tet_infoline( "UtcDaliVisualFactoryGetAnimatedVectorImageVisual04: Request animated vector image visual with a Property::Map" );
int startFrame = 1, endFrame = 3;
- float cornerRadius = 50.0f;
+ float cornerRadius = 22.0f;
Property::Array playRange;
playRange.PushBack( startFrame );
playRange.PushBack( endFrame );
DALI_TEST_CHECK( value );
DALI_TEST_CHECK( value->Get< bool >() == false );
- value = resultMap.Find( DevelVisual::Property::CORNER_RADIUS, Property::FLOAT );
+ value = resultMap.Find( DevelVisual::Property::CORNER_RADIUS, Property::VECTOR4 );
DALI_TEST_CHECK( value );
- DALI_TEST_EQUALS( value->Get< float >(), cornerRadius, TEST_LOCATION );
+ DALI_TEST_EQUALS( value->Get< Vector4 >(), Vector4(cornerRadius, cornerRadius, cornerRadius, cornerRadius), TEST_LOCATION );
value = resultMap.Find( DevelVisual::Property::CORNER_RADIUS_POLICY, "cornerRadiusPolicy" );
DALI_TEST_CHECK( value );
tet_infoline( "UtcDaliAnimatedVectorImageVisualGetPropertyMap01" );
int startFrame = 1, endFrame = 3;
- float cornerRadius = 50.0f;
+ Vector4 cornerRadius(50.0f, 22.0f, 0.0f, 3.0f);
Property::Array playRange;
playRange.PushBack( startFrame );
playRange.PushBack( endFrame );
DALI_TEST_CHECK( value );
DALI_TEST_CHECK( value->Get< bool >() == true ); // Check default value
- value = resultMap.Find( DevelVisual::Property::CORNER_RADIUS, Property::FLOAT );
+ value = resultMap.Find( DevelVisual::Property::CORNER_RADIUS, Property::VECTOR4 );
DALI_TEST_CHECK( value );
- DALI_TEST_EQUALS( value->Get< float >(), cornerRadius, TEST_LOCATION );
+ DALI_TEST_EQUALS( value->Get< Vector4 >(), cornerRadius, TEST_LOCATION );
value = resultMap.Find( DevelVisual::Property::CORNER_RADIUS_POLICY, "cornerRadiusPolicy" );
DALI_TEST_CHECK( value );