{
}
+Window::Window(const Window& handle)
+: BaseHandle( handle )
+{
+}
+
+Window& Window::operator=(const Window& rhs)
+{
+ BaseHandle::operator=(rhs);
+ return *this;
+}
+
Dali::Window Window::New( PositionSize windowPosition, const std::string& name, bool isTransparent )
{
Internal::Adaptor::Window* window = Internal::Adaptor::Window::New( windowPosition, name, "", isTransparent );