Vector<LineBreakInfo>& lineBreakInfo = logicalModel->mLineBreakInfo;
lineBreakInfo.Resize( numberOfCharacters );
- SetLineBreakInfo( utf32Characters, lineBreakInfo );
+ SetLineBreakInfo( utf32Characters,
+ 0u,
+ numberOfCharacters,
+ lineBreakInfo );
if( 0u == numberOfCharacters )
{
numberOfCharacters,
bidirectionalInfo );
+ // Create the paragraph info.
+ logicalModel->CreateParagraphInfo( 0u,
+ numberOfCharacters );
+
// 6) Set character directions.
Vector<CharacterDirection>& characterDirections = logicalModel->mCharacterDirections;
if( 0u != bidirectionalInfo.Count() )