/*
- * Copyright (c) 2022 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2024 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali/public-api/actors/actor.h>
#include <dali/public-api/actors/layer.h>
#include <dali/public-api/object/base-object.h>
+#include <dali/public-api/render-tasks/render-task-list.h>
#define DALI_WINDOW_H
#include <dali/integration-api/adaptor-framework/adaptor.h>
GetImplementation(*this).mFocusChangeSignal.Emit(*this, true);
}
+void Window::Show()
+{
+ GetImplementation(*this).mVisible = true;
+ GetImplementation(*this).mVisibilityChangedSignal.Emit(*this, true);
+}
+
void Window::Hide()
{
- GetImplementation(*this).mVisibilityChangedSignal.Emit(*this, false);
GetImplementation(*this).mVisible = false;
+ GetImplementation(*this).mVisibilityChangedSignal.Emit(*this, false);
}
bool Window::IsVisible() const
return GetImplementation(*this).TouchedSignal();
}
+Dali::RenderTaskList Window::GetRenderTaskList()
+{
+ return GetImplementation(*this).GetRenderTaskList();
+}
+
namespace DevelWindow
{
Window Get(Actor actor)