Changed Atlas manager to use Dali::Texture instead of Dali::Atlas
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / dali-toolkit-test-utils / toolkit-text-abstraction.cpp
index 63c89d3..33a8744 100644 (file)
@@ -152,7 +152,7 @@ public:
   void GetFontMetrics( FontId fontId, FontMetrics& metrics ){}
   GlyphIndex GetGlyphIndex( FontId fontId, Character charcode ){return 0;}
   bool GetGlyphMetrics( GlyphInfo* array, uint32_t size, bool horizontal ){return true;}
-  BufferImage CreateBitmap( FontId fontId, GlyphIndex glyphIndex ){return BufferImage();}
+  PixelData CreateBitmap( FontId fontId, GlyphIndex glyphIndex ){return PixelData();}
   void CreateVectorBlob( FontId fontId, GlyphIndex glyphIndex, VectorBlob*& blob,
                          unsigned int& blobLength, unsigned int& nominalWidth, unsigned int& nominalHeight )
   {
@@ -462,7 +462,7 @@ bool FontClient::GetGlyphMetrics( GlyphInfo* array, uint32_t size, GlyphType typ
   return GetImplementation(*this).GetGlyphMetrics( array, size, horizontal );
 }
 
-BufferImage FontClient::CreateBitmap( FontId fontId, GlyphIndex glyphIndex )
+PixelData FontClient::CreateBitmap( FontId fontId, GlyphIndex glyphIndex )
 {
   return GetImplementation(*this).CreateBitmap( fontId, glyphIndex );
 }