return *this;
}
+void VectorAnimationRenderer::Finalize()
+{
+}
+
void VectorAnimationRenderer::SetRenderer( Renderer renderer )
{
Internal::Adaptor::GetImplementation( *this ).SetRenderer( renderer );
Internal::Adaptor::GetImplementation( *this ).GetDefaultSize( width, height );
}
+void VectorAnimationRenderer::GetLayerInfo( Property::Map& map ) const
+{
+}
+
VectorAnimationRenderer::UploadCompletedSignalType& VectorAnimationRenderer::UploadCompletedSignal()
{
return Internal::Adaptor::GetImplementation( *this ).UploadCompletedSignal();