Refactoring VisualActions
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / utc-Dali-AnimatedVectorImageVisual.cpp
index 83c6a09..1eb713e 100644 (file)
@@ -27,6 +27,7 @@
 #include <dali-toolkit/devel-api/controls/control-devel.h>
 #include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
 #include <dali-toolkit/devel-api/visuals/image-visual-properties-devel.h>
+#include <dali-toolkit/devel-api/visuals/visual-actions-devel.h>
 #include <dali-toolkit/devel-api/visuals/animated-vector-image-visual-actions-devel.h>
 #include <dali-toolkit/devel-api/visuals/animated-vector-image-visual-signals-devel.h>
 #include <dali/devel-api/rendering/renderer-devel.h>
@@ -53,9 +54,6 @@ const char* TEST_VECTOR_IMAGE_FILE_NAME =  TEST_RESOURCE_DIR  "/insta_camera.jso
 const char* TEST_VECTOR_IMAGE_FILE_NAME_FRAME_DROP = "framedrop.json";
 const char* TEST_VECTOR_IMAGE_INVALID_FILE_NAME =  "invalid.json";
 
-const char* TEST_VECTOR_IMAGE_RIVE_FILE_NAME =  TEST_RESOURCE_DIR  "/shape.riv";
-const char* TEST_VECTOR_IMAGE_INVALID_RIVE_FILE_NAME = "invalid.riv";
-
 bool gAnimationFinishedSignalFired = false;
 
 void VisualEventSignal( Control control, Dali::Property::Index visualIndex, Dali::Property::Index signalId )
@@ -145,7 +143,8 @@ int UtcDaliVisualFactoryGetAnimatedVectorImageVisual03(void)
              .Add( ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME  )
              .Add( DevelImageVisual::Property::LOOP_COUNT, 3  )
              .Add( DevelImageVisual::Property::PLAY_RANGE, playRange  )
-             .Add( DevelVisual::Property::CORNER_RADIUS, 50.0f );
+             .Add( DevelVisual::Property::CORNER_RADIUS, 50.0f )
+             .Add( DevelVisual::Property::BORDERLINE_WIDTH, 20.0f );
 
   Visual::Base visual = VisualFactory::Get().CreateVisual( propertyMap );
   DALI_TEST_CHECK( visual );
@@ -177,6 +176,9 @@ int UtcDaliVisualFactoryGetAnimatedVectorImageVisual04(void)
 
   int startFrame = 1, endFrame = 3;
   float cornerRadius = 22.0f;
+  float borderlineWidth = 2.0f;
+  Vector4 borderlineColor = Vector4(1.0f, 1.0f, 1.0f, 1.0f);
+  float borderlineOffset = 0.1f;
   Property::Array playRange;
   playRange.PushBack( startFrame );
   playRange.PushBack( endFrame );
@@ -189,7 +191,10 @@ int UtcDaliVisualFactoryGetAnimatedVectorImageVisual04(void)
              .Add( "stopBehavior", DevelImageVisual::StopBehavior::FIRST_FRAME )
              .Add( "loopingMode", DevelImageVisual::LoopingMode::AUTO_REVERSE )
              .Add( "redrawInScalingDown", false )
-             .Add( "cornerRadius", cornerRadius );
+             .Add( "cornerRadius", cornerRadius )
+             .Add( "borderlineWidth", borderlineWidth )
+             .Add( "borderlineColor", borderlineColor )
+             .Add( "borderlineOffset", borderlineOffset );
 
   Visual::Base visual = VisualFactory::Get().CreateVisual( propertyMap );
   DALI_TEST_CHECK( visual );
@@ -253,6 +258,18 @@ int UtcDaliVisualFactoryGetAnimatedVectorImageVisual04(void)
   DALI_TEST_CHECK( value );
   DALI_TEST_CHECK( value->Get< int >() == Visual::Transform::Policy::ABSOLUTE );
 
+  value = resultMap.Find( DevelVisual::Property::BORDERLINE_WIDTH, Property::FLOAT );
+  DALI_TEST_CHECK( value );
+  DALI_TEST_EQUALS( value->Get< float >(), borderlineWidth, TEST_LOCATION );
+
+  value = resultMap.Find( DevelVisual::Property::BORDERLINE_COLOR, Property::VECTOR4 );
+  DALI_TEST_CHECK( value );
+  DALI_TEST_EQUALS( value->Get< Vector4 >(), borderlineColor, TEST_LOCATION );
+
+  value = resultMap.Find( DevelVisual::Property::BORDERLINE_OFFSET, Property::FLOAT );
+  DALI_TEST_CHECK( value );
+  DALI_TEST_EQUALS( value->Get< float >(), borderlineOffset, TEST_LOCATION );
+
   actor.Unparent( );
   DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
 
@@ -266,6 +283,9 @@ int UtcDaliAnimatedVectorImageVisualGetPropertyMap01(void)
 
   int startFrame = 1, endFrame = 3;
   Vector4 cornerRadius(50.0f, 22.0f, 0.0f, 3.0f);
+  float borderlineWidth = 2.3f;
+  Vector4 borderlineColor = Vector4(0.3f, 0.3f, 1.0f, 1.0f);
+  float borderlineOffset = 0.3f;
   Property::Array playRange;
   playRange.PushBack( startFrame );
   playRange.PushBack( endFrame );
@@ -276,7 +296,10 @@ int UtcDaliAnimatedVectorImageVisualGetPropertyMap01(void)
              .Add( DevelImageVisual::Property::LOOP_COUNT, 3 )
              .Add( DevelImageVisual::Property::PLAY_RANGE, playRange )
              .Add( DevelVisual::Property::CORNER_RADIUS, cornerRadius )
-             .Add( DevelVisual::Property::CORNER_RADIUS_POLICY, Visual::Transform::Policy::RELATIVE);
+             .Add( DevelVisual::Property::CORNER_RADIUS_POLICY, Visual::Transform::Policy::RELATIVE)
+             .Add( DevelVisual::Property::BORDERLINE_WIDTH, borderlineWidth )
+             .Add( DevelVisual::Property::BORDERLINE_COLOR, borderlineColor )
+             .Add( DevelVisual::Property::BORDERLINE_OFFSET, borderlineOffset );
 
   // request AnimatedVectorImageVisual with a property map
   VisualFactory factory = VisualFactory::Get();
@@ -344,6 +367,18 @@ int UtcDaliAnimatedVectorImageVisualGetPropertyMap01(void)
   DALI_TEST_CHECK( value );
   DALI_TEST_CHECK( value->Get< int >() == Visual::Transform::Policy::RELATIVE );
 
+  value = resultMap.Find( DevelVisual::Property::BORDERLINE_WIDTH, "borderlineWidth" );
+  DALI_TEST_CHECK( value );
+  DALI_TEST_EQUALS( value->Get< float >(), borderlineWidth, TEST_LOCATION );
+
+  value = resultMap.Find( DevelVisual::Property::BORDERLINE_COLOR, Property::VECTOR4 );
+  DALI_TEST_CHECK( value );
+  DALI_TEST_EQUALS( value->Get< Vector4 >(), borderlineColor, TEST_LOCATION );
+
+  value = resultMap.Find( DevelVisual::Property::BORDERLINE_OFFSET, Property::FLOAT );
+  DALI_TEST_CHECK( value );
+  DALI_TEST_EQUALS( value->Get< float >(), borderlineOffset, TEST_LOCATION );
+
   // request AnimatedVectorImageVisual with an URL
   Visual::Base visual2 = factory.CreateVisual( TEST_VECTOR_IMAGE_FILE_NAME, ImageDimensions() );
 
@@ -673,7 +708,7 @@ int UtcDaliAnimatedVectorImageVisualPlayRange(void)
 
   attributes.Clear();
   attributes.Add( DevelImageVisual::Property::PLAY_RANGE, array );
-  DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::UPDATE_PROPERTY, attributes );
+  DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes );
 
   application.SendNotification();
   application.Render();
@@ -712,7 +747,7 @@ int UtcDaliAnimatedVectorImageVisualPlayRange(void)
 
   attributes.Clear();
   attributes.Add( DevelImageVisual::Property::PLAY_RANGE, array );
-  DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::UPDATE_PROPERTY, attributes );
+  DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes );
 
   application.SendNotification();
   application.Render();
@@ -791,7 +826,7 @@ int UtcDaliAnimatedVectorImageVisualPlayRangeMarker(void)
 
   attributes.Clear();
   attributes.Add( DevelImageVisual::Property::PLAY_RANGE, array );
-  DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::UPDATE_PROPERTY, attributes );
+  DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes );
 
   application.SendNotification();
   application.Render();
@@ -815,7 +850,7 @@ int UtcDaliAnimatedVectorImageVisualPlayRangeMarker(void)
 
   attributes.Clear();
   attributes.Add( DevelImageVisual::Property::PLAY_RANGE, array );
-  DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::UPDATE_PROPERTY, attributes );
+  DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes );
 
   application.SendNotification();
   application.Render();
@@ -922,7 +957,7 @@ int UtcDaliAnimatedVectorImageVisualJumpTo(void)
 
   Property::Map attributes;
   attributes.Add( DevelImageVisual::Property::PLAY_RANGE, array );
-  DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::UPDATE_PROPERTY, attributes );
+  DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes );
 
   DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::JUMP_TO, 3 );
 
@@ -945,7 +980,7 @@ int UtcDaliAnimatedVectorImageVisualJumpTo(void)
   array.PushBack( 4 );
 
   attributes.Add( DevelImageVisual::Property::PLAY_RANGE, array );
-  DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::UPDATE_PROPERTY, attributes );
+  DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes );
 
   attributes.Clear();
   DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes );
@@ -1040,7 +1075,7 @@ int UtcDaliAnimatedVectorImageVisualUpdateProperty(void)
   attributes.Add( DevelImageVisual::Property::PLAY_RANGE, playRange );
   attributes.Add( DevelImageVisual::Property::LOOP_COUNT, 5 );
 
-  DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::UPDATE_PROPERTY, attributes );
+  DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes );
 
   application.SendNotification();
   application.Render();
@@ -1066,7 +1101,7 @@ int UtcDaliAnimatedVectorImageVisualUpdateProperty(void)
 
   attributes.Add( DevelImageVisual::Property::PLAY_RANGE, playRange );
 
-  DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::UPDATE_PROPERTY, attributes );
+  DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes );
 
   application.SendNotification();
   application.Render();
@@ -1091,7 +1126,7 @@ int UtcDaliAnimatedVectorImageVisualUpdateProperty(void)
 
   attributes.Add( DevelImageVisual::Property::LOOP_COUNT, 10 );
 
-  DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::UPDATE_PROPERTY, attributes );
+  DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes );
 
   application.SendNotification();
   application.Render();
@@ -1142,7 +1177,7 @@ int UtcDaliAnimatedVectorImageVisualStopBehavior(void)
   // Change stop behavior
   attributes.Add( DevelImageVisual::Property::STOP_BEHAVIOR, DevelImageVisual::StopBehavior::LAST_FRAME );
 
-  DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::UPDATE_PROPERTY, attributes );
+  DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes );
 
   attributes.Clear();
 
@@ -1167,7 +1202,7 @@ int UtcDaliAnimatedVectorImageVisualStopBehavior(void)
   attributes.Add( DevelImageVisual::Property::STOP_BEHAVIOR, DevelImageVisual::StopBehavior::CURRENT_FRAME );
   attributes.Add( DevelImageVisual::Property::LOOP_COUNT, -1 );
 
-  DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::UPDATE_PROPERTY, attributes );
+  DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes );
 
   attributes.Clear();
 
@@ -1237,7 +1272,7 @@ int UtcDaliAnimatedVectorImageVisualLoopingMode(void)
   // Change stop behavior
   attributes.Add( DevelImageVisual::Property::STOP_BEHAVIOR, DevelImageVisual::StopBehavior::CURRENT_FRAME );
 
-  DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::UPDATE_PROPERTY, attributes );
+  DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes );
 
   // Play again
   DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes );
@@ -1255,7 +1290,7 @@ int UtcDaliAnimatedVectorImageVisualLoopingMode(void)
   // Change looping mode
   attributes.Add( DevelImageVisual::Property::LOOPING_MODE, DevelImageVisual::LoopingMode::RESTART );
 
-  DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::UPDATE_PROPERTY, attributes );
+  DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes );
 
   // Play again
   DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes );
@@ -1384,8 +1419,8 @@ int UtcDaliAnimatedVectorImageVisualMultipleInstances(void)
   Property::Map attributes;
   attributes.Add( DevelImageVisual::Property::STOP_BEHAVIOR, DevelImageVisual::StopBehavior::LAST_FRAME );
 
-  DevelControl::DoAction( actor1, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::UPDATE_PROPERTY, attributes );
-  DevelControl::DoAction( actor2, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::UPDATE_PROPERTY, attributes );
+  DevelControl::DoAction( actor1, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes );
+  DevelControl::DoAction( actor2, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes );
 
   DevelControl::DoAction( actor1, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, Property::Map() );
 
@@ -1556,222 +1591,26 @@ int UtcDaliAnimatedVectorImageVisualFrameDrops(void)
 
   application.GetScene().Add(actor);
 
-  application.SendNotification();
-  application.Render();
+  Property::Map map = actor.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL );
+  Property::Value* value = map.Find( DevelImageVisual::Property::TOTAL_FRAME_NUMBER );
+  int totalFrameNumber = value->Get< int >();
 
   Property::Map attributes;
   DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes);
 
-  application.SendNotification();
-  application.Render();
-
-  // Trigger count is 1 - render the first frame
-  DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION);
-
   // Make delay to drop frames
   Test::VectorAnimationRenderer::DelayRendering(170); // longer than 16.6 * 10frames
 
-  // Check dropped frame
-  DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION);
-
-  uint32_t frames = Test::VectorAnimationRenderer::GetDroppedFrames();
-  DALI_TEST_CHECK(frames >= 9);
-
-  END_TEST;
-}
-
-int UtcDaliAnimatedVectorImageVisualLoadRiveFileP(void)
-{
-  ToolkitTestApplication application;
-  tet_infoline( "UtcDaliAnimatedVectorImageVisualLoadRiveFile: Request animated vector image visual with a rive url" );
-
-  VisualFactory factory = VisualFactory::Get();
-  Visual::Base visual = factory.CreateVisual( TEST_VECTOR_IMAGE_RIVE_FILE_NAME, ImageDimensions() );
-  DALI_TEST_CHECK( visual );
-
-  DummyControl actor = DummyControl::New( true );
-  DummyControlImpl& dummyImpl = static_cast< DummyControlImpl& >( actor.GetImplementation() );
-  dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
-  actor.SetProperty( Actor::Property::SIZE, Vector2( 200.0f, 200.0f ) );
-  application.GetScene().Add( actor );
-
   application.SendNotification();
   application.Render();
 
-  // renderer is added to actor
-  DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
-  Renderer renderer = actor.GetRendererAt( 0u );
-  DALI_TEST_CHECK( renderer );
+  // Trigger count is 2 - render the first frame & calculating frame drops
+  DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION);
 
-  // Test SetOffScene().
-  actor.Unparent();
-  DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
-
-  END_TEST;
-}
-
-int UtcDaliAnimatedVectorImageVisualLoadRiveFileN(void)
-{
-  ToolkitTestApplication application;
-  tet_infoline("Request loading with invalid rive file - should draw broken image");
-
-  TestGlAbstraction& gl = application.GetGlAbstraction();
-  TraceCallStack& textureTrace = gl.GetTextureTrace();
-  textureTrace.Enable(true);
-
-  Property::Map propertyMap;
-  propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE)
-             .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_INVALID_RIVE_FILE_NAME);
-
-  Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap);
-  DALI_TEST_CHECK(visual);
-
-  DummyControl actor = DummyControl::New(true);
-  DummyControlImpl& dummyImpl = static_cast< DummyControlImpl& >(actor.GetImplementation());
-  dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual);
-
-  actor.SetProperty(Actor::Property::SIZE, Vector2(20.0f, 20.0f));
-
-  application.GetScene().Add(actor);
-
-  application.SendNotification();
-  application.Render();
-
-  // Check resource status
-  Visual::ResourceStatus status = actor.GetVisualResourceStatus(DummyControl::Property::TEST_VISUAL);
-  DALI_TEST_EQUALS(status, Visual::ResourceStatus::FAILED, TEST_LOCATION);
-
-  // The broken image should be shown.
-  DALI_TEST_EQUALS(actor.GetRendererCount(), 1u, TEST_LOCATION);
-  DALI_TEST_EQUALS(textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION);
+  // Check dropped frame
+  uint32_t frames = Test::VectorAnimationRenderer::GetDroppedFrames();
+  DALI_TEST_CHECK(frames > 0);
+  DALI_TEST_CHECK(frames <= static_cast<uint32_t>(totalFrameNumber));
 
   END_TEST;
 }
-
-int UtcDaliAnimatedVectorImageVisualPlaybackRiveFile(void)
-{
-  ToolkitTestApplication application;
-
-  tet_infoline( "UtcDaliAnimatedVectorImageVisualPlaybackRiveFile" );
-
-  {
-    // request AnimatedVectorImageVisual for Rive with a property map
-    VisualFactory factory = VisualFactory::Get();
-    Visual::Base visual = factory.CreateVisual(
-      Property::Map()
-      .Add( Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE )
-      .Add( ImageVisual::Property::URL, TEST_VECTOR_IMAGE_RIVE_FILE_NAME ) );
-
-    DummyControl dummyControl = DummyControl::New( true );
-    Impl::DummyControl& dummyImpl = static_cast< Impl::DummyControl& >( dummyControl.GetImplementation() );
-    dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
-    dummyControl.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
-
-    Property::Map attributes;
-    tet_infoline( "Test Play action" );
-    DevelControl::DoAction( dummyControl, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes );
-
-    application.GetScene().Add( dummyControl );
-    application.SendNotification();
-    application.Render( 16 );
-
-    Property::Map map = dummyControl.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL );
-    Property::Value* value = map.Find( DevelImageVisual::Property::PLAY_STATE );
-    DALI_TEST_CHECK( value->Get< int >() == DevelImageVisual::PlayState::PLAYING );
-
-    tet_infoline( "Test Pause action" );
-    DevelControl::DoAction( dummyControl, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PAUSE, attributes );
-
-    application.SendNotification();
-    application.Render(16);
-
-    map = dummyControl.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL );
-    value = map.Find( DevelImageVisual::Property::PLAY_STATE );
-    DALI_TEST_CHECK( value->Get< int >() == DevelImageVisual::PlayState::PAUSED );
-
-    tet_infoline( "Test Play action" );
-    DevelControl::DoAction( dummyControl, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes );
-
-    application.SendNotification();
-    application.Render(16);
-
-    map = dummyControl.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL );
-    value = map.Find( DevelImageVisual::Property::PLAY_STATE );
-    DALI_TEST_CHECK( value->Get< int >() == DevelImageVisual::PlayState::PLAYING );
-
-    tet_infoline( "Test Stop action" );
-    DevelControl::DoAction( dummyControl, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::STOP, attributes );
-
-    application.SendNotification();
-    application.Render(16);
-
-    map = dummyControl.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL );
-    value = map.Find( DevelImageVisual::Property::PLAY_STATE );
-    DALI_TEST_CHECK( value->Get< int >() == DevelImageVisual::PlayState::STOPPED );
-
-    tet_infoline( "Test Stop action again" );
-    DevelControl::DoAction( dummyControl, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::STOP, attributes );
-
-    application.SendNotification();
-    application.Render(16);
-
-    map = dummyControl.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL );
-    value = map.Find( DevelImageVisual::Property::PLAY_STATE );
-    DALI_TEST_CHECK( value->Get< int >() == DevelImageVisual::PlayState::STOPPED );
-
-    tet_infoline( "Test Play action" );
-    DevelControl::DoAction( dummyControl, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes );
-
-    application.SendNotification();
-    application.Render(16);
-
-    map = dummyControl.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL );
-    value = map.Find( DevelImageVisual::Property::PLAY_STATE );
-    DALI_TEST_CHECK( value->Get< int >() == DevelImageVisual::PlayState::PLAYING );
-
-    tet_infoline( "Off stage" );
-    dummyControl.Unparent();
-
-    application.SendNotification();
-    application.Render(16);
-
-    map = dummyControl.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL );
-    value = map.Find( DevelImageVisual::Property::PLAY_STATE );
-    DALI_TEST_CHECK( value->Get< int >() == DevelImageVisual::PlayState::STOPPED );
-
-    tet_infoline( "On stage again" );
-    application.GetScene().Add( dummyControl );
-
-    application.SendNotification();
-    application.Render(16);
-
-    map = dummyControl.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL );
-    value = map.Find( DevelImageVisual::Property::PLAY_STATE );
-    DALI_TEST_CHECK( value->Get< int >() == DevelImageVisual::PlayState::STOPPED );
-
-    tet_infoline( "Test Play action" );
-    DevelControl::DoAction( dummyControl, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes );
-
-    application.SendNotification();
-    application.Render(16);
-
-    map = dummyControl.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL );
-    value = map.Find( DevelImageVisual::Property::PLAY_STATE );
-    DALI_TEST_CHECK( value->Get< int >() == DevelImageVisual::PlayState::PLAYING );
-
-    // Change Size
-    Vector3 newSize( 100.0f, 100.0f, 0.0f );
-    dummyControl.SetProperty( Actor::Property::SIZE, newSize );
-
-    application.SendNotification();
-    application.Render(16);
-
-    // Size should be changed
-    Vector3 naturalSize = dummyControl.GetNaturalSize();
-    DALI_TEST_CHECK( naturalSize == newSize );
-
-    dummyControl.Unparent();
-  }
-
-  END_TEST;
-}
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