Stage::GetCurrent().Add(alignment);
Animation animation = Animation::New(100.0f);
- animation.Resize(alignment, Vector3(100.0f, 150.0f, 200.0f));
+ animation.AnimateTo( Property( alignment, Actor::Property::SIZE ), Vector3( 100.0f, 150.0f, 200.0f ) );
animation.Play();
application.Render();