{
typedef Signal< void () > EventProcessingFinishedSignalType;
typedef Signal< void (const KeyEvent&) > KeyEventSignalType;
+typedef Signal< bool (const KeyEvent&) > KeyEventGeneratedSignalType;
typedef Signal< void (const TouchData&) > TouchSignalType;
typedef Signal< void (const WheelEvent&) > WheelEventSignalType;
EventProcessingFinishedSignalType& EventProcessingFinishedSignal( Window window );
KeyEventSignalType& KeyEventSignal( Dali::Window window );
+KeyEventGeneratedSignalType& KeyEventGeneratedSignal( Dali::Window window );
TouchSignalType& TouchSignal( Dali::Window window );
WheelEventSignalType& WheelEventSignal( Window window );
-
}
} // namespace Dali