accAdaptor.HandleActionEnableEvent();
Dali::Toolkit::PushButton button = Dali::Toolkit::PushButton::New();
- button.SetSize(480, 800);
+ button.SetProperty( Actor::Property::SIZE, Vector2(480, 800) );
Stage::GetCurrent().Add(button);
manager.SetFocusOrder( button, 1 );
manager.SetCurrentFocusActor( button );
manager.ActionUpSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
DummyControl dummyControl = DummyControl::New(true);
- dummyControl.SetSize(480, 800);
+ dummyControl.SetProperty( Actor::Property::SIZE, Vector2(480, 800) );
manager.SetFocusOrder( dummyControl, 1 );
Stage::GetCurrent().Add( dummyControl );
manager.SetCurrentFocusActor( dummyControl );
manager.ActionDownSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
Dali::Toolkit::PushButton button = Dali::Toolkit::PushButton::New();
- button.SetSize(480, 800);
+ button.SetProperty( Actor::Property::SIZE, Vector2(480, 800) );
Stage::GetCurrent().Add(button);
manager.SetFocusOrder( button, 1 );
manager.SetCurrentFocusActor( button );
DALI_TEST_CHECK( manager );
Dali::Toolkit::PushButton button = Dali::Toolkit::PushButton::New();
- button.SetSize(480, 800);
+ button.SetProperty( Actor::Property::SIZE, Vector2(480, 800) );
Stage::GetCurrent().Add(button);
manager.SetFocusOrder( button, 1 );
manager.SetCurrentFocusActor( button );
DummyControl dummyControl = DummyControl::New(true);
Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummyControl.GetImplementation());
- dummyControl.SetSize(480, 800);
+ dummyControl.SetProperty( Actor::Property::SIZE, Vector2(480, 800) );
manager.SetFocusOrder( dummyControl, 1 );
Stage::GetCurrent().Add( dummyControl );
manager.SetCurrentFocusActor( dummyControl );
Dali::AccessibilityAdaptor accessibilityAdaptor = Dali::AccessibilityAdaptor::Get();
DummyControl dummyControl = DummyControl::New(true);
- dummyControl.SetSize(480, 800);
+ dummyControl.SetProperty( Actor::Property::SIZE, Vector2(480, 800) );
Stage::GetCurrent().Add( dummyControl );
AccessibilityGestureEvent panGestureEvent(AccessibilityGestureEvent::Started);