#include <sys/stat.h>
#include <toolkit-application.h>
#include <toolkit-event-thread-callback.h>
+#include <toolkit-vector-image-renderer.h>
#include <cstring>
#include <memory>
{
namespace Adaptor
{
+namespace
+{
+Dali::Internal::Adaptor::VectorImageRenderer* gVectorImageRenderer = nullptr;
+
+/**
+ * @brief Check whether the data contain keyword as substring or not.
+ * It can be used as Naive Check-up to determine vector image loaded successfully or not.
+ *
+ * @param[in] data Raw data
+ * @param[in] keyword Keyword to check data holded or not.
+ * @return True if data contain keyword.
+ */
+bool CheckKeywordExist(const Vector<uint8_t>& data, std::string keyword)
+{
+ std::string trimedString;
+
+ // Remove useless character in data.
+ for(const uint8_t& it : data)
+ {
+ if(keyword.find(it) != std::string::npos)
+ {
+ trimedString.push_back(it);
+ }
+ }
+
+ if(trimedString.length() >= keyword.length())
+ {
+ if(trimedString.find(keyword) != std::string::npos)
+ {
+ return true;
+ }
+ }
+ return false;
+}
+} // namespace
+
class VectorImageRenderer : public Dali::BaseObject
{
public:
VectorImageRenderer()
- : mWidth(0),
- mHeight(0),
- mRasterizeSuccess(true)
{
}
bool Load(const Vector<uint8_t>& data, float dpi)
{
+ mLoadCount++;
if(strncmp(reinterpret_cast<char*>(data.Begin()), "invalid", 7) == 0)
{
return false;
{
mRasterizeSuccess = false;
}
+ // Naive check-up whether data is valid format or not. Currently we only check svg and tvg file format.
+ else if(!CheckKeywordExist(data, "</svg>") && !CheckKeywordExist(data, "ThorVG"))
+ {
+ return false;
+ }
+ mLoadSuccess = true;
return true;
}
+ bool IsLoaded() const
+ {
+ return mLoadSuccess;
+ }
+
Dali::Devel::PixelBuffer Rasterize(uint32_t width, uint32_t height)
{
if(mRasterizeSuccess)
}
public:
- uint32_t mWidth;
- uint32_t mHeight;
- bool mRasterizeSuccess;
+ uint32_t mWidth{0};
+ uint32_t mHeight{0};
+ uint32_t mLoadCount{0};
+ bool mLoadSuccess{false};
+ bool mRasterizeSuccess{true};
};
inline VectorImageRenderer& GetImplementation(Dali::VectorImageRenderer& renderer)
{
Internal::Adaptor::VectorImageRenderer* imageRenderer = new Internal::Adaptor::VectorImageRenderer();
+ Internal::Adaptor::gVectorImageRenderer = imageRenderer;
+
return VectorImageRenderer(imageRenderer);
}
return Internal::Adaptor::GetImplementation(*this).Load(data, dpi);
}
+bool VectorImageRenderer::IsLoaded() const
+{
+ return Internal::Adaptor::GetImplementation(*this).IsLoaded();
+}
+
Dali::Devel::PixelBuffer VectorImageRenderer::Rasterize(uint32_t width, uint32_t height)
{
return Internal::Adaptor::GetImplementation(*this).Rasterize(width, height);
}
} // namespace Dali
+
+namespace Test
+{
+namespace VectorImageRenderer
+{
+uint32_t GetLoadCount()
+{
+ return Dali::Internal::Adaptor::gVectorImageRenderer->mLoadCount;
+}
+
+} // namespace VectorImageRenderer
+} // namespace Test