS(value1, 0.f, TEST_LOCATION );