(Vector) Call Finalize method instead of deleting VectorRenderer
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / dali-toolkit-test-utils / toolkit-vector-animation-renderer.cpp
index f8c0c36..b039c57 100755 (executable)
@@ -108,10 +108,6 @@ public:
     height = 100;
   }
 
-  void GetLayerInfo( Property::Map& map ) const
-  {
-  }
-
   Dali::VectorAnimationRenderer::UploadCompletedSignalType& UploadCompletedSignal()
   {
     return mUploadCompletedSignal;
@@ -186,6 +182,10 @@ VectorAnimationRenderer& VectorAnimationRenderer::operator=( const VectorAnimati
   return *this;
 }
 
+void VectorAnimationRenderer::Finalize()
+{
+}
+
 void VectorAnimationRenderer::SetRenderer( Renderer renderer )
 {
   Internal::Adaptor::GetImplementation( *this ).SetRenderer( renderer );
@@ -218,7 +218,6 @@ void VectorAnimationRenderer::GetDefaultSize( uint32_t& width, uint32_t& height
 
 void VectorAnimationRenderer::GetLayerInfo( Property::Map& map ) const
 {
-  Internal::Adaptor::GetImplementation( *this ).GetLayerInfo( map );
 }
 
 VectorAnimationRenderer::UploadCompletedSignalType& VectorAnimationRenderer::UploadCompletedSignal()