Dali::TextureSet textureSet = mRenderer.GetTextures();
Dali::Texture texture = Dali::Texture::New( TextureType::TEXTURE_2D, Pixel::RGBA8888, mWidth, mHeight );
textureSet.SetTexture( 0, texture );
Dali::TextureSet textureSet = mRenderer.GetTextures();
Dali::Texture texture = Dali::Texture::New( TextureType::TEXTURE_2D, Pixel::RGBA8888, mWidth, mHeight );
textureSet.SetTexture( 0, texture );