return mLooping;
}
+ void Stop()
+ {
+ if( !mFinishedSignal.Empty() )
+ {
+ mFinishedSignal.Emit();
+ }
+ }
+
public:
std::string mUrl;
void VideoPlayer::Stop()
{
+ Internal::Adaptor::GetImplementation( *this ).Stop();
}
void VideoPlayer::SetMute( bool mute )