For custom wheel events, event propagation starts from the focused actor.
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / dali-toolkit-test-utils / toolkit-scene-holder.cpp
index e18809a..8bcb3c0 100644 (file)
@@ -115,6 +115,11 @@ Dali::Integration::SceneHolder::WheelEventSignalType& SceneHolder::WheelEventSig
   return mScene.WheelEventSignal();
 }
 
+Dali::Integration::SceneHolder::WheelEventGeneratedSignalType& SceneHolder::WheelEventGeneratedSignal()
+{
+  return mScene.WheelEventGeneratedSignal();
+}
+
 Integration::Scene SceneHolder::GetScene()
 {
   return mScene;
@@ -235,6 +240,11 @@ SceneHolder::WheelEventSignalType& SceneHolder::WheelEventSignal()
   return GetImplementation( *this ).WheelEventSignal();
 }
 
+SceneHolder::WheelEventGeneratedSignalType& SceneHolder::WheelEventGeneratedSignal()
+{
+  return GetImplementation( *this ).WheelEventGeneratedSignal();
+}
+
 } // Integration
 
 } // Dali